Was wondering if anyone is documenting their games, and might be able ow often certain factions build. How many moves stand versus how many attacks etc. How often do you craft in average... All that stuff.
How many turns do your games take? What's usually important early game for you compared to late game?
I'm currently designing a faction that has to use a own card deck to do any actions. So I need to balance the deck to an at least workable state before I do the first printing.
So right now I'm writing a programm to permutate different playcycles of the deck to determine which actions would be more likely as I remove cards from the deck.
Literally every drop of information would help.
- Last edited Tue Feb 12, 2019 8:14 pm (Total Number of Edits: 1)
- Posted Tue Feb 12, 2019 8:12 pm
This is a really good place to start with regards to both data (linked in the post) and game length.