So in the official FAQ the new term Corruption Resistance is used, and they state that normal Heroes start with a Corruption Resistance of 5.
Am I correct in the following?
1) A Corruption Resistance of 5 means that I can safely hold 4 Corruption Points. Whenever I would go above 4, I would mutate.
2) A Corruption Resistance of 1 means that as soon as I gain 1 Corruption Point, I mutate.
Question: If the above is correct, why does the FAQ feel the need to state that Corruption Resistance can never go below 1? Wouldn´t a Corruption Resistance of 0 lead to an infinte loop of mutations (since a value of 0 would mean even 0 Corruption Points is too much to handle for that Hero?)
Or am I missing something? :)
Thanks for any input!
All correct, I had a Preacher who was reduced to 0 Corruption Resistance and the resulting gloup was poured into a bucket and revived at the Church. The minimum of 1 CR brings it into line with other skill values.