Recommend
23 
 Thumb up
 Hide
6 Posts

Micro Mutants: Evolution» Forums » Reviews

Subject: My First Review! rss

Your Tags: Add tags
Popular Tags: [View All]
Adrian Hague
United Kingdom
Bristol
Bristol
flag msg tools
badge
RAWKET LAWNCHA!!!
Avatar
mbmbmbmbmb
Micro-Mutants: Evolution is FFG's re-working of the Steve Jackson Game X-Bugs.

Basically, Micro-Mutants is tiddlywinks with some interesting twists. Each player controls an army of microscopic warriors (represented by small plastic disks), and three bases (represented by cardboard chits). In this initial release there are 4 different armies, with each army composed of 5 different breeds of bug, each with its own shape, size, and special abilities. The game manual strongly hints at more armies being released in the future.

The game also comes with a large (about 2 1/2 ft. square) play mat, measuring rulers, resources, special terrain features, and cards describing the different bug abilities and upgrades. The rulebook is colourful, well written and easy to understand. The quality of the components are of the usual high FFG standard - bright and colourful.

Gameplay consists of a player throwing two custom D6, to determine which breeds of bug can be moved that turn. Bugs are moved in the classic tiddlywink fashion, using a 'flipper'. If after moving, a friendly bug overlaps an enemy bug, the enemy bug is removed. Removed bugs can be later brought back into play. Bases are damaged in the same way.

Some species of bug have special abilities. The special abilities are activated when the bug lands with it's 'special' side showing. Examples include: immunity to damage and extra movement opportunities.

The turn sequence is very straightforward, consisting of 4 phases: Roll dice, move bugs, reinforcements, and extra shot.

The rules feature both a standard and an Advanced game. The Advanced game introduced new terrain features, resources, and base/ bug ability upgrades.

A basic 2 player game takes about 20-30 minutes. A four player game using all the advanced rules would take about 45 mins to 1 hour.

There are a couple of small issues with the components that bear pointing out. The first is that the mat provided is very thin. The rulebook strongly suggests placing the mat over a table cloth for better results. Apparently this was done to keep component costs down, which is fair enough, as table cloths (or any old piece of cloth for that matter) aren't hard to come by.

The second issue is that most of the components (bug disks and dice) are blank and require the application of the supplied stickers. This could be a tad fiddly to do for some of the younger players.

So that's what you get in the box, but how does it play?

The game ticks along quite nicely, with little down-time. Being a physical dexterity game, there are no numbers (attack, defense, movement etc) to remember, as these characteristics are embodied in the size and shape of the bugs. This makes it very suitable for younger players. Elegant rules give the players some interesting tactical and strategic choices, so at times it does actually feel like playing a Real-Time strategy game.

The initial 4 different armies are nicely differentiated, with a wide range of abilities. The game also scales well from 2 to 4 players.

Overall, this game is a breath of fresh air. It makes a nice change of pace from number-heavy Euros as a filler, but still offers up some significant gaming choices in the 3/4 player game.

Scores out of 5:
Components:
Gameplay:
Value:

Edit1: Added some more comments on components and adjusted 'Value' score to reflect this.

Edit2: Re-adjusted the 'Value' score +1 in light of the fact this has just come out in the UK for £20, whereas I paid a total (inc. shipping) of £30 to get it early from the US. I had assumed the UK price point would be £30, but it isn't. Did I mention this was my first review? blush
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Francesco Nepitello
Italy
Venezia
Unspecified
flag msg tools
designer
Avatar
mbmbmbmbmb
The second issue is that most of the components (bug disks and dice) are blank and require the application of the supplied stickers. This could be a tad fiddly to do for some of the younger players.

The game has been marketed with stickers to be applied in the US and France to lower the price a bit. Players in Italy and Germany are luckier, as the pieces and stickers come already assembled, ready to be used (and the stickers are always perfectly centered!).

Francesco

P.S.
Thank you for the thorough review!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Francesco Nepitello
Italy
Venezia
Unspecified
flag msg tools
designer
Avatar
mbmbmbmbmb
AdrianPHague wrote:
Micro-Mutants: Evolution is FFG's re-working of the Steve Jackson Game X-Bugs.


A minor nitpick: MM:E is a game designed and produced by Nexus Games, Italy, licensed to FFG in the US. It was previously licensed always from Nexus to SJ Games as X-bugs.

Francesco
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Tim Collins
United States
San Rafael
California
flag msg tools
Avatar
mbmbmbmbmb
Man I feel silly for wanting to play this.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
United States
Ohio
flag msg tools
Thanks for quality review!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Adrian Hague
United Kingdom
Bristol
Bristol
flag msg tools
badge
RAWKET LAWNCHA!!!
Avatar
mbmbmbmbmb
Pas du probleme!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.