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Subject: House rule - Card flipping on test rss

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Patrice Dumas
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Just thinking out loud here but i would think that on a test, you could stop flipping cards once you passed a test and not waste any success cards for nothing. The rules states otherwise but i can't see the logic of keeping turning cards.

The game is hard enough as it is.

Anyway,

Just putting it out there.

Pat
 
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Cameron McKenzie
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Flipping more cards could also result in you flipping blank cards and getting closer to the next success.

The probability that your next test will be success will be the same whether you flip extra cards or not (unless flipping the extra cards results in a reshuffle) but at least by flipping more cards, you are more informed about your odds going forward.
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David
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flipping the extra cards could mean if you get all 3 successes you can execute both attack lines. For example hit for 7 instead of 2 or 5. Which does raise an interesting question. Does overkill effect internal metrics of the app?
 
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Mike DePasquale
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Patrakis wrote:
Just thinking out loud here but i would think that on a test, you could stop flipping cards once you passed a test and not waste any success cards for nothing. The rules states otherwise but i can't see the logic of keeping turning cards.

The game is hard enough as it is.

Anyway,

Just putting it out there.

Pat


I'm not gonna tell you how to play You are entitled to a house rule, but there def is a reason to keep turning them for combat but it is also the rule. Effectively you are not really playing the game as you aren't playing as intended.
 
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Donny Behne
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Patrakis wrote:
Just thinking out loud here but i would think that on a test, you could stop flipping cards once you passed a test and not waste any success cards for nothing. The rules states otherwise but i can't see the logic of keeping turning cards.

The game is hard enough as it is.

Anyway,

Just putting it out there.

Pat


How many times have you played that you're ready to question the balancing efforts of the development team? A hundred? Five hundred?
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Patrice Dumas
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kelann08 wrote:
Patrakis wrote:
Just thinking out loud here but i would think that on a test, you could stop flipping cards once you passed a test and not waste any success cards for nothing. The rules states otherwise but i can't see the logic of keeping turning cards.

The game is hard enough as it is.

Anyway,

Just putting it out there.

Pat


How many times have you played that you're ready to question the balancing efforts of the development team? A hundred? Five hundred?


LOL I'm pretty sure they wont mind.
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Patrice Dumas
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MasterDinadan wrote:
Flipping more cards could also result in you flipping blank cards and getting closer to the next success.

The probability that your next test will be success will be the same whether you flip extra cards or not (unless flipping the extra cards results in a reshuffle) but at least by flipping more cards, you are more informed about your odds going forward.


Good points. All in all it must be balancing it all in the end.
 
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Patrice Dumas
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hepta2502 wrote:
flipping the extra cards could mean if you get all 3 successes you can execute both attack lines. For example hit for 7 instead of 2 or 5. Which does raise an interesting question. Does overkill effect internal metrics of the app?


So far, i haven't seen any indication that it does. I've played the first scenario a dozen different times and i don't see any impact for overkilling a monster.
 
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Philip Caccamo
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If you’re speaking about making the game harder this makes the game harder you are depriving yourself of information that you should get and use to help make your next decision
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