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We played our first game of Wreckage yesterday. We messed up a number of rules which I was later able to clarify, but I wasn't able to find an answer for one question.
When there is a collision the rule book says that the vehicle that has made the collisions speed is reduced to 0. Does a vehicle that gets collided with also have a speed of 0 or does it maintain the speed it was going before it was hit?
I know that this game is not a simulation, but it would seem that vehicles that hit head on would both stop and that a vehicle that is t-boned would swerve and continue on. I cannot find a clear answer in the rules. Any help?
I fight lost wars, see light, fear sight
I open my mind, need flesh, fear mine
The rammer is the only one that loses speed. The car that was hit carries on as normal when it is that particular players own turn.
The one situation where this slightly alters is in a head on collision. Once again the rammer is the only vehicle to reduce its speed to zero. 'But' when it is the other vehicles turn, unless there is some slight chance that it can move out of the way then that vehicle will 'spin wheels' as there has to be momentum for two vehicles to collide.