Recommend
3 
 Thumb up
 Hide
14 Posts

Thunder in the East» Forums » General

Subject: Request for Side-Specific Markers rss

Your Tags: Add tags
Popular Tags: [View All]
John Holden

Plymouth
New Hampshire
msg tools
Hi Alan -

I sometimes have a problem, when I step back to scan the entire map, in making out exactly where the front line lies. This is due to the fact that, at any given point in the game, half of the stacks will have either an Improved Defense or Out of Supply marker on top. Because these are generic markers, it can be difficult to distinguish Axis stacks from Soviet stacks at a glance.
Any chance that we could get side-specific Improved Defense and Out of Supply markers for the series included in The Middle Sea? I'm thinking maybe Improved Defense markers that are slightly darker for the Axis and lighter for the non-Axis. And something similar for the OOS markers.

Thanks,
John
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bill Lawson
United States
Rutland
Vermont
flag msg tools
I drink and I know things
badge
Night gathers and now my watch begins
Avatar
mbmbmbmbmb
Good idea John.

3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Alan Emrich
United States
Irvine
California
flag msg tools
designer
publisher
Avatar
mbmbmbmbmb
I agree that is how the game looks on the first few turns of Barbarossa.

For the Middle Sea, I was already planning a different (shades of gray) Out of Supply and Isolation markers.

I guess I could "tint" the Improved Position markers so, when combined with TITE, you will have two shades. Lemme look at that.

By the way, usually, the map is not so congested with markers. Things get back and supply and lines steady in most scenarios.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Terry Lewis
United States
Oregon
flag msg tools
badge
"But first, the children ought to be fed." -- Virginia Held (1980) from "Property, Profits, and Economic Justice"
Avatar
mbmbmbmbmb
Alan Emrich wrote:
I agree that is how the game looks on the first few turns of Barbarossa.

For the Middle Sea, I was already planning a different (shades of gray) Out of Supply and Isolation markers.

I guess I could "tint" the Improved Position markers so, when combined with TITE, you will have two shades. Lemme look at that.

By the way, usually, the map is not so congested with markers. Things get back and supply and lines steady in most scenarios.


Would it be easier and less expensive to produce a separate counter sheet [small] with two sets of markers in different colors that could be included with future games in the series, and also made available to those who wanted to retrofit their copy of FitE?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
DAVID BROWN
United States
CHINO
California
flag msg tools
mbmbmbmbmb
This has been a concern of mine. Though I haven't played off-line yet, I really want to. I see interesting photos and know I am missing something, though the module is great. I love the idea of counters on side, perhaps rectangular, though there would need to be a lot of them I suppose, as I find the white IP's distracting as well as obscuring. So easy to tuck under w/ module at least.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Alan Emrich
United States
Irvine
California
flag msg tools
designer
publisher
Avatar
mbmbmbmbmb
Quote:
Would it be easier and less expensive to produce a separate counter sheet [small] with two sets of markers in different colors that could be included with future games in the series, and also made available to those who wanted to retrofit their copy of FitE?

FitE? What game is that?

I will just make the TMS marker a different color. We really don't need another separate product, another SKU, to keep track of (those are publisher problems, I know, but there you have it).

Quote:
This has been a concern of mine. Though I haven't played off-line yet, I really want to. I see interesting photos and know I am missing something, though the module is great. I love the idea of counters on side, perhaps rectangular, though there would need to be a lot of them I suppose, as I find the white IP's distracting as well as obscuring. So easy to tuck under w/ module at least.

The advantage to the low-stacking density is that many fortified hexes have room to put that marker nearby rather than on top of that hex. Let me think on this a bit.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Michael Hershey
United States
Lebanon
TN
flag msg tools
mb
I prefer SAME color markers for info counters in games - makes it easier to quickly discern units status - the marker sizes in TITE allow for plenty of rooom and color for the troop counters to show IMHO
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
DAVID BROWN
United States
CHINO
California
flag msg tools
mbmbmbmbmb
Michael,

So there is more room then I thought. Glad to hear it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Doug Cooley
United States
Portland
Oregon
flag msg tools
badge
Me rocking out with my band, which you can hear at www.raindriver.com
Avatar
mbmbmbmbmb
jwholden wrote:
Hi Alan -

I sometimes have a problem, when I step back to scan the entire map, in making out exactly where the front line lies. This is due to the fact that, at any given point in the game, half of the stacks will have either an Improved Defense or Out of Supply marker on top. Because these are generic markers, it can be difficult to distinguish Axis stacks from Soviet stacks at a glance.
Any chance that we could get side-specific Improved Defense and Out of Supply markers for the series included in The Middle Sea? I'm thinking maybe Improved Defense markers that are slightly darker for the Axis and lighter for the non-Axis. And something similar for the OOS markers.


I've got a nephew with a GlowForge laser cutter, and we're discussing making markers for this game out of clear acrylic with silkscreening. I'd like slightly larger OoS/Iso markers as well as odds markers, but if that works out I may go for the defensive works markers as well. If it goes well, we may offer them for sale. I love blinging out my games, and these would be useful in a lot of games, not just TitE.

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Alan Emrich
United States
Irvine
California
flag msg tools
designer
publisher
Avatar
mbmbmbmbmb
Quote:
I've got a nephew with a GlowForge laser cutter, and we're discussing making markers for this game out of clear acrylic with silkscreening. I'd like slightly larger OoS/Iso markers as well as odds markers, but if that works out I may go for the defensive works markers as well. If it goes well, we may offer them for sale. I love blinging out my games, and these would be useful in a lot of games, not just TitE.

Ooooooohhhh. We wants it, my precioussss; yes, we does.

That really would be nice to pack in the "Convention copy" of the game we take to demo.

Originally, I made the fortification markers to work on hexsides, but they often blocked key terrain and bumped all over the place (ergonomically). The shape was tricky with die-cutting, too, because we were looking at a "straight lines" solution.

With laser-cutting, I suggest making them something (at least slightly) translucent so you can see the underlying terrain and do them in a circular shape, 120 degrees (so they cover 2 hexsides), and have them "fit" on the outer edge of a round HQ marker. Man... that would be perfect. -AE
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Charles Finch
United States
Pearl River
New York
flag msg tools
Avatar
mbmbmbmbmb
if we're going this far - fortification markers, full hex size / format, multiple counter types, one for each terrain color coded ;-)

then can place them at bottom of stack on the hex itself and still see entire stack easily...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
DAVID BROWN
United States
CHINO
California
flag msg tools
mbmbmbmbmb

Are we on a TITE budget? Do any philanthropists play cool wargames?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Doug Cooley
United States
Portland
Oregon
flag msg tools
badge
Me rocking out with my band, which you can hear at www.raindriver.com
Avatar
mbmbmbmbmb
Alan Emrich wrote:
Quote:
I've got a nephew with a GlowForge laser cutter, and we're discussing making markers for this game out of clear acrylic with silkscreening. I'd like slightly larger OoS/Iso markers as well as odds markers, but if that works out I may go for the defensive works markers as well. If it goes well, we may offer them for sale. I love blinging out my games, and these would be useful in a lot of games, not just TitE.

Ooooooohhhh. We wants it, my precioussss; yes, we does.

That really would be nice to pack in the "Convention copy" of the game we take to demo.

Originally, I made the fortification markers to work on hexsides, but they often blocked key terrain and bumped all over the place (ergonomically). The shape was tricky with die-cutting, too, because we were looking at a "straight lines" solution.

With laser-cutting, I suggest making them something (at least slightly) translucent so you can see the underlying terrain and do them in a circular shape, 120 degrees (so they cover 2 hexsides), and have them "fit" on the outer edge of a round HQ marker. Man... that would be perfect. -AE


Ah, convention bling. At my age, this is my porn.

Ok, now I’m all excited and everything. And better hurry up and do this.

Very interesting idea on the fortification counters. Definitely transparent. Would facing work well enough for determining ownership? I’d also consider maybe a 180 shape for 2nd level forts? Definitely going to have to put some thought into this...

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Doug Cooley
United States
Portland
Oregon
flag msg tools
badge
Me rocking out with my band, which you can hear at www.raindriver.com
Avatar
mbmbmbmbmb
cfinchjr2 wrote:
if we're going this far - fortification markers, full hex size / format, multiple counter types, one for each terrain color coded ;-)

then can place them at bottom of stack on the hex itself and still see entire stack easily...


You’re funny!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.