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KeyForge: Call of the Archons» Forums » General

Subject: 300,000+ decks rss

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Phil Fry
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Wow.

Will we reach 1,000,000?
 
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Chris Steele
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Yep.

But I would imagine not until after the next set release.
 
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Chessie Zecat
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And they still haven't released the actual GAME, yet.

For real, this is not Keyforge. Keyforge will be released when the app can track wins and apply chains to overpowered decks. What we are in right now is an extended beta.

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Ben Coleman
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Chessiecat wrote:
And they still haven't released the actual GAME, yet.

For real, this is not Keyforge. Keyforge will be released when the app can track wins and apply chains to overpowered decks. What we are in right now is an extended beta.


But that's only going to apply to tournament play.

I'd imagine less than 1% all games of Keyforge will be played at tournaments, so the whole chains thing is not that critical
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Dapperghast Meowregard
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steele22374 wrote:
Yep.

But I would imagine not until after the next set release.


I dunno, SUSD apparently just released their review of it and I think it was generally positive.

Also the game's only been out like a month which is what, 10k decks a day?
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Chris Steele
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Dapperghast wrote:
steele22374 wrote:
Yep.

But I would imagine not until after the next set release.


I dunno, SUSD apparently just released their review of it and I think it was generally positive.

Also the game's only been out like a month which is what, 10k decks a day?


SUSD’s reviews was good. But KeyForge has gotten almost all good reviews (or at the very least “you should try it” reviews).

10k decks a day is an average over the month. We had over 150k decks in the first week though. So the rate is slowing and 700k more decks is more than double what we’ve done so far.

I think 5-6 more months to hit a million and, if FFG is smart, (or follows it’s previous patterns) there will be another set released by then.

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Darin Bolyard
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It's reasonable that there will be another swell, or at least a healthy sustained market for decks. Initial purchases were mostly people already interested. A lot of purchases now are by both those already invested and those who're getting exposed by initial investors. My ranting and raving alone accounts for no less than 6 other friends of mine investing in 20+ decks. That outweighs my 4 purchases in the initial swell 5 fold. Those whom they influence will keep Keyforge sales going along with Keyforge events and us addicts steady players.
 
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Rob s
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I think we also underappreciate how many decks do not get registered as well. I would speculate that only 1/3 to 1/2 of all decks sold get registered.
 
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Kevin B. Smith
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RandT wrote:
I think we also underappreciate how many decks do not get registered as well. I would speculate that only 1/3 to 1/2 of all decks sold get registered.

Honestly I might have predicted in advance that 10-25% might get registered, since you have to create an account and either have a smartphone or enter a long code manually.

Based on the numbers we are seeing, it seems likely that the registration rate is higher than that. Your 30-50% guess seems plausible, but it could be considerably higher.

Someone said the first run was a million decks. If true, and if subsequent runs haven't hit the market yet, then we know the rate must be at least 30%.
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Brendan Hansen
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I think the base set could very plausibly reach the 1,000,000 mark if local play really gets rolling at shops.

My FLGS still hasn't been able to get their hands on product (first case coming in this week and 10 more backordered).

With Christmas coming up as well and post holiday purchasing I except we'll see another big bump. To me it seem KeyForge is picking up steam, not losing it.
 
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Jason J
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IS there any info regarding if Keyforge will ever be available at Target or Walmart?
 
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