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Subject: Helping out some kids via Print-and-Play rss

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T. Nomad
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Last week, a family of recent emigres from South Africa--mum & three girls--moved into the building. The mum is looking for work, and the kids are waiting to get into schools. In the meantime, they're bored stiff and watching infomercials. I've loaned them a couple of games, but they really need:
- some of their own
- a project
- some brain work: English is their second language

So I figured print and play was the way to go. I'll run off the games at school, and let them figure out the cutting/gluing/playing.

They are roughly 16, 15, and 11, but seem young for their ages (or maybe I'm just getting much older). They tend to spend hours and hours a day horsing around in the pool, giggling like idiots. None of that "I'm too cool" middle-school attitude. They are thrilled to be doing anything that isn't tv.

Does anyone have PnP recommendations (2P+) that you think they might enjoy?
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AB
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I think they'd enjoy Monkey Trouble though sadly it is only for 2 players. But otherwise its silly fun, worth a go...

AB
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T. Nomad
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I'd give you a thumb AB, but ever since the forum upgrade, it's one of the many functions that don't work for me. Thanks for the idea, though!

I should also have mentioned that I only have access to B/W printing at school, so B/W games are preferred (though I may spring for the colour printing at a print shop for these kids).
 
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Pee di Moor
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tommynomad wrote:
I'd give you a thumb AB, but ever since the forum upgrade, it's one of the many functions that don't work for me.


I thumbed him for you. Graag gedaan.
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T. Nomad
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Djw. But now I have to thumb you for *that*, which some kind thumber will no doubt do on my behalf. Then I'll feel compelled to thumb them, at which time....

ik heb hoofdpijn.
 
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JessA
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My favorite is Snake Pit. I think I read somewhere that somebody played this using black and white, but the color would be best.

If you do this one, I would recommend printing up two sets otherwise the game will be very short for a family of four.

Also, there's a pencil and paper version of settlers of catan available here (this site's in german): http://www.info.catan.de/paper_and_pencil.html

I could have sworn at some point this was it's own game entry here with an English translation, but I can't find it now. I found it! Die Siedler von Catan: Paper & Pencil

Another promising print and play is Pirates & Plunder. It's similar to carcassonne.

One more! Café Race is a silly racing game, you are running upstairs with a cup of coffee and are trying to spill the least coffee.
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Michael Barlow
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Hi again Tommy,

Did you see my B&W version of Island Trader. That's language level zero. To play with more people, simply print out more map tiles and make sure each player has a set of cards.

Have you considered dice games. Yes, you have to purchase 2, 3, or 6 dice, but the scoring sheets can be printed out in B&W. Just make sure that the parents don't have a thing against dice. Some cultures see them as only gambling devices.
For games there's Yacht (now Yahtzee), Crag (I've posted the rules for that one under one of the dice game books I've added to the database), Chekov (it's in the database)

 
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Jonathan Leistiko
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I have a *bunch* of free Print-and-Play games at my website: http://www.invisible-city.com -- Ones that seem most appropriate for these children are:

16 Memories
URL: http://www.invisible-city.com/play/479/16-memories
Description: Three different quick-playing memory games for 2+ players.
Etc.: At least one of the tile sets emphasizes some basic English vocabulary.

Payout!
URL: http://www.invisible-city.com/play/477/payout
Description: A chance-heavy roll-and-move game for 2+ players.
Etc.: Quick and easy to assemble and learn.

Runaround:
URL: http://www.invisible-city.com/play/461/runaround
Description: Like Parchisi, but with a twist. Only for 2 players.
Etc.: Quick to assemble. Easy to learn. More strategy than your normal roll-and-move game.

High Noon:
URL: http://www.invisible-city.com/play/423/high-noon
Description: A memory game that only uses a Poker deck. Only for 2 players.
Etc.: Easy to learn. It's a memory game with a little brinksmanship.

Pass The Ewe:
URL: http://www.invisible-city.com/play/420/Pass+The+Ewe
Description: A trick-taking game with 5 suits for 3 to 6 players.
Etc.: A little tricky, but it might be good to challenge them.

Whakka Mole:
URL: http://www.invisible-city.com/play/404/whakka-mole
Description: It's like the arcade game with the mallet. For 2 players.
Etc.: Easy to assemble. Bluffing and strategy. Fast-paced.

Monster In The Cabbages:
URL: http://www.invisible-city.com/play/402/monster-in-the-cabbag...
Description: A competitive/co-operative dice game for 2 to 5 players.
Etc.: Needs 8d6, so they may not have the resources to play it... Still, it teaches an interesting lesson about how to win without ruining it for everyone else.

Uncontrolled Squid:
URL: http://www.invisible-city.com/play/211/uncontrolled-squid
Description: A bidding contest for 2 or more players.
Etc.: Needs a Poker deck. Like Pass The Ewe, but easier and faster. This is probably a good pick.

Shift:
URL: http://www.invisible-city.com/play/168/shift
Description: A quick card game for 3+ players.
Etc.: All they need is a Poker deck. Simple, but pleasant.

Tumblewords:
URL: http://www.invisible-city.com/play/119/tumblewords
Description: Connect Four + Scrabble. For 2 players.
Etc.: They need a "letter tile" game to play this, so it might not be a good fit.

I Want Candy:
URL: http://www.invisible-city.com/play/157/i-want-candy
Description: A "speed" card game for 2+ players.
Etc.: The combinations that score points may be too complex, but it's worth a try.

Dino Dig:
URL: http://www.invisible-city.com/play/79/dino-dig
Description: Search for specimens and toss mud on two to four paleontologists.
Etc.: Has a few components to cut out. Needs a Poker deck. Probably a good fit.

Deluxe Memory:
URL: http://www.invisible-city.com/play/45/deluxe-memory
Description: Traditional memory-matching game, but with special rewards for specific matching pairs.
Etc.: Needs a Poker deck. Good fit.

Celtic Knot:
URL: http://www.invisible-city.com/play/47/celtic-knot
Description: A race game with a twist for two to four players.
Etc.: Another roll-and-move game, but it's diceless (you flip coins) and multi-dimensional (but not in a complex way).

Tabletop Freeze Tag:
URL: http://www.invisible-city.com/play/50/tabletop-freeze-tag
Description: A dexterity game played with coins and a tabletop. 2 players.
Etc.: Kids should love it.

Slipmax:
URL: http://www.invisible-city.com/play/88/slipmax
Description: A roll-and-move game where the board effects keep evolving and changing.
Etc.: More to cut out than the others. Weird. They should like it.

Symbiote!:
URL: http://www.invisible-city.com/play/82/symbiote
Description: An trick-taking, organism-swapping card game for three or four players.
Etc.: Poker deck and a totem is all they need.

Bonga Bonga:
URL: http://www.invisible-city.com/play/102/bonga-bonga
Description: An outdoor game for 2+ players and a ball.
Etc.: Simple and fun.

Cube Digger:
URL: http://www.invisible-city.com/play/306/Cube+Digger
Description: Capture the flag, but in 3 dimensions. 2 players.
Etc.: May be too complex...

Coral Reef:
URL: http://www.invisible-city.com/play/93/coral-reef
Description: A card-stacking game for 2 players.
Etc.: Practices addition. Simple and quick.

Roboctopus:
URL: http://www.invisible-city.com/play/108/roboctopus
Description: An active, outdoor game played in a pool for 3+ players.
Etc.: Needs a water noodle.

Lilypad:
URL: http://www.invisible-city.com/play/107/lilypad
Description: A checkers variant with race game aspects for two or more players.
Etc.: Simple and appropriate. Needs a checkers set.

Abs-Trac-Toe
URL: http://www.invisible-city.com/play/54/abs-trac-toe
Description: A winnable variant of Tic-Tac-Toe for two modern artists.
Etc.: Can be played with 3 or more. Only needs pen and paper.

Up and Over:
URL: http://www.invisible-city.com/play/24/up-and-over
Description: A trick-taking game with some passive aggression for 2+ players.
Etc.: Needs a Poker deck. Practices addition and subtraction.

Seven Pennies:
URL: http://www.invisible-city.com/play/5/seven-pennies
Description: A game of chance for 2+ players.
Etc.: All you need are 7 pennies.

Manic Minelayers:
URL: http://www.invisible-city.com/play/26/manic-minelayers
Description: It's the Knight's Tour problem, turned into a 2-player game.
Etc.: Simple to learn.

I hope these help.

Best Regards,

Jonathan
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Mystery McMysteryface
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There is a pencil and paper version of Hey! That's My Fish! under the BGG files for that game listing. I am pasting link here: http://www.boardgamegeek.com/file/download/21425/HeyFish_Pen...

kiss
 
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Kevin Everingham
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I'm just uploading something that would be a project. Makin' Movies My 7 year old came up with an idea to make a card game with a "Menu" of items you had to collect. I was really impressed with his idea and on my Friday game nights, we developed it into a simple game. It eventually became a movie making game where you collect actors based on a script. Each player draws a different script. My 40-50 year old friends have played it and my kids from age 7 to 14. The whole game can be printed out on to 10 pages (best on card stock) and then cut out. (The files should be available from the link above soon) The rules are 2 pages with picture examples and are fairly easy. Just a thought.
 
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Michael Barlow
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Jatoha wrote:

Another promising print and play is Pirates & Plunder. It's similar to carcassonne.


I've submitted a brand new 2" x 2" black and white tileset for Pirates and Plunder. Watch for it when it gets approved. It's better looking and larger than the one I sent you long ago, TommyNomad.
 
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Orlando Ramirez
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I highly recommend Space Junkyard Simple Rules, Easy to play, fun, strategy, and good theme. One of my Fav's so far.
 
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Markku W
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Some abstracts for which rules can be found easily.

Deep strategic abstract, played on chess-board:
Arimaa

Played on 19x19 grid:
Renju
Pente

Played on hex-board:
Queen's Guard
Susan
Unlur
Rock Paper Scissors
Havannah
Kruzno

EditEdit: if abstract strategy will not do the trick and you can print in color:
Lost Treasures, I haven't played it, looks interesting in it's dungeoncrawlish way.
Also Space Junk that was already mentioned.
And If wargames would be the thing: Sword and Sail

 
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