Recommend
7 
 Thumb up
 Hide
1117 Posts
1 , 2 , 3 , 4 , 5  Next »  [45] | 

BoardGameGeek» Forums » Gaming Related » PBEM » Werewolf

Subject: Matrix 9er XXXI rss

Your Tags: Add tags
Popular Tags: [View All]
Alabaster
Australia
Melbourne
Victoria
flag msg tools
badge
Avatar
mbmbmbmbmb
This is a cool set that originated on MafiaScum.


There's full reveal, and no night posting.
Standard WW rules.


Roles (9)

The theme of this game is that the roleset is randomly selected from six known possibilities. Five villagers and one werewolf will automatically be included, and the remaining three roles are selected from a single randomly determined row or column from this table:



|---------------------------------------------|
| Jailkeeper | Villager | Werewolf |
|---------------------------------------------|
| Roleblocker Wolf | Seer | Bodyguard |
|---------------------------------------------|
| Captain | Werewolf | Stalker |
|---------------------------------------------|







Possible Good Roles (7 total)


Villager - Kill some wolves!

Seer - Each night, may choose to view any player. The seer will be informed whether or not that player is a wolf. Does not receive a N0.

Bodyguard - Each night, may choose to protect a player. That player will not be killed in the night. May not target themselves, or the same player two nights in a row. Bodyguard is not informed of a successful protect.

Stalker - Each night, may target any player. The stalker will be informed who, if anybody, that player targeted during the night. Only the wolf who submitted the final NK order will count as having submitted the NK for that night.

Captain - The first time the Captain would be killed by NK, they survive. This is not a night action. The Captain is not informed when they are de-toughed.

Jailkeeper - Each night, may target a player. That player will not be killed during the night, and all night actions that would be performed by that player are also prevented. May not target themselves, but may target the same player multiple nights in a row. The targeted player is not informed they have been jailed.




Possible Evil Roles (2 total)


Werewolf - Eat some villagers! NKs are made individually, only one wolf is responsible for making the NK each night.

Roleblocker Wolf - Each night, may choose to roleblock any player. That player will have no night action. Seer (and theoretically stalker) are informed of being roleblocked, all other roles are not. May target the same player multiple nights in a row.





(Possible Rolesets)


Row 1 (2 - 2)
- 2 Werewolves, Jailkeeper, 6 Villagers

Row 2 (1 - 1)
- Roleblocker Wolf, Werewolf, Seer, Bodyguard, 5 Villagers

Row 3 (4 - 5)
- 2 Werewolves, Captain, Stalker, 5 Villagers

Column A (3 - 3)
- Roleblocker Wolf, Werewolf, Jailkeeper, Captain, 5 Villagers

Column B (0 - 4)
- 2 Werewolves, Seer, 6 Villagers

Column C (4 - 1)
- 2 Werewolves, Bodyguard, Stalker, 5 Villagers




Victory Conditions

Good - All good players win if all werewolves are eliminated.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining, evil wins.



Misc

No night posting.

Order of NK operations:
Roleblock, Jailkeep, Bodyguard, NK, Seer, Stalker

All role actions are optional, except for special NKing rules:
If it is mechanically possible (based solely on the deaths so far, and not based on claims or lack of claims) for a jailkeeper or stalker to be in the game, wolves may choose to not NK. If those roles are not possibly still alive, but Captain or bodyguard could be still alive, wolves may choose to not NK as long as they have not chosen to do so the night before. If jailkeeper, stalker, Captain, and bodyguard are all confirmed dead or not in the game, wolves must NK every night.

Whichever wolf submits the last NK order is the only wolf performing the kill for that night. If the last NK order is submitted by a wolf who later got lynched, the remaining wolf performs the NK.

Wolves may submit NK actions for each other if both wolves agree or if one wolf is absent.

Full role reveal.

No lynch and nightfall are enabled.

What would be a modkill in other games is a team loss in this game.

Please do not replace out of the game unless IRL stuff makes you unavailable. Please don't replace out of the game because you're not having fun, not all games can be fun.

The roleset and roles will be determined 100% randomly, role requests will not be accommodated.

The last opportunity for voting and posting before dusk is on the minute of the deadline, not when the mod posts dusk.


History

14 - 16

Matrix 9er (Row 1) - Evil wins (Hero jailkeeper save gone wrong)
Matrix 9er II (Column C) - Good wins (Hero bodyguard save gone right)
Matrix 9er III (Row 3) - Good wins (N2 confusion, both specials alive on D3 = profit)
Matrix 9er IV (Column A) - Good wins (Four deathless nights for a D6 finish)
Matrix 9er V (Column C) - Good wins (Speed run with zero dead goods)
Matrix 9er VI (Column A) - Good wins (Good loves their perfect victories)
Matrix 9er VII (Column B) - Evil wins (When you kill the only good special N1)
Matrix 9er VIII (Row 3) - Evil wins (Trusting the false stalker)
Matrix 9er IX (Column C) - Evil wins (The seer vs the stalker)
Matrix 9er X (Row 3) - Good wins (D1 wolf lynch is pro-good)
Matrix 9er XI (Column A) - Good wins (Pain on D2 for Team Evil)
Matrix 9er XII (Row 3) - Evil wins (Short but vital Captain battle)
Matrix 9er XIII (Column B) - Evil wins (D2 wolf hit and minimal craziness)
Matrix 9er XIV (Column C) - Good wins (Two stalker views on two wolves but zero hits)
Matrix 9er XV (Row 2) - Evil wins (D1 bussing the roleblocker wolf to victory)
Matrix 9er XVI (Row 3) - Good wins (Stalker N1 hit on a wolf)
Matrix 9er XVII (Row 3) - Evil wins (NKing the Captain N1 in Row 3 again but no stalker hit this time)
Matrix 9er XVIII (Column A) - Evil wins (Who needs NKs when you can then just lynch the jailkeeper)
Matrix 9er XIX (Row 3) - Evil wins (Lynching both GSes ASAP)
Matrix 9er XX (Row 3) - Good wins (Another comeback at double must-lynch)
Matrix 9er XXI (Column B) - Evil wins (Will the seer always be janiera in Column B?)
Matrix 9er XXII (Column A) - Evil wins (The jailkeeper war and the suspicious unNKed Captain)
Matrix 9er XXIII (Row 1) - Good wins (The bus, the uncountered GS lynch, and the undying clear)
Matrix 9er XXIV (Row 1) - Evil wins (Our first uncounterable evil GS claim!)
Matrix 9er XXV (Row 3) - Evil wins (Bussing makes for hard games sometimes)
Matrix 9er XXVI (Row 2) - Good wins (D1 roleblocker wolf deaths don't always end well)
Matrix 9er XXVII (Column C) - Good wins (This impending hammer of doom)
Matrix 9er XXVIII (Column B) - Evil wins (Another D2 seer hit evil win)
Matrix 9er XXIX (Column A) - Evil wins (Declining to NK the jailkeeper)
Matrix 9er XXX (Row 1) - Good wins (Sometimes you need to NK those jailkeepers)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cassandra Project
msg tools
badge
Avatar
mbmbmbmbmb
Player List According to Cassandra:
Aumerle
backpacker
DIGGITYDAWGDUBS
DMDupree
Farren
Javal
ortho_
Smugs
Wboo3

9 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/2207154
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott
United States
Texas
flag msg tools
“Good-bye and hello, as always.”
badge
“I saw my earlier selves as different people, acquaintances I had outgrown. I wondered how I could ever have been some of them.” ― Roger Zelazny, The Courts of Chaos
Avatar
mbmbmbmbmb
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Spoiler (click to reveal)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
31 (+ 22) Miles West of Venus:

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
IN CASE ANYONE DID NOT NOTICE.
THIS IS MATRIX GAME # 31.
THAT IS ALL.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott
United States
Texas
flag msg tools
“Good-bye and hello, as always.”
badge
“I saw my earlier selves as different people, acquaintances I had outgrown. I wondered how I could ever have been some of them.” ― Roger Zelazny, The Courts of Chaos
Avatar
mbmbmbmbmb
Alright fine, I will get with the theme. How about:



PLUS

2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
The number of regular polygons with an odd number of sides that are known to be constructible with compass and straightedge!!!
3 
 Thumb up
0.02
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
The atomic number of Gallium!!!
2 
 Thumb up
0.01
 tip
 Hide
  • [+] Dice rolls
Madeline B
msg tools
No mountains, no valleys
badge
Never argue with idiots; they'll drag you down to their level and then beat you on experience.
Avatar
mbmbmbmbmb
Mersenne prime too. Very tempting. cool

...Then again, a matrix with 31 elements would be pretty distorted, nice composite numbers make for better rectangles.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
The third Mersenne prime (2^5 − 1) and the eighth Mersenne prime exponent, as well as the fourth primorial prime, and together with twenty-nine, another primorial prime, a twin prime. As a Mersenne prime, 31 is related to the perfect number 496, since 496 = 2^(5 − 1)(2^5 − 1). 31 is also the 4th lucky prime and the 11th supersingular prime.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
madelineb wrote:
Mersenne prime too. Very tempting. cool

...Then again, a matrix with 31 elements would be pretty distorted, nice composite numbers make for better rectangles.

A 31 ELEMENTAL MATRIX NAMED MERSENNE THE 31ST WITH ALL 31 ELEMENTS THE ELEMENT GALLIUM WITH ATOMIC NUMBER 31 CELEBRATING ITS 31ST MATRIXDAY!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott
United States
Texas
flag msg tools
“Good-bye and hello, as always.”
badge
“I saw my earlier selves as different people, acquaintances I had outgrown. I wondered how I could ever have been some of them.” ― Roger Zelazny, The Courts of Chaos
Avatar
mbmbmbmbmb
Apparently DUBS has not seen Stranger Things. Someone tell DUBS to watch Stranger Things.

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb


 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
@ Madeline: Go ahead and join and we can do a 3 person Matrix now! The set will consist entirely of the 3 roles in the random row / column! Everyone can claim GS!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
@ Aumerle: I will watch Stranger Things. You know I love all things 1980s.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Okay guys, we are in Row 3! I claim Captain DUBS! AAARRRRRGGGHHHAAAWWWHHHOOOOO!!!





1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Alabaster
Australia
Melbourne
Victoria
flag msg tools
badge
Avatar
mbmbmbmbmb
DIGGITYDAWGDUBS wrote:
@ Madeline: Go ahead and join and we can do a 3 person Matrix now! The set will consist entirely of the 3 roles in the random row / column! Everyone can claim GS!

That's actually an interesting idea
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
B Walls
United States
California
flag msg tools
What goes on around you... compares little with what goes on inside you.
badge
The wolves feed on the sheep without mercy.
Avatar
mbmbmbmbmb
I just signed up on Cassandra.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
B Walls
United States
California
flag msg tools
What goes on around you... compares little with what goes on inside you.
badge
The wolves feed on the sheep without mercy.
Avatar
mbmbmbmbmb
Cassandra Project wrote:
Player List According to Cassandra:
Aumerle
Behind_the_Walls
DIGGITYDAWGDUBS
DMDupree
The_Rorab

5 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/2207154
i wasnt going to sign up just so i dont overload BUT LOOK AT THIS PLAYER LINE UP.
IM IN!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
B Walls
United States
California
flag msg tools
What goes on around you... compares little with what goes on inside you.
badge
The wolves feed on the sheep without mercy.
Avatar
mbmbmbmbmb
Aumerle wrote:
btw this is on my playlist at the moment, solid
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
B Walls
United States
California
flag msg tools
What goes on around you... compares little with what goes on inside you.
badge
The wolves feed on the sheep without mercy.
Avatar
mbmbmbmbmb
DIGGITYDAWGDUBS wrote:
The third Mersenne prime (2^5 − 1) and the eighth Mersenne prime exponent, as well as the fourth primorial prime, and together with twenty-nine, another primorial prime, a twin prime. As a Mersenne prime, 31 is related to the perfect number 496, since 496 = 2^(5 − 1)(2^5 − 1). 31 is also the 4th lucky prime and the 11th supersingular prime.
i carry a club at work, this is alien speak.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kelci
United States
Seattle
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
SPACE DUBS

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »  [45] |