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Subject: Weight in complexity of the game? rss

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Govind Krishna
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Wonder what the complexity-weight of the game is? Since its Nuno & Paulo, expecting a meaty crunchy euro goodness
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Marlon Kruis
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Well, Arraial wasn't ;-)
Hopefully, we see some previews of the gameplay soon and would love to give it a swing. Such a good design duo and genuinely nice guy's!
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Govind Krishna
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Yes, that true Arraial wasn’t but I still want to try it (if I can fina one)
Well keeping my eyes peeled for any info. The KS is slowing picking up.
 
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Nelson Cox
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From the rules it reminds me of Yokohama if that helps.
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Jake Blomquist
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My initial reading of the rulebook makes me think it'll be lower than their other games, but not super light. Maybe around 3 on the BGG scale? But of course I could be wrong.
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Rupert Defossez
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I have the same question.
medium/heavy euros 3.5 - 4.5 are my fetish
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Dan
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after watching the playthrough there seems to be a lot of linking mechanisms and plenty of forward thinking with which space to go to, which person to take, which one to activate all whilst planning out future moves.

it doesn't look the heaviest but it looks a good solid 3+

It reminds me a bit of Roccoco but not sure if that's just the era/art style
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Govind Krishna
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bordspelkampion wrote:
I have the same question.
medium/heavy euros 3.5 - 4.5 are my fetish
Right with you on that.

clownfeet wrote:
after watching the playthrough there seems to be a lot of linking mechanisms and plenty of forward thinking with which space to go to, which person to take, which one to activate all whilst planning out future moves.

it doesn't look the heaviest but it looks a good solid 3+

It reminds me a bit of Roccoco but not sure if that's just the era/art style
Haven't played Roccoco, but watching the gameplay, it does looks promising. Nuno & Paulo won't let us down
 
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