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Pirates of the Spanish Main» Forums » General

Subject: rss

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Peter Marchlewitz
Canada
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I still haven't gotten my hands on this game yet, but I am intrigued, especially since I am a fan of miniature games in addition to all of my euro style games.
I am wondering if the turn choices would be better if they were a little more like Battlefleet Gothic...if you could move your ships, and then fire with them as well. I realize that this is what the captain allows you to do, so it would render the captain somewhat useless unless you came up with another rule for them. Or perhaps you could only move half your distance if you wanted to fire a volley. It just seems a little risky to move into range, and not be able to fire and be at the mercy of your opponents. As I said, I haven't played the game yet, so maybe it isn't as big of an issue as I am making it out to be...comments?
 
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Damien
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Palpatine (#54298),

I had the same thought. Alas I have only tried the game once and it was a trial where I played against myself so I gave (assumed) each ship had a captain. One idea I had from looking at another game (Evil Stevie's Pirate Game) was to have each player plot the movement of each ship and move simultaneously. I haven't tried this and it makes a simple game more involved, especially measuring angles and all. Not sure what to do with the captains then but I never received a single captain even though I have loads of ships so no biggie maybe?

Cheers,
Damien
 
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