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Grifters: Nexus» Forums » General

Subject: Worth Combining with Original? rss

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Anthony Rubbo
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I am usually a fan of combining expansions and playing with maximum variability possible, but I am not so sure with this one. Given the big effort put in by the designers / publisher, this feels like more of a 2.0, and perhaps not worth diluting with the old set, even with just the "swapping out" setup.

I'm also not sure if I should even put in the promos.

Thoughts?
 
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Nicolau Tudela
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Concerning the Nexus promos:

I've combined the specialists (I think there were 3x3?) and the gameplay didn't feel unbalanced. Sure, they altered some strategic and tactical gameplay, and give extra combos. Other than that I think you're good to go.

Concerning the alternative Ringleaders, I cannot comment on them as I've yet play with them. They advise having some familiarity with the game before you swap them with the base ringleaders. But I would guess that it´s balanced as you don't add cards to the game, only swap. Think of it as a starting asymmetry between players.

Concerning combining Grifters, well that I truly cannot comment as I've yet to hunt down a copy of it.
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Jacob Tlapek
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Designer here:

The Nexus system and Specialists were originally designed as an add-in expansion and have been playtested significantly together. The reason I fought for the standalone expansion is that I wanted to encourage more veteran games to check out the new Job Card system and be able to access the more advanced cards without requiring the original set.

Ultimately, I want you to find the set of cards that your group loves. Much like dominion, it isn't about having all the cards, but enjoying the experience with this ones you want to include.

Hopefully this gives insight into the development of this pack.

The alternate Ringleaders are really meant for advanced and experienced players. Just as a heads up. I would not recommend them as a baseline experience.
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Kevin P
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I have played a prototype version of nexus and I can confirm that the new job system fixes all the problems I had with grifters. It is worth purchasing for that alone.
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Anthony Rubbo
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Ok, thanks for checking in. So it sounds like for seasoned gamers you would recommend the Option 1 “swapping” form, using both sets + the promos, and using the new Jobs? Will go with that for now.
 
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Benjamin
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Any recommendations? Games like Dominion provides scenarios to try.
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Steven Tan
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teelap wrote:
Designer here:

The Nexus system and Specialists were originally designed as an add-in expansion and have been playtested significantly together. The reason I fought for the standalone expansion is that I wanted to encourage more veteran games to check out the new Job Card system and be able to access the more advanced cards without requiring the original set.

Ultimately, I want you to find the set of cards that your group loves. Much like dominion, it isn't about having all the cards, but enjoying the experience with this ones you want to include.

Hopefully this gives insight into the development of this pack.

The alternate Ringleaders are really meant for advanced and experienced players. Just as a heads up. I would not recommend them as a baseline experience.


Dominion allows for a fully random draw of 10 different kingdom cards each game, because all players have access to them at all times. It's self-balancing, and includes some recommended sets. i.e. When I open the box for the first time, I don't have to do the job of figuring out how to optimize a game I know nothing about.

With Grifters, is the deck size supposed to be 54? Bigger since you can combine the base deck and Nexus deck? There's a lot less guidance here. It seems really lazy, and that's a bit frustrating. I just want to play the game, not figure out which cards make it more or less fun.
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