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Subject: Auto-mod: Snaak's Alternative 9-er Part II rss

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~ ALTERNATIVE 9-PLAYER ~


Disclaimer: this automod template is still in test phase. Balance is not guaranteed. Suggestions to improve the roleset and other comments are welcome!


Roles (total 9):


Good Aligned (total 6):

1 Seer - The Seer can view each night for werewolf/not werewolf and will receive a positive view on the Werewolf only. The Seer has a mason chatroom, there's a 50% chance that the Mason is also in this chatroom.

1 Aux Seer - The Aux Seer can view each night for evil/not evil and will receive a positive view on the Traitor and Wolf Cub. The Aux Seer has a mason chatroom, there's a 50% chance that the Mason is also in this chatroom.

1 Mason - The Mason has a chatroom with either the Seer or the Aux Seer.

3 Normal Villagers - These Villagers have no special ability.


Evil Aligned (total 3):

1 Werewolf - The werewolf may kill one player each night and has a chatroom with the Traitor.

1 Traitor - The Traitor can view each night for special/not special and will hit 'special' when viewing the Seer, Aux Seer or Mason. The Traitor has a chatroom with the Werewolf.

1 Wolf Cub - The Wolf Cub will be promoted to Werewolf when the original Werewolf dies, he will then be able to kill one player each night and will also have a chatroom with the Traitor if this player is still alive. The Wolf Cub knows the identity of the Werewolf.

The Seer, Aux Seer and Traitor will receive a random negative N0 view. In addition to excluding the positive targets for each role, the viewed player will also never be the Mason.


Role Reveal:

All lynched and nightkilled players will have their alignment revealed upon death.


Victory Conditions:

Good: All good aligned players will win when the Werewolf and the Wolf Cub are killed.

Evil: All evil aligned players will win when parity is reached. The Werewolf and the Wolf Cub count towards parity. The Traitor does not count towards parity.


Lynch Rules:

Each day players vote for one player to be lynched. The player receiving the most votes is killed. If there is a tie between two or more players, the tied player with the longest held last vote is killed.


Deadlines:

Dusk is at 2:00pm BGG time. Votes cast with this time-stamp are counted. Votes cast after this time are invalid. Votes made during the night phase are invalid.

All votes must conform to the Cassandra Vote Tally System rules. (Will be posted once the game starts). If all living players vote nightfall it will speed up dusk.

Dawn is at 4:00pm BGG time. All night actions must be submitted in the Cassandra Chat System before this time.

If all living players (including those without night actions) click on the 'Lock Game Actions' button it will speed up Dawn.


Other Rules:

Do not post the content of your Mod Chat room to the game thread. You may summarize, but direct copying is not allowed. Consider that like showing your card to the group in a face-to-face game.

Please limit posts made after you have been killed, since there is no
moderator on duty to police such things, it would be better to refrain


Notice:
The Automod system is in Beta Testing. There may be unexpected or strange errors or results or things may change from game to game, so make sure you always read the rules. Please direct any concerns, questions, or improvment suggestions to Melsana or Jmilum.


Important Information:
Tiebreaker: longest held last vote
Lynch time: 2:00pm
Night Action Deadline: 4:00pm
Weekend Policy: This game will not run over the weekend.


This game will not start until 2008-01-08. If it is not full by that date, it will start as soon as it is full after that date.
 
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Player List According to Cassandra:
dkromm
JCWid
joseph Hill
Lukie
Luthien
redhawke
Snaak
wightwolf
Xandryyte

9 players are signed up.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/2674...
 
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Alan
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I just signed up on Cassandra.
 
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Dwight Mendenhall
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I want to play!!!! but my computer isn't loading cassy right now... which is sad

make sure i get a spot people!

I so want to be mason with luthien again
 
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Dwight Mendenhall
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Wightwolf wrote:
I want to play!!!! but my computer isn't loading cassy right now... which is sad

make sure i get a spot people!

I so want to be mason with luthien again


I'm in!
 
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Dwight Mendenhall
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you've been around redhawke too much.... or vice versa
 
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Pragmatically turning whims into principles
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If a werewolfer signs up for a game and cassandra's not there to see it, does he still get in?
 
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I just signed up on Cassandra.
 
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JC
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I remember when I had to put "I'm a chick dammit" above my name laugh
 
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JC
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Starting today? Can I be a rum-flavored villager?
 
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The Cassandra Automatic Vote Tally System

Your Moderator has enabled the Cassandra Automatic Vote Tally system
for this game. In order for it to function correctly, your votes will
need to be formatted correctly. The following rules will explain what
you will need to do:

Players
1. All votes must be bolded

2. The entire vote statement must be bolded and enclosed in bracekts: [vote jmilum]

3. Only one unvote and/or vote per post. You may have both an unvote
and a vote in the same post, but the unvote must come before the vote

4. You may [unvote all] instead of naming the current player
you are voting

5. If you [vote nightfall] your vote will be locked (voting
nightfall is allowed in the same post as a vote for a player, but it
must come after it, this does not violate Rule #3)

6. Vote tallies will be automatically posted to the game thread hourly
if the tally has changed. The Tally and Vote Logs (for each game day)
are also available on the Cassandra game page.

7. If your vote is not counted be sure to check the Vote Log page and
see if it was marked invalid and why.

8. Case does not matter and simple typos will not cause the vote to fail.

9. You may [vote no lynch] if your game allows it.

10. Quotes below the vote/unvote statement may cause the vote to be missed,
especially if they contain bolded sections.

11. Non voting players will be listed in the tallies. This will only be
correct if the Moderator notes which players have been killed (see below)


Moderators
1. The moderator will need to post [Dawn] when the day begins
(after the night results are posted) and [Dusk] when the lynch
deadline has passed and the day is over. Votes will not be counted
after [Dusk] has been posted. They will be registered again
after [Dawn] is next posted.

2. You may include a day number in the dawn and dusk post for
informational purposes, but it will not be used by the system.
Cassandra will increment an internal counter each time it sees
[Dawn] no matter what day is shown in a dawn post (i.e.
[Dawn 3] the three is allowed but ignored)

3. After dusk has been posted, the Moderator may go to the game page
on Cassandra to request a Final Tally to be posted before the normal
scan period has elapsed (i.e. Game Y gets scanned at 45 min. after the
hour, if it lynches at 7pm the moderator may request a tally to be
posted from the game page before 7:45pm. it will also be posted
regardless of whether or not it has been changed since the last
posting) - Do this by clicking on the 'Retrieve Final Lynch Time Vote' link.

4. You will need to note which players were killed via the lynch or at night by
either posting [killed jmilum] in the thread, or by going to the game
page and editing the player list. When posting in the thread, be sure to post
[dusk] before posting the lynch kill, and post [dawn] before
posting the night kill.
Example:
A. lynch time has passed so post [dusk]
B. goto the game page and select a final tally to be posted
C. check the final tally and post [killed melsana]
D. after the night deadline has passed post [dawn]
E. post the night kill with [killed kima]

Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Vote Log Page: http://www.thecassandraproject.org/jeremy/werewolf/game/2674...
Vote Tally Page: http://www.thecassandraproject.org/jeremy/werewolf/game/2674...
 
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[Dawn]
The first lynch will be Wed. Jan 9, 2008 at 2:00PM.
 
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Pragmatically turning whims into principles
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[vote joseph hill]
[vote john crapper]


John crapper was the man who invented the toilet.* This is why it is sometimes called 'the jon' and also explains the origin of the term 'crap'. Obviously it had to be reduced to one sylble so those with minds like a cinder block (hard on the outside, hollow on the inside) can weild it more effectivly.

My mind on the other hand is like a razor: Sharp and narrow.

Anyway. My real vote is above in invisible ink.

*So the story goes, anyway
 
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Terri K
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Good golly people... my username has a lower case x!!
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Females play board games too!!! ;)
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[vote Luthien]

Kidding!! I will wait until you post then decide if you are if or not... AND if you suspect me this time...


[vote Redhawke]

I don't care that you say you make your 'real' vote in size 0 or not, this crap is annoying...
 
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JC
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[vote Wightwolf]
 
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Terri K
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Good golly people... my username has a lower case x!!
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Females play board games too!!! ;)
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On another note, I am SO glad this game started!!
 
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VOTE TALLY

Player (9/9) - # - Voted by

joseph Hill - 1 - redhawke(1)
redhawke - 1 - Xandryyte(2)
wightwolf - 1 - JCWid(3)

Not Voting: dkromm, joseph Hill, Lukie, Luthien, Snaak, wightwolf


Nightfall votes are denoted by an '*' after the player's name.


Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 2:01 PM BGG
Night Action deadline is at 4:01 PM BGG
---------------------

INVERTED TALLY

Voter - # - Voted on

JCWid - 1 - wightwolf(3)
redhawke - 1 - joseph Hill(1)
Xandryyte - 1 - redhawke(2)

Not Voting: dkromm, joseph Hill, Lukie, Luthien, Snaak, wightwolf
 
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[vote joseph hill]

holla
 
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Alan
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Cool! I'm a villager finally! I don't know how many WW games I've played lately where I am something special. Ahh... it feels good actually. Now I don't have to get all worked up when people are about to lynch me simply because my name is Luthien! Might be the bone daddy avatar!
 
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Terri K
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dkromm wrote:
[vote joseph hill]

holla

Any reason to second vote someone already?

 
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Alan
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Let's throw a vote out there: [Vote Lukie]

 
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Alan
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xandryyte wrote:
dkromm wrote:
[vote joseph hill]

holla

Any reason to second vote someone already?



Any reason not to?
 
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xandryyte wrote:
dkromm wrote:
[vote joseph hill]

holla

Any reason to second vote someone already?



might as well do it now and get it out of the way so we don't have 9 1-person bandwagons until 10 min before lynch

lynch *is* tomorrow afternoon, so its a fairly short d1. lets get some wagons started up and see what happens
 
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VOTE TALLY

Player (9/9) - # - Voted by

joseph Hill - 2 - redhawke(1), dkromm(4)
redhawke - 1 - Xandryyte(2)
wightwolf - 1 - JCWid(3)
Lukie - 1 - Luthien(5)

Not Voting: joseph Hill, Lukie, Snaak, wightwolf


Nightfall votes are denoted by an '*' after the player's name.


Your Moderator has chosen to use the Longest Held Last Vote method for a tiebreaker - This is just for Cassandra system, and there may be a different tiebreaker specified by your Moderator in the ruleset.

Lynch time is at 2:01 PM BGG
Night Action deadline is at 4:01 PM BGG
---------------------

INVERTED TALLY

Voter - # - Voted on

dkromm - 1 - joseph Hill(4)
JCWid - 1 - wightwolf(3)
Luthien - 1 - Lukie(5)
redhawke - 1 - joseph Hill(1)
Xandryyte - 1 - redhawke(2)

Not Voting: joseph Hill, Lukie, Snaak, wightwolf
 
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Terri K
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dkromm wrote:
xandryyte wrote:
dkromm wrote:
[vote joseph hill]

holla

Any reason to second vote someone already?



might as well do it now and get it out of the way so we don't have 9 1-person bandwagons until 10 min before lynch

lynch *is* tomorrow afternoon, so its a fairly short d1. lets get some wagons started up and see what happens

Yeah, good point and understandable... ok, carry on...
 
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