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Azul: Stained Glass of Sintra» Forums » Rules

Subject: Rule explanation 6 Rounds, 5 tiles rss

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Tomas Franco
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Hi,
I'm confused about how the 5 tiles and 6 game rounds work
During setup you place 5 tiles determining the tile that gets a bonus during each round.
Initial setup:
T1:X
T2:C1
T3:C2
T4:C3
T5:C4
T6:C5

During turn 1 color 1 is the one that gets a bonus and so on until round 6 where no color gets a bonus?
Or are there only 5 game rounds where all have a bonus color, as this order of operations would indicate:

"Remove the top pane from the Round Indicator (place it in the Glass Tower). If there are still Panes remaining on the Round Indicator, prepare for the next round as below. If all Panes are gone, proceed to Final Scoring."

Final round is either:
X,X,X,X,X,C5. or X,X,X,X,X,X.

So, either something doesn't make sense, or there are 5 game rounds and 1 scoring round, which makes me unsure how you could score over 90 points.
I played it for the first time and we just took the last round to be without color bonus and flipped the "remove a tile then check if the round tiles are gone", so we could have 6 game rounds.

Edit:
I missed the bit where a random color is placed in slot 1.
 
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JATL
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The tile indicates the bonus for current round. No Bonus for round 1.
 
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Murr Rockstroh
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MrGurbic wrote:
The tile indicates the bonus for current round. No Bonus for round 1.
There is a bonus for round 1.

Rules in the set up:

Next, he takes 1 pane piece of each of the 5 colors, closes his hands around them and shakes them. Then he drops them - one at a time - at random onto the table, placing them in the order they fall onto spaces II to VI of the round indicator.

Finally, he fills the bag with the remaining 95 pane pieces, draws another one at random and places it onto space I of the round indicator.


So you end up with

R1: 1 random color ...... Step 2
R2: C1 ..................
R3: C2 .
R4: C3 . Step 1
R5: C4 .
R6: C5 ..................
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JATL
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Murr wrote:
MrGurbic wrote:
The tile indicates the bonus for current round. No Bonus for round 1.
There is a bonus for round 1.

Rules in the set up:

Next, he takes 1 pane piece of each of the 5 colors, closes his hands around them and shakes them. Then he drops them - one at a time - at random onto the table, placing them in the order they fall onto spaces II to VI of the round indicator.

Finally, he fills the bag with the remaining 95 pane pieces, draws another one at random and places it onto space I of the round indicator.


So you end up with

R1: 1 random color ...... Step 2
R2: C1 ..................
R3: C2 .
R4: C3 . Step 1
R5: C4 .
R6: C5 ..................

Fine that’s even easier. 6 rounds, bonus every round.
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Laszlo Molnar
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Yes, it's there, draw a tile randomly for the first round in the setup.
 
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mrjcfoster mrjcfoster
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Doh!
I've been placing the random colour in round 6.
I really should read the rules
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Tomas Franco
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Murr wrote:
MrGurbic wrote:
The tile indicates the bonus for current round. No Bonus for round 1.
There is a bonus for round 1.

Rules in the set up:

Next, he takes 1 pane piece of each of the 5 colors, closes his hands around them and shakes them. Then he drops them - one at a time - at random onto the table, placing them in the order they fall onto spaces II to VI of the round indicator.

Finally, he fills the bag with the remaining 95 pane pieces, draws another one at random and places it onto space I of the round indicator.


So you end up with

R1: 1 random color ...... Step 2
R2: C1 ..................
R3: C2 .
R4: C3 . Step 1
R5: C4 .
R6: C5 ..................


Thanks, I missed that bit.
The order it's done is a bit weird.
 
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olanmills
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mrjcfoster wrote:
Doh!
I've been placing the random colour in round 6.
I really should read the rules


I've also been playing it this way, mistakenly, but I don't think it really matters.
 
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