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Subject: The 29 plant rss

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Alex Rockwell
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It seems that the 3 cap on the 29 plant WAS a misprint, it should be 4 capacity.

This makes this otherwise bad plant into a reasonable and balanced one. This change has been implemented on BSW. The 29 plant is now 4 capacity on BSW.

Having it at 4 capacity does make a lot of sense. After all, it is more expensive and uses more resources than the 27 plant. It seemed a bit out of place before. While it would be a good plant early, it never came up, and later its capacity is too low.
 
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Bandit Ripshawd
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Re:The 29 plant
Alexfrog (#43814),

Where did you find this out at?
 
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Alex Rockwell
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Re:The 29 plant
Bandit Ripshawd (#43819),

I played a game last night on BSW and the 29 plant had 4 capacity.


It is possible that they just arbitrarily made this change, but it seems likely it was for a reason...
 
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Alexander Schmalz
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Re:The 29 plant
Alexfrog (#43826),

I just checked the BSW. You are right - the 29 plant has capacity 4 now
If we could have a comment from Friedemann now...
 
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Nikhil Perumbeti
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Re:The 29 plant
Alexfrog (#43814),

Why is paying 1 oil/coal for 3 capacity so unreasonable? I thought it was a pretty good plant. Of course I haven't played that much. Also, what is BSW?
 
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Rod Spade
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Re:The 29 plant
bisabuelo wrote:
Why is paying 1 oil/coal for 3 capacity so unreasonable? I thought it was a pretty good plant.


It's not a bad plant, but it costs too much. Generally, a higher plant either powers more cities or runs more efficiently than lower plants.

Plant 27 powers 3 citites and uses no resources. Plant 29 costs more to buy and more to operate, but powers the same number of cities. That's the inequity.

However, I would still like to hear an official word from the designer before marking up my copy of the game. Are we sure this change is official.

Also, what is BSW?

http://www.brettspielwelt.de/

Lots of good games that you can play against other people online. You can find more info at http://www.brettspielwelt.info/

Be sure to download the client - it works better than the web interface.
 
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Alex Rockwell
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Re:The 29 plant
bisabuelo (#44396),

The problem with the 29 plant was that by the time it would actually make it into the available plants, you wouldnt want it at all becasue it was only 3 capacity, and you are going for 5+ cap plants. (Its also strictly worse thant the 27 plant that has a smaller # than it).
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Mark Kinkead
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Re:The 29 plant
Lexi (#43942),


If we could have a comment from Friedemann now...

Is there anyone that can contact the BSW folks to ask why they made the change? And anyone know how to contact the PG designer?
 
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Alexander Schmalz
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Re:The 29 plant
mokkbs (#44698),

you can try to contact Friedemann at friedemann@2F-Spiele.de

 
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Mark Kinkead
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Re:The 29 plant
Lexi (#44705),

Ok, thanks, I sent him mail and posted this question on BSW under their "English Bulletin Board",subjectlant 29 In Power Grid/F-Schlag

http://www.brettspielwelt.de/gate/jsp/base/enter.jsp?nation=...

 
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Mark Kinkead
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Re:The 29 plant
mokkbs (#44731),

I got a pretty quick response on BSW:


as I have been told, this is approved by Friedemann Friese, the designer of the game. How the idea crept up, I cannot say, though

Terveisiä, Ulkomaalainen
 
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Nikhil Perumbeti
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Re:The 29 plant
rodspade (#44443),

where is the client available for download? i only see a link to connect to the server
 
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Rod Spade
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Re:The 29 plant
bisabuelo wrote:
rodspade (#44443),

where is the client available for download? i only see a link to connect to the server


http://www.brettspielwelt.de/en/Community/download.html

You have to tweak it to tell it you prefer English. For more information, see:

http://www.brettspielwelt.info/tutorial/prop.html

 
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Snooze Fest
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Re:The 29 plant
bisabuelo (#45320),

You should also check http://privat.ub.uib.no/bubjb/asp/bsw/propmaker.asp - will generate a nice .prop file for you with many commands ready to go from drop-down menus.
 
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Alex Sorbello
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Re:The 29 plant
Alexfrog (#43814),
I contacted the official person from Riogrande games and even though I get reply's always within a day I never got an answer on this on. I've been waiting for 2 weeks now!
I use the 4 cities instead of the 3, it just doesn't make sense otherwise!
Lexen
 
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Mark Kinkead
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Re:The 29 plant
lexen (#45957),

That's very interesting. Conflicting messages from two sources, one degree or so away from the design.

I do personally think the '4' makes it better. It usually comes at an interesting time in the game. If it is a 3, it is pass bait often.
 
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David Me
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Would Rio Grande say to play as printed so they don't have to give out replacements?
 
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Fraser
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Interesting comment given that on the 15-Jun-2005 update/newsletter at www.riograndegames.com Jay mentions:

I have acquired a small supply of replacement decks for Power Grid with the new version of power plant 29 and I will have them at several conventions this summer (Origins, Dexcon, WBC, Gencon, and CHITAG), as long as the supply lasts. They can only be obtained at these conventions by donating $5.00 to Heifer International (www.heifer.org). I will collect the donations and, at the end of the convention season, send all monies collected (I keep no portion of the $5.00) to Heifer so they can send animals to needing families around the world.

Sounds more like it was a mistake originally but was not going to be corrected until a reprint or something like that. Nice of Jay to sell them and donate the money to charity, although not entirely useful for people like me in Australia who have slight difficulties hitting the US summer convention circuit - might just have to use a black texta ninja
 
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Mike Spoto
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The 29 plant was always supposed to power 4 cities. It was a misprint in the original, and has been corrected in the second edition. If you look at this picture, you can see the new version:



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David Me
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Not entirely useful for us who don't want to pay $5 for a single card. I don't want the deck, just the replacement card.

Yeah, it's charity. So I sell you a game on the Marketplace, but it's missing a proper playing component. I say, "I'll send it to you if you donate $5 to a charity of my choice!" Sound good? "Buy this card or I'll shoot this dog!" : /
 
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Werner Bär
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KineticKill wrote:
The 29 plant was always supposed to power 4 cities. It was a misprint in the original, and has been corrected in the second edition.


It was 3 cities in the original Funkenschlag, and it was 3 cities in the first edition of the new Funkenschlag, which was also released as power grid.
But after many games, especially on BSW, it seemed to be too weak. So it was changed to 4 cities in BSW. The change was approved by the author, and is also applied to the new editions of the board game.
So, its a rule change, not a misprint.
 
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tex tex
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Whether the 29 plant powers 3 or 4 cities is pretty much immaterial, as I find it generally to be a bad plant to own, unless you get it early in the game from a "lottery ticket".

[lottery ticket = retaining optimal last position in player order by keeping low number of cities and/or low plant numbers.]

[cashing in lottery ticket = thay wonderful monent in an auction game where as last player you can buy a fresh item for list price.]

I smile inwardly when I see an opponent plunk down 29, or more, to buy the 29 plant knowing they will still have to replace it before the end game unless their other two plants are 6 and 7s.

I would much prefer the 25, 26, or 20 plant over the 29. I even prefer the 21 plant (burns 2 to power 4) over the 29 (burns 1 to power 4) because the extra fuel is trivial compared to the turn order benefits.



 
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