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Subject: Two of each character, why? rss

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Chris Steele
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I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?
 
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Dustin Crenshaw
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So you can look at one for a reference instead of picking it up off the board. Not that stopped anyone from doing it in our game.
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Ryan Iler
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steele22374 wrote:
I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?


Its important to not change the orientation of your hero on the board so you have a second mini to help you plan your movement without picking up your mini from the board and messing up its position and orientation.
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Chris Steele
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RyanCreates wrote:
steele22374 wrote:
I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?


Its important to not change the orientation of your hero on the board so you have a second mini to help you plan your movement without picking up your mini from the board and messing up its position and orientation.


This. This is amazing. Basically you've gone so far above and beyond on the production of this game that you included an extra (very cool) mini for each character, just so people could plan their move tactilely without messing up the piece on the board. That's awesome.

Of course that does mean there are twice the number of minis to paint, but I guess since you've gone above and beyond, so can I...
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Ryan Iler
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steele22374 wrote:
RyanCreates wrote:
steele22374 wrote:
I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?


Its important to not change the orientation of your hero on the board so you have a second mini to help you plan your movement without picking up your mini from the board and messing up its position and orientation.


This. This is amazing. Basically you've gone so far above and beyond on the production of this game that you included an extra (very cool) mini for each character, just so people could plan their move tactilely without messing up the piece on the board. That's awesome.

Of course that does mean there are twice the number of minis to paint, but I guess since you've gone above and beyond, so can I...


Haha. You don't need both painted technically. Just the one on the board
 
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BG.EXE
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I’m actually considering painting the main one as normal, and the “planning” one as a sort of hologram or something.
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Ryan Iler
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boardgamesdotEXE wrote:
I’m actually considering painting the main one as normal, and the “planning” one as a sort of hologram or something.


Cool! If you do, please share photos!
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Carl G
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boardgamesdotEXE wrote:
I’m actually considering painting the main one as normal, and the “planning” one as a sort of hologram or something.


I thought about that too. Maybe painting each side a solid color, like a Rubik's cube, so it's easy to track movement.
 
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Brendan Walker
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From memory they actually stated that they did this so that people could paint one lot of them without losing the vanilla figures.
 
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Ryan Iler
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Killjoy1337 wrote:
From memory they actually stated that they did this so that people could paint one lot of them without losing the vanilla figures.


There are two minis so that ones stays on the board at all times and the other you use to plan / figure out your movement.
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Daniel Theuerkaufer
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RyanCreates wrote:
steele22374 wrote:
I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?


Its important to not change the orientation of your hero on the board so you have a second mini to help you plan your movement without picking up your mini from the board and messing up its position and orientation.

That’s what I thought and how I played it. I recommend adding it to the new version of the rulebook though. Might avoid some confusion. My first thought was that it has to do with certain scenarios or buddies. Technically you could play with the second miniature as a buddy, right?
 
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Ryan Iler
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snake2shake wrote:
RyanCreates wrote:
steele22374 wrote:
I’ve only done a scan of the all the rules and scenario book and played a couple solo (tutorial) games, so maybe this is obvious later, but why are there two of each character?


Its important to not change the orientation of your hero on the board so you have a second mini to help you plan your movement without picking up your mini from the board and messing up its position and orientation.

That’s what I thought and how I played it. I recommend adding it to the new version of the rulebook though. Might avoid some confusion. My first thought was that it has to do with certain scenarios or buddies. Technically you could play with the second miniature as a buddy, right?


Technically you could, yes.
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