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Transformers Trading Card Game» Forums » General

Subject: Is Pierce an issue for anyone else? rss

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Kenny Felts
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Missouri
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I've watched a couple of the Team Covenant videos and while I love the art and theme, one mechanic of the game has completely turned me off from ever trying it. That mechanic is Pierce.

I hate that it sets a floor for damage taken (assuming attack is high enough) rather than subtract from defender's armor (like most games). It can completely remove seemingly core game mechanics from consideration and make guaranteed kills often quite easy to achieve. I see it generally warping the meta as high Pierce makes many cards/bots pretty worthless.

Does anyone else hate the way Pierce was implemented?
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Peter S.
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It's a fairly standard way of having damage that ignores armor, and depending on exact rules can be better than straight subtraction to armor in avoiding corner cases and stacked effects (i.e., no feedback loops).
 
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Marc Allie
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Bolivar
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I don't hate it. I think it's a bit easier to calculate pierce as it is now than it would be if it was a modifier to armor.
 
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Kenny Felts
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I don't hate it because it's hard to calculate, I hate it because it produces auto damage results where card flips don't matter way too often.
 
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Jason Logan
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I never really thought about it like that. But I haven't had many games under my belt yet. Now that you mention this subtract from armor idea, I think it's really interesting. It does make the card flips matter and even more exciting.
 
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Dan Van Kampen
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It's not too big of an issue, really - and it prevents big characters from becoming invincible by simply piling on armor and heals.

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Jim Adams
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Pierce is good... but it’s not game wreckingly good. To get pierce numbers higher than 3, decks have to be wildly built around the idea. Even sinking that “base” of 2 or 3 isn’t that big of a deal when most robots have 4x that for health.
 
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Peter Norton
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Gardner
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Pierce prevents what would end up being ridiculously annoying decks that just stacked armor and made the game drag on forever while you cannot do much of anything but wait for it to end. Pierce is good, but not great and very necessary for the health of the game.
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Dan Teddy
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I don't have too many games under my belt, but I actually like pierce. I don't get the feeling that this is supposed to be a long game, and it can help with some of the higher defensive characters. Maybe I'll change my mind after more games but for now i'm happy with it.
 
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Kenny Felts
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I can see its use (and I don't necessarily feel that it's broken), just very boring when card flips don't matter as the damage is set regardless of card flips.
 
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Sheldon Morris
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Fergus
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I think pierece is well implemented in this game. It's a generally low value (1-3) and is integrated in the system's mechanic of (usually) only being able to attack a tapped character.

Your dislike of it may simply be a matter of taste, which I can understand, but from a game-play standpoint, it works quite well within the greater scope of the game.
 
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