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Matt Brown
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FFG knows about it and is working on it but that's a whole lot of awkward.

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Andrew Bartosh

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Marco Schaub
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Is one allowed to find this amusing in its ludicrosity?
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Pontifex Maximus
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Needs more Orange.
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Jeff Saxton
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After all, gas can is my middle name. Eh, not really.
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They spelled "Trump" wrong.
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J J
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For those who don't care for Twitter, links, or posts that somehow just can't contain the relevant information:



The card is called Titanflayer, the Farmer of Racism.
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Sam E
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JasonJ0 wrote:
For those who don't care for Twitter, links, or posts that somehow just can't contain the relevant information:


Does your browser not render the tweet inside the post?
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DK Kemler
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Who ever allowed "racism" into the RNG needs to be sacked.
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WTF, nerds.

Oh wait.
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J J
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Berinor wrote:
JasonJ0 wrote:
For those who don't care for Twitter, links, or posts that somehow just can't contain the relevant information:


Does your browser not render the tweet inside the post?


No, not even with all scripting turned on and ad-blocking turned off. I wasn't aware it was meant to do anything other than present the text.
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J J
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degamer wrote:
Who ever allowed "racism" into the RNG needs to be sacked.


Or it could be that the random generator does more than just pluck words from a list, it constructs verb and adjective forms from base nouns (and so builds the names to a formula). In which case it started with the rather anodyne "race" and went somewhere unforseen with it. Given what the gimmick of this thing is, and how they want it to turn out, I'm going to bet on this option.
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Burke Martin
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Would pay top dollar for this.
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Very legal & very cool
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They've found another one:

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CHA was my dump stat
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Mmm, that’s some good brobnar.
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Now I’m sorry I missed today’s FLGS Event and the opportunity to see what else it generated. I may even buy a deck.

... and why limit this thread to RSP.
 
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Walt
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Before terraforming Mars, Surviving Mars is required: Paradox Interactive; Steam.
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JasonJ0 wrote:
Berinor wrote:
JasonJ0 wrote:
For those who don't care for Twitter, links, or posts that somehow just can't contain the relevant information:

Does your browser not render the tweet inside the post?

No, not even with all scripting turned on and ad-blocking turned off. I wasn't aware it was meant to do anything other than present the text.

Your browser may have an internal tracking blocker. The domain is twimg.com -- if it gets blocked by anything, you don't see the tweet expansion. You can either allow that domain or follow the link to Twitter.

(FWIW, I often leave twing.com blocked because the tweet expansions are so large. I open them in private windows if I decide I want to see them.)
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Paul K.
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Perfect response by FFG.

If you're offended, they've been proactive and already had a solution in place, and you get two decks for the price of one.

If you're not offended, you now have a collectable item that will command pretty high prices on the secondary market.

And either way they are publicizing the issue and bringing attention to it, which will likely result in more decks purchased.
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Michael Carter
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That's amazing.
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MGK
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what's really amazing is that people are lining up to play a game whose profit model is literally "buy sealed decks until you get a competitive one because that's how we run organized play"

it's like they looked at MtG and said "amateurs"
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Xander Fulton
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mightygodking wrote:
what's really amazing is that people are lining up to play a game whose profit model is literally "buy sealed decks until you get a competitive one because that's how we run organized play"

it's like they looked at MtG and said "amateurs"


Removing even the slightest inkling of gamer control is...certainly an interesting twist, anyway.

It's like moving from casino-blackjack to casino-slot-machines.

I somewhat fear the possible outcomes from this...
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Lena
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pk2317 wrote:
Perfect response by FFG.

If you're offended, they've been proactive and already had a solution in place, and you get two decks for the price of one.

If you're not offended, you now have a collectable item that will command pretty high prices on the secondary market.

And either way they are publicizing the issue and bringing attention to it, which will likely result in more decks purchased.


The fact that they didn't have the foresight to consider that having racism as one of their possible words could give iffy results almost makes me believe that it was planned.
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Paul K.
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Astrella wrote:
pk2317 wrote:
Perfect response by FFG.

If you're offended, they've been proactive and already had a solution in place, and you get two decks for the price of one.

If you're not offended, you now have a collectable item that will command pretty high prices on the secondary market.

And either way they are publicizing the issue and bringing attention to it, which will likely result in more decks purchased.


The fact that they didn't have the foresight to consider that having racism as one of their possible words could give iffy results almost makes me believe that it was planned.


Alternatively:

JasonJ0 wrote:
degamer wrote:
Who ever allowed "racism" into the RNG needs to be sacked.


Or it could be that the random generator does more than just pluck words from a list, it constructs verb and adjective forms from base nouns (and so builds the names to a formula). In which case it started with the rather anodyne "race" and went somewhere unforseen with it. Given what the gimmick of this thing is, and how they want it to turn out, I'm going to bet on this option.
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This Guy
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XanderF wrote:
mightygodking wrote:
what's really amazing is that people are lining up to play a game whose profit model is literally "buy sealed decks until you get a competitive one because that's how we run organized play"

it's like they looked at MtG and said "amateurs"


Removing even the slightest inkling of gamer control is...certainly an interesting twist, anyway.

It's like moving from casino-blackjack to casino-slot-machines.

I somewhat fear the possible outcomes from this...


I have been playing CCGs since the first printing of Magic. I used to manage a comic and game shop during the Golden Age of CCGs.

I love the idea. It goes back to the roots of needing to work with what you’ve got, rather than building the perfect deck through massive purchases and trading. If you buy your way into an awesome deck, it will get handicapped over time. It’s pretty amazing that they have built in a mechanism that balances against spending a ton of money to get the best deck.

I think it will be especially good for local play. Newer players can jump in, because it removes the idea of needing to net deck in order to have any hope of playing competitively. The better player will still win, but I love that it will give everybody a fairly even chance of becoming a better player.

It’s a love letter to the format, and I’m excited about it.
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R. Frazier
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Aetheros wrote:
XanderF wrote:
mightygodking wrote:
what's really amazing is that people are lining up to play a game whose profit model is literally "buy sealed decks until you get a competitive one because that's how we run organized play"

it's like they looked at MtG and said "amateurs"


Removing even the slightest inkling of gamer control is...certainly an interesting twist, anyway.

It's like moving from casino-blackjack to casino-slot-machines.

I somewhat fear the possible outcomes from this...


I have been playing CCGs since the first printing of Magic. I used to manage a comic and game shop during the Golden Age of CCGs.

I love the idea. It goes back to the roots of needing to work with what you’ve got, rather than building the perfect deck through massive purchases and trading. If you buy your way into an awesome deck, it will get handicapped over time. It’s pretty amazing that they have built in a mechanism that balances against spending a ton of money to get the best deck.

I think it will be especially good for local play. Newer players can jump in, because it removes the idea of needing to net deck in order to have any hope of playing competitively. The better player will still win, but I love that it will give everybody a fairly even chance of becoming a better player.

It’s a love letter to the format, and I’m excited about it.


What's the mechanic that causes it to "get handicapped over time?" I'm not that familiar with the game.
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This Guy
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I don't know the math, but based on your deck's tournament record, you get a certain number of "chains" that hamstring you if your opponent’s deck is has a weaker history.

If your deck wins too much it will actually be forced into retirement.

Some people freak out about that last bit, but if you win so many tournaments that your deck gets retired, you've probably gotten your money's worth. Competitive players know this going in, so it's not a surprise.

With what little I know, the only way I see that somebody could game the system is spend a bunch of money finding a good deck and saving it for a tournament. But it will still have a limited life span.
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