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Subject: 2019 Solitaire Print and Play Contest rss

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Chris Hansen
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Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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2019 Solitaire Print and Play Contest

Please take a moment to log your plays in the GDCR.
If you need help, here are some instructions or you can always feel free to reach out to me directly.
Thank you!


Welcome to the ninth annual Solitaire Print and Play Contest! Last year was a huge success and I'm very excited to see the new designs for this year. All contest information and game entries will be posted in this thread. I'll be keeping this top post updated so everything you need to know will be here. However, I'd encourage you to participate in the forum and get to know the other designers. This is a friendly contest and you'll likely find that people willing to help playtest your game by participating with the other entrants.

This year we will be continuing to allow the admission of older games (Second Edition Games) but will not be doing a formal Game-Playing Volunteers. Instead, participants entering a game will be required to play at least two other games that they did not design.

Table of Contents for this Post
Contest Rules
* Important Dates
* Explanation of Contest Dates
* Game Entry Requirements
* GDCR - Game Design Contest Resource
* Entry Limits
* Playtest Requirements
* Contest Participation
* Game Licensing
* Game Design
* Game Components
* Second Edition Game Entries
* Game Entries Designed Within Contest Timeline
* Game Submission
* Example Entry Thread
Categories
Voting
Prizes
* Microbadge Award
* General Prizes
* Category Prizes
* Special Prizes
Links
Recommendations
* Vassal Mods
* Adding Your Game to BoardGameGeek
* Help for New Users
License for Contest Rules

Contest Rules
Important Dates
Earliest Date for Games to be Publicly Available: July 01, 2019
Entry Deadline: October 06, 2019 11:59 PM BGG Time (CST)
Typo Corrections Deadline: October 13, 2019 11:59 PM BGG Time (CST)
Voting Page Available: October 20, 2019
Voting Deadline: October 27, 2019 11:59 PM BGG Time (CST)

Explanation of Contest Dates
Earliest Date for Games to be Publicly Available
This is the earliest date that a game can be made available online and still be eligible for the contest. New games that are going to be entered in the contest may not be made available publicly for download on BGG or other websites prior to June 18, 2018. The purpose of this is prevent some designers from getting months or years of public feedback while others get much less. This also keeps the focus of the contest on new games rather than old designs.

Games released before this date may be entered as “Second Edition” games.

Entry Deadline
Games for the contest must be complete (Contest Ready) by the entry deadline. Any game that is not Contest Ready by this date will not be eligible for the contest and will be removed from the entry list. No new games may be entered after this date.

While last minute entries are allowed, I encourage you to use the full design period to allow more time for playtest feedback so that you create the best game possible.

Typo Corrections Deadline
Games entered in the contest have a one week buffer period to make corrections in case of typos or minor component errors. After the Typo Corrections Deadline, the games must remain unaltered for the remainder of the voting period.

Voting Deadline
Votes will be accepted when the voting form is online. All votes are due by the Voting Deadline. No votes will accepted after this date.

Game Entry Requirements
This contest should be purpose-designed solitaire play games. Multi-player or co-op options are allowed but the primary focus of the game should be for solo play. A good example is Onirim, which has a two player option, but was primarily designed to be enjoyed by one.

The games should have a decision tree or a way for players to react to the randomness. Games should not be decided (won or lost) regardless of player action (ala Klondike). Also, games should not be two-player games in which the player must play both sides (i.e. A Victory Lost)

To be eligible for the main contest prize, the games entered in this contest need to be new. New games must meet the following criteria:
The game cannot have been entered in a previous contest. Games that were entered in other contests but not completed (i.e. Withdrawn or Incomplete Entries) are still eligible to be entered in this contest.
The game cannot be publicly offered for download on BGG, a WIP Thread, or other websites prior to the Earliest Date for Games to be Publicly Available. The game may be described and discussed online so long as it is not actually available for download.
Games cannot be entered into the Solitaire Contest and other concurrently running PNP design contests. After the solo contest ends, you are free to enter your game in other contests provided it is allowed in their respective rules.

This year, the contest will accept games that were entered into previous contests (or publicly shared in WIP threads) with components. Previously released games are not eligible for the main contest prize but are eligible for the category prizes. These games are considered “Second Edition” and must meet the following conditions:
The games cannot have a game page on BoardGameGeek.
The designer must make significant improvements to his or her design when entering it as a Second Edition Game. The exact definition of “significant improvement” will be left to the designer, but please try to make sure you are adding something new or fixing problems.

No game entered in the contest may have an entry in the BGG database prior to the start of the contest. Designers are free to create a BGG entry later in the contest but may but may not have one earlier.

GDCR - Game Design Contest Resource
This year, all games must be entered into the Game Design Contest Resource (GDCR). In this website, you can select categories for your game, sign up to be a volunteer playtester, mark the games you've played, and vote at the end of the contest. Loading your game into this website is a requirement. It will help me manage the contest more effectively and allow you to more easily alert me to changes in your contest categories, description, etc.

GDCR
GDCR Instructions - 01 Creating a GDCR Account
GDCR Instructions - 02 Adding Your Person Account
GDCR Instructions - 03 Setting GDCR Link Preferences
GDCR Instructions - 04 Adding a Game to the GDCR
GDCR Instructions - 05 Adding Categories in the GDCR
GDCR Instructions - 06 Editing a Game in the GDCR
GDCR Instructions - 07 Finding Game Info in the GDCR
GDCR Instructions - 08 Finding Contest Info in the GDCR
GDCR Instructions - 09 Voting in Polls and Viewing Results
GDCR Instructions - 10 Logging Plays (Interactions) in the GDCR
GDCR Instructions - 11 Final Voting in the GDCR

There is a discussion guild on BGG where you can post questions or comments specifically about the GDCR.

Entry Limits
To help keep the number of games manageable and playable within the voting time limits, there will be a restriction on the number of games entered. Each designer or team of designers is limited to two entries in the contest. This limit includes Second Edition game entries.

Playtest Requirements
Participants entering a game in this contest will be required to play and leave feedback for at least two other games that they did not design. This applies to each game entered. (i.e. If you enter two games, you must provide feedback to four.) This must be complete before the voting page goes live. Entrants who did not provide meaningful feedback to the required number of game entry threads will have their game entries withdrawn. This will help ensure that many (if not all) designers get playtestest feedback for their game. It will also provider you with the oppertunity to meet other designers. I think you will find that many of them will return the favor and play your game.

If you have a special circumstance that prevents you from playing two other games, please let me know. Exceptions can be made - but I would expect that most people with the time to design a game will have time to play a few others.

Contest Participation
While the end result of the contest is a geekgold prize, the goal of the contest should be to design the best solitaire game possible and help others do the same. The contest is much more enjoyable when you participate with other designers and provide feedback for their designs.

When interacting with others, please stay friendly and be kind to each other. This contest is welcoming to everyone. I will not tolerate any racist, sexist, or otherwise bigoted behavior.

Please do not publish or launch a crowdfunding campaign for your entry during the contest timeframe. Once the contest is done, you may take steps to publish your game but please do not do so until voting in the contest has completed. I want to keep the contest fair for everyone and I worry that a Kickstarter campaign (or something similar) could bring a lot of attention to one particular game.

Game Licensing
Designers may release their game under any license they deem appropriate. This can include full Copyright Protection, a Creative Commons license, or release into the Public Domain. The only requirement for the contest is (obviously) that anyone should be able to legally print and assemble their own copies for personal use.

Regardless of license type, the games in this contest must be freely available as PNP for the duration of the contest. Once the contest is over, the designer is free to remove the PNP edition of the game so that the game can be published or sold using a pay-for-PNP model. Designers retain all rights to their games under whatever license is appropriate.

Designers must be legally able to release their game, including the artwork. Artwork should be specifically designed for the game, public domain, or released under a Creative Commons license. When using Creative Commons artwork, please credit the original artist in your rules. Designers must receive permission from the rights holder to use artwork protected by copyright. Games violating copyright may be disqualified from the contest.

Game Design
Other than solitaire play, there are no specific design qualifications for this contest. The game mechanics, theme, and amount of randomness are left to the discretion of the game designers.

Team design work is allowed for this contest. You can have multiple people working on a single game as designers, artists, playtesters, etc.

Game Components
There is no minimum or maximum limit on the number of components or rule length. Designers should be aware that larger games may be built and played by less people and therefore may not receive as many votes as games with smaller and quicker builds. (There is a special category for large games though so they won't be ignored in the voting.)

All games must be printable on regular A4/American Letter Paper. Large format maps and boards are okay as well so long as they can also be printed on A4/Letter paper. (For example, if a designer made a board that was designed to be printed on A3/11x17 paper, they should also provide an alternative where it can be printed on two sheets of A4/Letter paper.) Here is a useful document for determining the margin size of sheets designed to be printed on either A4 or Letter paper.

Designers are free to design whatever components work for their game. If designers want to make games that are Artscow ready or designed to be printed on perforated business cards, etc they are welcome to do so, provided that the game is also available in PDF form.

Circle, hexagonal, and other shaped pieces are allowed. If you are going to create games with difficult to cut pieces, please be aware that not everyone has a good tool to craft these and consider using squares if possible.

Designers can require that players provide a reasonable number of common game components such as cubes, dice, etc.

Second Edition Game Entries
This year, designers may enter a game that was previously entered into another contest or released on a WIP thread with publicly available components before the contest start date. These games are called “Second Edition Games” for this contest. Because these games have by default received more feedback than the new games entered in the contest, they will not be eligible for the main prize. However, they are eligible for the category prizes.

A Second Edition game cannot be entered with no changes from its previously release. Each game must have some significant improvement to the gameplay or mechanics of the game. Simply updating the artwork or clarifying rules is not sufficient to enter a previously released game into this contest. The changes must solve problems with the game or add something new to the gameplay. The exact definition of “significant improvement” is left up to the designer of the game and others should not criticize this decision.

Finally, a Second Edition game must not have an entry in the BGG database previous to the start of this contest. The game may be publicly released in another contest or in a WIP thread but may not have an official BGG page.

Note: If your game was entered into a previous contest but did not have components released, it may be entered in this contest as a regular entry and does not need to be labeled as “Second Edition”.

Game Entries Designed Within Contest Timeline
This category is for for games designed entirely within the timeframe of the contest (June 18, 2018 - August 26, 2018). To be eligible for this category, you can't have done any design work prior to the start of the contest. To enter this category, please let me know that your game meets the qualifications.

Note: Designers are free to start work on their games prior to the start of the contest, so long as no components are shared online. However, games which had design work performed prior to June 18, 2018 are not eligible for this special category.

Game Submission
Games entered in this contest must have a WIP/Entry Thread entered in the Board Game WIP Forum. The first post of this WIP/Entry thread must contain the following:
* A link to the 2019 Solitaire Print and Play Contest (this thread)
* A two or three sentence Game Summary (this will be used in the Entry List)
* An image of the assembled game (more than one is fine but at least one is required). The image may be set up to replicate the game in play.
* Description of components required to play
* Approximate playing time
* Categories in which the game will be competing (i.e. Best Rule Book, Best Area Control, and Best Game by a Returning Designer)
* A link to the original WIP thread (if your game is a Second Edition entry)
* Links to the current game files. Rules and components should be in pdf format. The files can be hosted on your own web server or online storage sites such as Google Drive, Dropbox, Box, etc. The files must be freely available to anyone with the link and users should be able to download them without needing to create an account.

All of the above information will be required in the entry thread. Any other info is at the designer's discretion. Please keep the first post in your WIP/Entry thread updated with links to the current game components and current information about the game.

Please include the current status of your game in the Entry Thread's title. This will help other people know where you feel your game is in the design process.
1. Idea Phase/Initial Playtesting (Private Playtesting. No publicly available printed components yet.)
2. Components Available (Public Playtesting. Printed Components are available. Game may be changed as a result of playtesting.)
3. Contest Ready (Game is complete and ready to be entered. The files cannot be changed outside of typo correction in this status.)

To enter a game in the contest, please post to this thread or email me directly with a link to your WIP/Entry thread. The first post of the Contest Thread will contain a link to all games entered in the contest. To finalize your entry, you must make your game "Contest Ready" by geekmailing me directly or posting to this thread.

Example WIP/Entry Thread
Quote:
Entry Thread for Monsters vs Kids - Components Available
Designed for the 2019 Solitaire Print and Play Contest.

Monsters vs Kids is a solitaire Stratego-style block game. You've got to fight all the monsters coming out of the graveyard before they can ruin your pizza party! The monster movement is dictated by cards so you never know how they are going to attack or fight back. The game was the brainchild of my seven year old daughter.



Carnival contains 54 cards and an A4/Letter sized board. Players must provide 2 six-sided dice and cut out the character pieces.. The game plays in about 30 to 45 minutes.

I'd like the game to be entered in:
Best Returning Designer
Best Rule Book
Best Artwork

Download links:
Rules
Game Components
Low Ink Version
Categories
There are several categories this year. I’ve organized the categories into “Main Contest Categories” and “Thematic/Mechanic Categories”. The first group is concerned with the overall gameplay, presentation, and build complexity of the game. The second group looks at the game’s themes and mechanics and is somewhat more subjective.

Main Contest Categories
d10-0d10-1 Best Overall Game - Award for the overall contest
d10-0d10-2 Best Original Artwork - Artwork created specifically for the game, either by the designer or another artist
d10-0d10-3 Best Graphic Design - Focuses on layout, aesthetics, and functionality of components. This category allows both original work and existing public domain/creative commons artwork.
d10-0d10-4 Most Innovative Mechanic - Games in this category should have an original mechanic or combination of mechanics
d10-0d10-5 Best Game Playable on an Airline Seat Tray - Game playable in an area approximately 16 inches (40 cm) by 9 inches (23 cm)
d10-0d10-6 Best Rule Book - Best written rules. Also includes rule clarity, layout, and organization
d10-0d10-7 Best Easy to Build Game - Games that can be built by the average PNP builder in 15 minutes or less
d10-0d10-8 Best Regular PNP Build - Games that can be built by the average PNP builder in one hour or less
d10-0d10-9 Best Advanced PNP Build - Games that can be built by the average PNP builder in over one hour. These games will often contain double sided components, non-square pieces, etc
d10-1d10-0 Low Ink printing - Games that look nice and are playable when printed in a minimal amount of ink.
d10-1d10-1Best Traditional Card, Tarot, or Decktet Game - Games designed to be played primarily with an existing deck
d10-1d10-2 Best Game Designed in Contest Timeframe - A game developed entirely after the contest start date
d10-1d10-3 Best AI System in a Game - The best Artificial Intelligence system used in a solo or cooperative game.
d10-1d10-4 Best New Solo Designer - A designer that has released other games but never designed a solitaire game before
d10-1d10-5 Best Artist - The best artist creating original art or graphic design for a game (or games) in the contest.
d10-1d10-6 Best New Artist - The best art created by someone who has never created art for a game before. This award is meant to encourage everyone to try their hand at creating artwork for their games.
d10-1d10-7 Best Playtester - Award for the user who offered the best playtester and feedback in the contest

Thematic/Mechanic Categories
These categories will be determined later after we see the types of games that are being entered. A few potential thematic or mechanic categories are:
d10-0d10-1 Best Wargame - Games that simulate a conflict. Could be historical, fantasy, sci fi, etc
d10-0d10-2 Resource Management Category - Games that involve deciding where to place/spend workers or resources to accomplish goals
d10-0d10-3 Best Area Control - Games that involve maintaining control of certain areas to gain victory points or benefits.
d10-0d10-4 Best Push Your Luck/Survival - Games in which you must risk progress to continue or decide to forgo a benefit in order to safely bank your progress. Also includes games where you must try to keep a character alive for the duration of a game - such as zombie games
d10-0d10-5 Best Puzzle/Abstract - Non-thematic games in which you are trying to to solve a puzzle, make connections, capture pieces, etc
d10-0d10-6 Best Roll and Write Game - A game where you have a worksheet or scoresheet which you fill in based on the result of die rolls
d10-0d10-7 Best Dungeon Crawl - Games that involve character stat development, exploring, treasure hunting, and fighting bad guys. Could be fantasy, sci fi, etc.

Special Playtesters Prize
Game designers will be able to use the category to recognize the BGG users who provided the most valuable feedback to their games. Each voter may nominate up to three people for this prize.

More information about the categories can be found in the posts below. You may tip the prize pools for individual categories there.

Voting
There will be a full month available for participants to play the games. Aside from a one week window in which typo corrections can be made, no changes to the rules or components will be allowed during the voting period.

The voting page will be posted on September 18, 2018. The voting deadline is September 30, 2018 11:59 PM Central Standard Time.

When evaluating games, players may either print and assemble the games or use any electronic modules provided (such as Vassal or Tabletop Simulator).

Players are not required to play every game in order to vote.

The requirements for voting are as follows:
1 The voter must have a BoardGameGeek account that existed before the voting period began (previous to August 26, 2018).
2 The voter must be an active participant in the contest. This means that the voter must read the rules and provide meaningful feedback to at least three games. (This can be combined with the requirement to play two games for each entry.) The three games should be in addition to games that he or she designed or games which were designed by someone the voter knows personally. The feedback needs to be substantive (i.e. Comments should be more significant than saying something like "great game"). The comments can be questions about the rules, suggestions for improved play, or other insights about the game.
3 Voters are allowed to vote for games they designed. Please try to rank your game honestly compared with the other games.
4 Votes that do not meet these rules will be automatically disqualified and will not be counted.
5 Votes for only one game or other suspicious behavior may be disqualified.
6 If you are not able to meet these requirements due to special circumstances but would still like to vote, please contact me via geekmail to discuss the situation.

Prizes
Microbadge Award
Everyone who designs a game or votes in the contest will receive a 2018 Solitaire Print and Play Contest participant microbadge.
Below are the previous contest microbadges for reference:
mb - 2011 Contest
mb - 2012 Contest
mb - 2013 Contest
mb - 2014 Contest
mb - 2015 Contest
mb - 2016 Contest
mb - 2017 Contest
mb - 2018 Contest

General Prizes
The prize pool is made up of geekgold from several sources:
Prize from me: 1,000
Tips to this thread: TBD

Total in the General Prize Pool: TBD
To contribute to the General Prize Pool, please tip the Best Overall Game post below.

The general prize pot will be divided up among the 1st, 2nd, 3rd, 4th, and 5th place winners using a TBD ratio.

Category Prizes
The prize pool for Category Prizes will be from the geekgold tipped to the Category posts in this thread. (Immediately below this post.) Category prizes will be awarded to the 1st, 2nd, and 3rd place winners using a 4:2:1 ratio. A game can potentially win more than one category. For example, the winner of the Best Advanced PNP Build Game may also be the winner of Best Wargame.

Special Prizes
Anyone who wants to offer a special award is welcome to do so. This could be a graphic redesign, a geekgold award for a specific theme, or a professional build. The only thing that wouldn't be appropriate for this contest is an award for best game that can be played multiplayer. As people contribute prizes for special categories, I will add them to the list. However, because we have some many categories, I'd encourage you to donate geekgold to existing category rather than creating special prizes.

2018 Special User Created Prizes
Joseph Propati woudl like to offer a special prize of 10 custom engraved dice to the grand prize winner. This can be for your own game or any other PNP game that you'd like.
Joseph Propati
United States
San Diego
California
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Thank you Joe!

Links
Fans of the contest can now purchase a microbadge!
The badge was designed by Mark Tuck who also designed the logo.
mb - Fan of the Solitaire Print & Play Contest

A badge with the older contest logo is also available. It was designed by Murray Grelis who also made that contest logo.
mb - Fan of the Solitaire Print & Play Contest

Please record which games from the contest you've played so that other players can find the games that need attention easily.
This can be done on the game's page on the GDCR.

There is a thread to discuss the rules of this contest.
2018 Solitaire Print and Play Contest - Discussion Thread

A list of the games from the Print and Play Solitaire Contest that have been entered into the BGG Database.
2018 Solitaire Print and Play Contest Geeklist
2017 Solitaire Print and Play Contest Geeklist
2016 Solitaire Print and Play Contest Geeklist
2015 Solitaire Print and Play Contest Geeklist
2014 Solitaire Print and Play Contest Geeklist
2013 Solitaire Print and Play Contest Geeklist
2012 Solitaire Print and Play Contest Geeklist
2011 Solitaire Print and Play Contest Geeklist
Solitaire Print and Play Contest Family - This family contains all of the games entered in the contest that now have BGG entries.

External media about the contest:
2017 Interview on Every Night is Game Night about the Contest
Every Night is Game Night - Episode 61

Article on Geekdad featuring an interview with me and a summary of the 2014 contest.
Table for One article on Geekdad.

My interview on the 1 Player Podcast about the 2012 contest.
Direct link to show.
Episode link on the 1 Player podcast episode list geeklist.

My interview on the 1 Player Podcast about the 2013 contest.
Direct link to show.
Episode link on the 1 Player podcast episode list geeklist

Google Hangout Link for the 1 Player Podcast Interview about the 2014 contest.
Direct link to the event

1 Player Podcast Interview about the 2015 contest.
Direct link to the show
Episode link on the 1 Player podcast episode list geeklist

Links to previous contests.
2011 Solitaire Print and Play Contest
2012 Solitaire Print and Play Contest
2013 Solitaire Print and Play Contest
2014 Solitaire Print and Play Contest
2015 Solitaire Print and Play Contest
2016 Solitaire Print and Play Contest

Thematic Solitaires for the Spare Time Challenged designer interviews.
Morten Monrad Pedersen is conducting interviews for designers in this contest. If you are interested in participating, please see this post:
Solitaire Print & Play Contest - Interviews Wanted

Recommendations (Not Required)
Enter your game well before the contest deadline. This will give players plenty of time to play it and you will be able to make improvements based on their feedback.

Games should optimally have a Low Ink alternative so people can try them without using too much printer ink. This could be a version without graphics or a greyscale version.

Games should be as easy to assemble as possible. Designers should be aware that larger and hard-to-build games may be built and played by less people and therefore may not receive as many votes as games with smaller and quicker builds.

Designers should include version numbers or dates to all PNP files and keep track of the latest versions in your WIP thread. You might even keep a brief changelog there.

Designers should check their WIP threads regularly after uploading new files and try to answer rules questions soon. If you know you won’t be available for some time, please leave a note.

Electronic Implementations
Vassal and Tabletop Simulator versions are allowed in this contest and are the preferred method for creating electronic version of the games entered. Designers are free to create electronic versions for their games but must provide PNP components as well. To be clear, building an electron version is optional and is not a requirement for entering the contest.

A few volunteers have offered to make Vassal modules or Tabletop Simulator versions of the games entered into the contest. They will ask for permission from the designer before creating one for a game but the designers can also preemptively explicitly grant or deny permission for others to create electronic versions of their work.

Adding Your Game to BoardGameGeek
Games are not required to be entered into the database to be eligible for the contest, but I’d strongly recommend adding your game when you are ready so that it can be more easily accessible to a wider audience than just those who follow this contest. When the game is in the database, you can host files directly on the game’s page or link to them on a remote server from the Web Links section.

Games from this contest should only be added by the designer or by others with the designer’s permission.

For full instructions on adding your game to the database, please see this post: Adding Your Game to BGG

When submitting a game from the contest to the database, please add it to the Solitaire Print and Play Contest Family. The family id is 19564.



Help for New Users
I prepared a FAQ for users who are new to BGG but want to enter a game in the contest. I've seen a lot of the same questions asked many times so hopefully this will be helpful to get people up to speed so they can focus on their game design and not on learning BGG.

Design Contest FAQ for New Users

Topics:
01. Where to Find Contest Rules
02. Creating an Entry Thread
03. BGG Formatting
04. Creating Links to Your Entry Thread
05. Adding Your Entry to a Contest Geeklist
06. Editing a Post and Updating the Title
07. Linking to External Sites (for game components)
08. Adding Pictures to Your Entry Thread
09. Subscribing to Your Entry Thread and Seeing New Replies
10. Replying and Quoting Other Posts
11. Optional: Buying an Avatar
12. Optional: Adding Your Game to BGG
13. Optional: Adding Your Game to the Contest Family
14. Optional: Adding Yourself as a Designer
15. Optional: Thumbing and Giving Geekgold to Posts
16. Optional: Choosing a License for Your Game
17. Optional: Free Art Resources for Your Game
18. Optional: Adding Your Game Entry to the Quickbar
19. Optional: Free and Affordable Resources for Creating artwork on your PC or Mobile Device

License for Contest Rules
The contest rules are released under a Creative Commons Attribution-NonCommercial 4.0 International License. You are free to use and modify the rules for your own noncommercial contests or other projects. Please credit Chris Hansen as the original author when using these rules. This license applies only to the contest rules. It does not extend to the games entered or to the individual posts made on the contest thread.

  • [+] Dice rolls
Chris Hansen
United States
Riverton
UT
flag msg tools
designer
If given the option, I would prefer to play with the green pieces, please.
badge
I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest - Entries List
Entries List for the 2019 Solitaire PNP Contest

The Entries List is generated from data in the GDCR. Please use that resource to enter your game in the contest and keep its information up to date. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

Idea Phase

The Dream-Quest of Unknown Kadath (Entry Thread) (GDCR) (Game Page)
Designed by: Glenn Ford (BGG) (GDCR)A push your luck and card/resource management game allowing players to quest through the dreamlands of H.P. Lovecraft.

This is the end (Entry Thread) (GDCR)
With Design and Art by: DenisL (BGG) (GDCR)
'This is the end' is a randomly set up solitaire choose your own adventure decksploration game. The world is ending and strange creatures take over the city you live in, your only chance: run for your life and escape to the forest.



Components Available

Tou-Shi (Entry Thread) (GDCR) (Game Page)
With Design and Art by: Jonas Lidström Isegrim (BGG) (GDCR) (BGG Person)
The goal of the game is to fill in as many squares on the grid as possible, completed rows and columns will give bonus points when scoring. During play, you roll dice to move around the grid and mark off squares. Every round but the first is much the same. You roll a die and use it to solve the grid puzzle and mark off two numbers from the lists of numbers, one for the type of die you use for the roll and one for the type of die you choose to mark on the board. If all numbers of a die type are used, you could no longer choose to roll this type of die or write that die type to the grid.The die roll will be used both as the limit of movement and the number to cross off. You do not have to write the same die type on the grid as you roll, but the number used, must be within the range of the die type. Remember that there may not be two of the same die type written into any row or column.


3 Heroes in a Deck (Entry Thread) (GDCR)
With Design and Art by: David Llort (BGG) (GDCR)
This is a solo card game that can be played with a standard deck of 54 cards. Its inspired in the Japanese RPG, specially the Dragon Quest games where you usually have a party of 3 main characters. Our Heroes need to clean the evil on the land, beating all the Monsters and leveling up to survive the most powerful ones.


4XL (Entry Thread) (GDCR) (Game Page)
Designed by: Charles Ward (BGG) (GDCR) (BGG Person)
4XL is a sandbox 4X space game for 1 player age 12+, designed in Japan by Charles Ward from EX1ST GAMES, for the 2019 Solitaire Print and Play Contest. You guessed it. Its the year 41050. Youve just arrived in a galaxy called The Future and have been promoted to direct a group of trade fleets. Your goal is to make a lots of lux by hauling freight and trading resources, to then develop your technology and eliminate the Rogue, before your spacefaring adventure comes to an end. You might build space stations, explore anomalies, compete missions, and attack the Rogue yourself with the powerful fleets you have acquired. The galaxy is your for the taking.


8-bit Zombie Smash (Entry Thread) (GDCR) (Game Page)
With Design and Art by: Joseph Propati (BGG) (GDCR) (BGG Person)
Digital Version Available on :
Tabletop Simulator
8-Bit Zombie Smash is a quick solitaire 'tile-laying' card/dice game that plays in 10-15 minutes. Your goal is to smash as many zombies as you can while creating safe houses within the neighborhood. You have a variety of weapons to use and certain areas to use them in. Try not to leave any zombies alone for too long because more will be created. Each card must lay on top of a previous card by at least one section or minus points are accrued.


Adventuring Guild (Entry Thread) (GDCR)
With Design and Art by: Sammyo Roychowdhury (BGG) (GDCR)
You've recently come into ownership of a small town adventuring guild. Where others may see a noble effort, you see ... a lucrative business opportunity? That's right, recruit adventuring parties and send them off on exotic quests. When they return with piles of treasure, find a balance between running a profitable Magic Item Emporium and providing amenities for your heroes! Spend resources to increase the guild's fame or to combat imminent threats. However, rumors of a powerful foe rising up once again are circulating. Can you turn a profit before all your heroes depart on a final quest? A short worker-placement game, with push-your-luck elements.

Aia (Entry Thread) (GDCR)
Designed by: Hrvoje Butkovic (BGG) (GDCR)Digital Version Available on :
Other
Aia is a game about the birth of the universe from the primal Void. In the beginning, only the Void exists. It dreams other segments of the universe (Aia) into existence. Your task is to use the cosmic elemental creatures to give those dreams a material body so that they can take their place in the fabric of the universe.


Bumbling Bees (Entry Thread) (GDCR)
With Design and Art by: Brian Garthwaite (BGG) (GDCR) (BGG Person)
A fine and sunny day, and the fields are in bloom! The bumblebees are hungry, if a bit short-sighted, and need your help to visit as many flowers as possible. With just a single sheet and a pen, can you guide them through the fields?


Dark Forest (Entry Thread) (GDCR)
Designed by: Drew Bowling (BGG) (GDCR) (BGG Person)
Dark Forest is a game of exploration and survival. You must travel the forest, discovering the six Shrines and gathering the three Gems in order to escape. But you are not alone; a Shadow lurks the forest, spreading darkness and growing more powerful by the minute. Can you escape the forest before it is overwhelmed by darkness?


Department 4N6 (Entry Thread) (GDCR)
With Design and Art by: Alex Cannon (BGG) (GDCR)
In Department 4N6 you will be gathering clues to a crime by using 4 forensic workstations, each represented by a modular mechanical puzzle. Solve the puzzle to read information from the case booklet to solve the crime!

Dungeon Solo (Entry Thread) (GDCR)
Designed by: Eric Petersen (BGG) (GDCR)A dungeon delve with a 3X3 grid of cards. The adventurer interacts with varied rooms to collect items, fight monsters, and escape the dungeon before it collapses.


Fifteen Minutes to Meltdown ([thread=2274885]Entry Thread[/thread]) (GDCR)
With Design and Art by: Harp Game Labs (BGG) (GDCR)
A real-time puzzle game

Gold Rush 1849 (Entry Thread) (GDCR)
Designed by: Iffix Y Santaph (BGG) (GDCR) (BGG Person)
Gold Rush 1849 is a traditional card game about trying to score 49 points in 18 rounds. It is themed around the California Gold Rush.


The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
With Design and Art by: Frank (BGG) (GDCR)
Inspired by Palm Island, the In-famous Gulch War of Gutterman's Gulch is a hand held solo game where you must move up the Gulch and battle seven enemies who have a developed the thirst for war and total domination of the gulch. Gather your ammo, recruit troops and make sure your army is strong enough to do battle.


Lestrade (Entry Thread) (GDCR)
Designed by: Iffix Y Santaph (BGG) (GDCR) (BGG Person)
Winter Haven circa 1920. You are 30 year old Officer Lestrade, seeking to make a name for yourself. As heists begin going down one after another through every bank in town, your goal is to discover who's responsible for these crimes and bring them to justice.

MafiaLand (Entry Thread) (GDCR)
With Design and Art by: Chad Mestdagh (BGG) (GDCR) (BGG Person)
Mafialand is game that introduces you a world full of gangsters, cops, guns, and big money. The goal of the game is to make as much money as you can within 15 turns. You will need armed gangsters to "muscle" businesses into "donating" to your cause. Of course the local police force will not take kindly to this and will oppose your actions as much as possible. Don't be surprised if your game ends in a total bloodbath. You win the game if you make $1000. You lose the game if a cop arrives at your home base.


MarketAlchemist (Entry Thread) (GDCR)
Designed by: TTDG (BGG) (GDCR) (BGG Person)
The prince is coming to the market at the end of the month and you want him to notice your work, and pay for it. Aimed at kids. Intended to exercise basic math.1 page. Solo. Needs 2d10.


Noddy Knaves (Entry Thread) (GDCR)
Designed by: acharlie1377 (BGG) (GDCR)Noddy Knaves is a campaign game (of sorts) using a standard 54-card deck of cards. You will be taking on missions and challenging officers to rise through the ranks of the Noddy Knaves, with the goal of eventually making the position of Big Bower. You will be writing on the cards to indicate stats, resources, and upgrades; if you don't want to write on any of your cards, you can also use the provided character/hierarchy sheet.


Purgatorio (Entry Thread) (GDCR)
With Design and Art by: Satu (BGG) (GDCR)
You just died and entered the Purgatory, use the energy of your soul to find your way around and scape. But beware for the shadows, as they can consume what's left of your energy and get you trapped forever. Abstract solitary game. You use a deck of cards representing the energy of your soul and make different combinations to: discover the map (placing tiles in the indicated direction), move around, confront the shadows and more.


Rol 'n Rita's Brewery and Pizzeria - Roll 'n Write (Entry Thread) (GDCR)
Designed by: TRuiz88 (BGG) (GDCR)In this game there are two modes, brewing beer and baking pizza (kid's mode). The player will score points for completing beer (or pizza) recipes by rolling dice, using resources gained and using special actions as they activate more dice. The player will keep track of their ingredients on the Ingredients board and use up the ingredients to try and complete all 6 recipes.


Space Battle Frigate Assault (Entry Thread) (GDCR)
With Design and Art by: Kelvin Soong (BGG) (GDCR)
Digital Version Available on :
Tabletop Simulator
A solitaire management game where you are in command of a starship with the sole purpose of destroying the enemy starship before it reaches its target and destroying the space station


Star Troopers: Crash Test (Entry Thread) (GDCR)
With Design and Art by: Guilhem (BGG) (GDCR) (BGG Person)
You're the pilot of a freighter ship stranded on an abandoned space station whose crew was killed by a monster which now stalks you. Will you find how to refuel your ship and leave before dying? Think Alien: Isolation as a card game.


Strange Summer (Entry Thread) (GDCR)
With Design and Art by: fur94 Andrew Hagen (BGG) (GDCR) (BGG Person)
The summer of 1983 is ending in the coastal tourist town of Acadia. You are Sam Jones, but everyone calls you "Shutter" because you're always seen biking around town taking pictures your Pentax K1000 camera. Normally, the town is pretty boring, and most of your entertainment comes from reading old issues of "Strange but True," a monthly magazine with stories about monsters, alien abductions and government cover-ups. But this summer something strange is happening around town, and you are convinced you can solve the mystery. Using the dice deduction mechanic, your goal is to take a picture of the culprit, before they complete their secret plan.


Swords & Cyborgs (Entry Thread) (GDCR)
With Design and Art by: MeteorBear (BGG) (GDCR)
Digital Version Available on :
Tabletop Simulator
A Solo Dungeon Crawler.Four deadly levels! Four untamed Heroes! Traps! Monsters! Treasure! -An unstoppable Minotaur hunts you (Beware his Cyber Eye!). -The mysterious Red Machine will keep your party alive, but at what price?


Vanguard: Seeking Sanctuary (Entry Thread) (GDCR) (Game Page)
Designed by: Kai Bettzieche (BGG) (GDCR) (BGG Person)
Vanguard: Seeking Sanctuary is a Solitaire Miniature Skirmish Adventure. The county of Middledale is overrun by vile monsters. You are the leader of a band of mercenaries tasked with evacuating the county and leading the trek of refugees to Sanctuary.


Zapanhak (Entry Thread) (GDCR) (Game Page)
Designed by: Adam Obren (BGG) (GDCR)This is a survival game that can be played using regular playing cards and a few tokens or coins. In this game you are a sorcerer fighting for your life against a horde of deadly creatures, using spells and summoning creatures of your own.



Contest Ready

Brew This! (Entry Thread) (GDCR)
With Design and Art by: Justin I. (BGG) (GDCR)
You are an owner/operator of a brand new brewery. Your job is to brew and sell beer, keep your kegs from being empty through price and availability swings in the ingredients (barley, hops, and yeast) market, as well as through swings in customer preferences in the marketplace.


Golf! (Entry Thread) (GDCR)
With Design and Art by: bobgarick (BGG) (GDCR)
Golf! is a solitaire golf game for anyone - whether you are a fan of the sport or not. With just a pen/cil, you can play a challenging round of golf that you will definitely want to play again. With a simple "eyes-closed" mechanic, this game if quick and very user friendly. Even if you can't stand golf - you'll like Golf!


Mechanical Beast (Entry Thread) (GDCR) (Game Page)
With Design and Art by: Ben Morayta (BGG) (GDCR) (BGG Person)
Digital Version Available on :
Tabletop Simulator
Tile laying/manipulation puzzle, where you play as an engineer that must navigate the belly of a giant robot by exploring new rooms, one at a time, or by actioning different gears to rearrange the layout of the rooms already discovered. Your first goal is to find and activate the control rooms OFF button. Then you must try to get out of the beast while its collapsing around you, before it shuts off, trapping you forever within its bowels. To aid in your quest, you can send your reliable android to tinker with the gears, or you can activate them yourself to find a path amongst the chaos. You win by getting yourself and your trusted android to the entrance door, and out of the beast.


Minikin Saga: Branches (Entry Thread) (GDCR)
With Design and Art by: Angel Vzquez (BGG) (GDCR)
Help the Minikin, a small colorful mouse, to get food from some Magical Branches that can grow lots of fruits; but beware of the nasty spiders that are going to eat your food before you get it.


Northern Star - Solitaire (Entry Thread) (GDCR)
With Design and Art by: Pr Tagesson (BGG) (GDCR)
The game itself is a simplistic minimalist board game with a lot of focus on keeping the information level down while leaving room for your imagination using keywords and a reference sheet instead. It consists of only 10 dice, a 61 card deck a reference sheet for those nights were you want to give yourself the gift of some medieval story-telling and adventuring.


Paradise (Entry Thread) (GDCR)
Designed by: janiform (BGG) (GDCR) (BGG Person)
When God had finished creating Paradise he left it alone for some time to deal with more urgent matters. Upon his return he found that the snake had taken power over it and was controlling it for its own purposes. To make sure there was someone tending to the well-being of the entire population of the Paradise, be it animals or plants, God then created the first Humans Adam and Eve. Unfortunately he soon found that the humans were lazy and not very interested in learning things, so he appointed you to be their helping hand. The snake was of course not particularly happy to hear about this, so you will have to prepare for any attempts for it to make things difficult for you. If you succeed you will be promoted to Archangel, but if you fail well, the dung beetle is still in need of a guardian angel ...


Rogue Labyrinth (Entry Thread) (GDCR)
Designed by: sector24 (BGG) (GDCR)Digital Version Available on :
Tabletop Simulator
Rogue Labyrinth is a solo puzzle adventure played on a compact 3x3 grid. Each turn the player will navigate the labyrinth, resolve all cards that they move through, and then slide the remaining cards in the direction of the players first move. Once the deck has been depleted,the player will add cards from the next level of the labyrinth to the discard pile and reshuffle the deck. The goal is to complete all five levels of the labyrinth and escape.


The Silk Road (Entry Thread) (GDCR)
Designed by: Dragoslav Obucinski (BGG) (GDCR)You take the lead of a small caravan at the beginning of The Silk Road, in Lucyang City. But you can choose another unpaved road: The Way of temptations luck. This road includes many bandits, deserts, unknowns, You will need more luck and money in this second road, but you will move much faster. There is also a third mode of movement, which is to navigate a ship.In addition to making a plan journey for your caravan, you should also increase the wealth of your caravan. You will do this by going to a big market in the city and buying or selling goods.The end of this great journey is in Venice. The game is language independent.


Solitaire Spellbook Swappings (Entry Thread) (GDCR)
With Design and Art by: Hua Chen (BGG) (GDCR) (BGG Person)
Game Summary/Premise: As an apprentice magician, you have been tasked with sorting the Royal Magical Library. Fortunately, the librarys magical tomes have several useful Swapping spells available to expedite the process - prove your magical mettle by successfully sorting the arcane spellbooks! Gameplay consists of swapping pairs of numbered cards to correctly order the full set.


Temple Antics (Entry Thread) (GDCR) (Game Page)
With Design and Art by: Perrin (BGG) (GDCR)
You are stranded on a legendary cursed island in the solo roll & write adventure. Starting from your parachute you have to work your way across the island. If you can recover the cursed idol from the temple and reach the plane before sun falls you will escape and lift the curse.





Games with Digital Versions

Tabletop Simulator
8-bit Zombie Smash (Link)
Mechanical Beast (Link)
Rogue Labyrinth (Link)
Space Battle Frigate Assault (Link)
Swords & Cyborgs (Link)

Other
Aia (Link)



Total Entries
Idea Phase: 2
Components Available: 25
Contest Ready: 10
Total Games: 37
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2019 Solitaire PNP Contest - Withdrawn Entries
Withdrawn Entries for the 2019 Solitaire PNP Contest

The Withdrawn Entries is generated from data in the GDCR. If you need to withdraw your game, please use the GDCR to edit your game and mark it as Withdrawn. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post.

Idea Phase

depleted (Entry Thread) (GDCR)
With Design and Art by: Scott Allen Czysz (BGG) (GDCR) (BGG Person)
depleted is a solo adventure game set on a weary, dying earth. Play as a lone scavenger sent out by your clan to encounter the unknown as you search for desperately needed new energy sources.


Friend Bot (feat. the Apocalypse) (Entry Thread) (GDCR)
Designed by: Micah Thomas (BGG) (GDCR)Friend Bot (feat. the Apocalypse) is a narratively inspired decision making game where you and your outdated Friend Bot must survive in a city collapsed from the computer virus and plague that has infected both robot and humankind. Utilizing mild deck building mechanics, push your luck, and easy to track resource management, players will fight, think, and flee their way to safety.

Testing Game (Entry Thread) (GDCR)
With Design and Art by: Chris Hansen (BGG) (GDCR) (BGG Person)
A game to test out the 2019 Solo PNP Contest! (This is not a real game for the contest.)




Total Entries
Idea Phase: 3
Total Games: 3
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2019 Solitaire PNP Contest Categories - Best Overall Game
Best Overall Game

Award for the overall contest

Tou-Shi (Entry Thread) (GDCR)
3 Heroes in a Deck (Entry Thread) (GDCR)
4XL (Entry Thread) (GDCR)
8-bit Zombie Smash (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Aia (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Department 4N6 (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
Fifteen Minutes to Meltdown ([thread=2274885]Entry Thread[/thread]) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Golf! (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)
Star Troopers: Crash Test (Entry Thread) (GDCR)
Strange Summer (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)
Zapanhak (Entry Thread) (GDCR)

Total Entries in this Category: 33

I will contribute 500 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Easy to Build Game
Best Easy to Build Game

Games that can be built by the average PNP builder in 15 minutes or less

8-bit Zombie Smash (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Department 4N6 (Entry Thread) (GDCR)
Fifteen Minutes to Meltdown ([thread=2274885]Entry Thread[/thread]) (GDCR)
Golf! (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MarketAlchemist (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 16

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Regular PNP Build
Best Regular PNP Build

Games that can be built by the average PNP builder in one hour or less

Tou-Shi (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)
Star Troopers: Crash Test (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)

Total Entries in this Category: 11

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Advanced PNP Build
Best Advanced PNP Build

Games that can be built by the average PNP builder in over one hour. These games will often contain double sided components, non-square pieces, etc

4XL (Entry Thread) (GDCR)
Aia (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Strange Summer (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)

Total Entries in this Category: 5

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Rule Book
Best Rule Book

Best written rules. Also includes rule clarity, layout, and organization

Tou-Shi (Entry Thread) (GDCR)
8-bit Zombie Smash (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Aia (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)
Zapanhak (Entry Thread) (GDCR)

Total Entries in this Category: 24

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Original Artwork
Best Original Artwork

Artwork created specifically for the game, either by the designer or another artist

4XL (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
Star Troopers: Crash Test (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 13

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Graphic Design
Best Graphic Design

Focuses on layout, aesthetics, and functionality of components. This category allows both original work and existing public domain/creative commons artwork.

Tou-Shi (Entry Thread) (GDCR)
4XL (Entry Thread) (GDCR)
8-bit Zombie Smash (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Star Troopers: Crash Test (Entry Thread) (GDCR)
Strange Summer (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 22

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Most Innovative Mechanic
Most Innovative Mechanic

Games in this category should have an original mechanic or combination of mechanics

4XL (Entry Thread) (GDCR)
8-bit Zombie Smash (Entry Thread) (GDCR)
Aia (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
Fifteen Minutes to Meltdown ([thread=2274885]Entry Thread[/thread]) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Golf! (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)
Strange Summer (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)

Total Entries in this Category: 19

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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2019 Solitaire PNP Contest Categories - Best Game Playable on an Airline Seat Tray
Best Game Playable on an Airline Seat Tray

Game playable in an area approximately 16 inches (40 cm) by 9 inches (23 cm)

Tou-Shi (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Bumbling Bees (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
Fifteen Minutes to Meltdown ([thread=2274885]Entry Thread[/thread]) (GDCR)
Golf! (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MarketAlchemist (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)

Total Entries in this Category: 15

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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2019 Solitaire PNP Contest Categories - Best Low Ink Printing
Best Low Ink Printing

Games that look nice and are playable when printed with a minimum amount of ink.

Tou-Shi (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Golf! (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
MarketAlchemist (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)

Total Entries in this Category: 13

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Traditional Card, Tarot, or Decktet Game
Best Traditional Card, Tarot, or Decktet Game

Games designed to be played primarily with an existing deck

3 Heroes in a Deck (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Zapanhak (Entry Thread) (GDCR)

Total Entries in this Category: 4

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Game Designed in Contest Timeframe
Best Game Designed in Contest Timeframe

A game developed entirely after the contest start date

Tou-Shi (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Aia (Entry Thread) (GDCR)
Department 4N6 (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Golf! (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Noddy Knaves (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Purgatorio (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Solitaire Spellbook Swappings (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 17

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best New Solitaire Designer
Best New Solitaire Designer

A designer that has released other games but never designed a solitaire game before

Ben Morayta (BGG) (BGG Person) (GDCR)
Nominated for the folloring game:
Mechanical Beast (GDCR) (Entry Thread)

janiform (BGG) (BGG Person) (GDCR)
Nominated for the folloring game:
Paradise (GDCR) (Entry Thread)

Justin I. (BGG) (GDCR)
Nominated for the folloring game:
Brew This! (GDCR) (Entry Thread)

Satu (BGG) (GDCR)
Nominated for the folloring game:
Purgatorio (GDCR) (Entry Thread)

Total Entries in this Category: 4

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Artist
Best Artist

The best artist creating original art or graphic design for a game (or games) in the contest.

MeteorBear (BGG) (GDCR)
Nominated for the folloring game:
Swords & Cyborgs (GDCR) (Entry Thread)

Total Entries in this Category: 1

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best New Artist
Best New Artist

The best art created by someone who has never created art for a game before. This award is meant to encourage everyone to try their hand at creating artwork for their games.

Justin I. (BGG) (GDCR)
Nominated for the folloring game:
Brew This! (GDCR) (Entry Thread)

Satu (BGG) (GDCR)
Nominated for the folloring game:
Purgatorio (GDCR) (Entry Thread)

Total Entries in this Category: 2

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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Best Playtester

Award for the user who offered the best feedback to designers in the contest.


Users will be nominated for this prize during the contest voting.

Total Entries in this Category: 0

I will contribute 100 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best AI System in a Game
Best AI System in a Game

The best Artificial Intelligence system used in a solo or cooperative game.

4XL (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 8

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Wargame
Best Wargame

Games that simulate a conflict. Could be historical, fantasy, sci fi, etc.

4XL (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)

Total Entries in this Category: 4

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Roll and Write Game
Best Roll and Write Game

A game where you have a worksheet or scoresheet which you fill in based on the result of die rolls

Tou-Shi (Entry Thread) (GDCR)
MarketAlchemist (Entry Thread) (GDCR)
Temple Antics (Entry Thread) (GDCR)

Total Entries in this Category: 3

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Resource Management Category
Best Resource Management Category

Games that involve deciding where to place/spend workers or resources to accomplish goals

4XL (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Gold Rush 1849 (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Space Battle Frigate Assault (Entry Thread) (GDCR)

Total Entries in this Category: 10

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Area Control
Best Area Control

Games that involve maintaining control of certain areas to gain victory points or benefits.

4XL (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
MafiaLand (Entry Thread) (GDCR)

Total Entries in this Category: 3

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2019 Solitaire PNP Contest Categories - Best Push Your Luck/Survival
Best Push Your Luck/Survival

Games in which you must risk progress to continue or decide to forgo a benefit in order to safely bank your progress. Also includes games where you must try to keep a character alive for the duration of a game - such as zombie games

3 Heroes in a Deck (Entry Thread) (GDCR)
4XL (Entry Thread) (GDCR)
Adventuring Guild (Entry Thread) (GDCR)
Brew This! (Entry Thread) (GDCR)
Dark Forest (Entry Thread) (GDCR)
Dungeon Solo (Entry Thread) (GDCR)
The In-famous Gulch War of Gutterman's Gulch (Entry Thread) (GDCR)
Lestrade (Entry Thread) (GDCR)
Mechanical Beast (Entry Thread) (GDCR)
Minikin Saga: Branches (Entry Thread) (GDCR)
Northern Star - Solitaire (Entry Thread) (GDCR)
Paradise (Entry Thread) (GDCR)
Rogue Labyrinth (Entry Thread) (GDCR)
The Silk Road (Entry Thread) (GDCR)
Star Troopers: Crash Test (Entry Thread) (GDCR)
Strange Summer (Entry Thread) (GDCR)
Swords & Cyborgs (Entry Thread) (GDCR)
This is the end (Entry Thread) (GDCR)
Vanguard: Seeking Sanctuary (Entry Thread) (GDCR)
Zapanhak (Entry Thread) (GDCR)

Total Entries in this Category: 20

I will contribute 50 Geekgold to this category.

This list is generated from data in the GDCR. Please use that resource to enter your game in categories. Instructions can be found in the GDCR Guild. Please let me know if you have any questions or need any help. This is an autogenerated post and only runs once per day. Changes that you make in the GDCR will appear here in the next update.

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