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Subject: You Suck at Werewolf - Game over. They lived up to the title. rss

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Hi everyone. This is a game that if you don't suck at Werewolf like you're supposed to you will be rightly punished.

12 players
VC: elimination of werewolves or evil parity
Starts: SWF
Deadlines: 2/3 PM BGG Time

There is no "no lynch" and all views are mandatory.

Roleset:
12 players, 2 Werewolves, 1 Sorcerer, 1 Seer, 1 Hunter, 7 Villagers

Twists:

* If the villagers vote off a wolf in the first two days, then all who vote for the Werewolf, excluding the other wolf, die.

* If the Werewolves kill the seer or hunter in the first two nights, then a random wolf will die.

* If the Seer views a Werewolf the first two nights, then the Seer will die. Seer will have a N0 random negative.

* If the Sorcerer views the Seer the first two nights, then the Sorcerer will die. Sorcerer will have a N0 random negative.

* If the Sorcerer is alive for any reason with 4 or less players remaining then the evil side loses.

* If the Hunter is alive for any reason with 3 players remaining then good loses.

* If the Hunter and Sorcerer are both alive in the final 3, then I hate everyone and everyone loses. It's a draw.

*** game will be unfair ***
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Cassandra Project
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Re: You Suck at Werewolf - SWF
Player List According to Cassandra:
Amekins
Destry94
Felice Si
GrimJester
Javal
jwandke
Littlelambchopx
RoyalApe
Royalflush
Samool
Smugs
Syntax3rror
twomillionbucks
Vanderscamp

14 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/2104793
 
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Day (she/her)
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I may or may not be a Wolf, but I'm definitely wolfing
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Re: You Suck at Werewolf - SWF
It's the game I was born for.
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hibou
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With Trigun being this lock consensus good read for so many people, I find it really bizarre that she's alive. There's a threshold where if she's still alive she should probably be murdalated.
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Re: You Suck at Werewolf - SWF
I think the only way to make this work would be to forbid no Lynch because otherwise there's no reason to ever lunch anyone the first two days.
 
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Re: You Suck at Werewolf - SWF
Yes I meant to add that. There is no "no lynch" and all views are mandatory.
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Kevin
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Re: You Suck at Werewolf - SWF
dbmurph22 wrote:
Yes I meant to add that. There is no "no lynch" and all views are mandatory.

How about Shortest Held First Vote as the tiebreaker?
 
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Re: You Suck at Werewolf - SWF
RoyalApe wrote:
dbmurph22 wrote:
Yes I meant to add that. There is no "no lynch" and all views are mandatory.

How about Shortest Held First Vote as the tiebreaker?

Maybe. But then that moves too close into "opposite werewolf." I wanted to disinguish. See, you still want to win. But you just have to suck like normal in doing so. This isn't for opposite thinkers, but for people who are less good than they think. Meaning everyone. If you think you suck and profess that you suck, there is something in you that thinks maybe you don't. But you do. But we play and we try and we have fun. And sometimes despite ourselves we do good shit.
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Farren Bronaugh
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Re: You Suck at Werewolf - SWF
Shouldn't the Sorcerer survive if they vote off a wolf during the suck period?
 
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Re: You Suck at Werewolf - SWF
Farren wrote:
Shouldn't the Sorcerer survive if they vote off a wolf during the suck period?

I don't know. I'll think about it.
 
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Re: You Suck at Werewolf - SWF
dbmurph22 wrote:
Hi everyone. This is a game that if you don't suck at Werewolf like you're supposed to you will be rightly punished.

12 players
VC: elimination of werewolves or evil parity
Starts: SWF
Deadlines: 2/3 PM BGG Time

There is no "no lynch" and all views are mandatory.

Roleset:
11 players, 2 Werewolves, 1 Sorcerer, 1 Seer, 1 Hunter, 7 Villagers

Twists:

* If the villagers vote off a wolf in the first two days, then all who vote for the Werewolf, excluding the other wolf, die.

* If the Werewolves kill the seer or hunter in the first two nights, then a random wolf will die.

* If the Seer views a Werewolf the first two nights, then the Seer will die. Seer will have a N0 random negative.

* If the Sorcerer views the Seer the first two nights, then the Sorcerer will die. Sorcerer will have a N0 random negative.

* If the Sorcerer is alive for any reason with 4 or less players remaining then the evil side loses.

* If the Hunter is alive for any reason with 3 players remaining then good loses.

* If the Hunter and Sorcerer are both alive in the final 3, then I hate everyone and everyone loses. It's a draw.

*** game will be unfair ***

Twist 9:

If you put down the right number of players for signup on Cassy, you are sacked as a moderator.
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Re: You Suck at Werewolf - SWF
Lol!!! Let's do this
 
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Re: You Suck at Werewolf - SWF
I suck, you suck, we all suck.
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Re: You Suck at Werewolf - SWF
Consider prohibiting nightfalls too? I fear the self-nightfall...
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Re: You Suck at Werewolf - SWF
SWF = Sucking at Werewolf is Fun?
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Doesn't everything die at last, and too soon? Tell me, what is it you plan to do with your one wild and precious life?
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Re: You Suck at Werewolf - SWF
Where's dake?arrrh
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Re: You Suck at Werewolf - SWF
I see a lot of people on this list that don't suck at werewolf!!
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Damien Mitchell
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Re: You Suck at Werewolf - SWF
TWM03 wrote:
dbmurph22 wrote:
Hi everyone. This is a game that if you don't suck at Werewolf like you're supposed to you will be rightly punished.

12 players
VC: elimination of werewolves or evil parity
Starts: SWF
Deadlines: 2/3 PM BGG Time

There is no "no lynch" and all views are mandatory.

Roleset:
11 players, 2 Werewolves, 1 Sorcerer, 1 Seer, 1 Hunter, 7 Villagers

Twists:

* If the villagers vote off a wolf in the first two days, then all who vote for the Werewolf, excluding the other wolf, die.

* If the Werewolves kill the seer or hunter in the first two nights, then a random wolf will die.

* If the Seer views a Werewolf the first two nights, then the Seer will die. Seer will have a N0 random negative.

* If the Sorcerer views the Seer the first two nights, then the Sorcerer will die. Sorcerer will have a N0 random negative.

* If the Sorcerer is alive for any reason with 4 or less players remaining then the evil side loses.

* If the Hunter is alive for any reason with 3 players remaining then good loses.

* If the Hunter and Sorcerer are both alive in the final 3, then I hate everyone and everyone loses. It's a draw.

*** game will be unfair ***

Twist 9:

If you put down the right number of players for signup on Cassy, you are sacked as a moderator.

Twist 10:

If the Seer and Sorcerer view each other on the same night, then the game ends and they become the only winners.
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Re: You Suck at Werewolf - SWF
dbmurph22 wrote:
Farren wrote:
Shouldn't the Sorcerer survive if they vote off a wolf during the suck period?

I don't know. I'll think about it.

This is a yes, by the way. I like it.
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Re: You Suck at Werewolf - SWF
GrimJester wrote:
Consider prohibiting nightfalls too? I fear the self-nightfall...

Nightfalls will be disabled, sure. They are only a tool usually to shorten the period playing to hide from the fact one sucks. It's like trying to avoid enduring the suck.
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Aalaa Omar
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Re: You Suck at Werewolf - SWF
I just signed up on Cassandra.
 
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Re: You Suck at Werewolf - SWF
AalaA wrote:
I just signed up on Cassandra.

Howdy!
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Jon
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Re: You Suck at Werewolf - SWF
Yes, welcome! It's great to see someone new who thinks they could possibly play as badly as the rest of us.

AalaA, you'll have to be up late/early to make the main discussion times!

When does the suckfest begin? Wake up, murph.
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Re: You Suck at Werewolf - SWF
I'm a little concerned that these brand new werewolves may not fully appreciate that this game will not run like a normal game.
 
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Re: You Suck at Werewolf - SWF
I need to confirm the newer players. I've sent mail.
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Day (she/her)
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Re: You Suck at Werewolf - SWF
dbmurph22 wrote:
I need to confirm the newer players. I've sent mail.

Destry is an associate of mine, experienced werewolf player, new to BGG.
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