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Asia Engulfed» Forums » General

Subject: Anyone else disappointed in the paint job rss

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Brad Miller
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Just got my AE yesterday, and am stickering it. However, I'm kinda bummed out about the quality of the blocks and the paint job they got. Many of them are clearly identifiable by striping of the wood, scratches, and some weird blobishness of the paint, (especially on the white blocks). Anyone else share my issues? I know I'm a bit anal about blocks, but when stuff is supposed to be hidden, I don't like for info to be given away by the block face...
 
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Colin Hunter
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Mine were ok, sounds odd.
 
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Kristian Madsen
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Windopaene wrote:
I'm kinda bummed out about the quality of the blocks and the paint job they got. Many of them are clearly identifiable by striping of the wood, scratches, and some weird blobishness of the paint, (especially on the white blocks). Anyone else share my issues? I know I'm a bit anal about blocks, but when stuff is supposed to be hidden, I don't like for info to be given away by the block face...


I hade some reservation when I first got my late 1st edition copy of Europe Engulfed and saw that the blocks were more of stained (like you describe above) than painted.

I have found that there is no reason to be alarmed. In play, it is practically impossible to remember which blocks are which, even with the low unit count colours. Just make sure you don't have them all aligned with the wood grain in the same direction when you sticker them. Also, for militia or other two step units you can use the smoothest block sides to face towards the table should you feel this to be a problem.

As a side note, the playtest blocks provided with AE look much more like the early EE blocks (i.e. painted), than the production AE/later EE blocks (i.e. stained) so I suppose it really comes down to which block source the supplier had at the moment. See a comparison in the picture here:

http://www.boardgamegeek.com/image/302167


You might want to have a look at this thread as well wrt/the same "problem" with EE:

http://www.boardgamegeek.com/thread/91662


Also, here is my suggested "fix" for the badly coloured marine blocks provided with AE (click through and read the captions):




So, to sum up. Don't worry, your game is all right and will play as intended, regardless of the block appearances!

/kgm
 
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David desJardins
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I agree the block quality is inferior but I also agree it's not really a big deal.
 
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Brad Miller
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Is it not really a big deal, because there isn't really much fog of war in actual play? It would seem to me that being able to identify carriers would be kind of a big deal, things of that nature...
 
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David desJardins
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Windopaene wrote:
Is it not really a big deal, because there isn't really much fog of war in actual play?


No, it is not really a big deal because most people don't want to gain an unfair advantage, so they don't pay close attention to the grain patterns.
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Brad Miller
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Ah so you are just talking BS then...

Several of these blocks are SO marked, it would be impossible to not see it and go...oh the white block with the grayish blob, that's the A CV!
 
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Meng Tan
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My set was fine. There were a couple of blocks that were misshapen or strangely-colored, but there were enough spares that I didn't have to sticker those. Also, I didn't see a difference in quality between my EE set and my AE set.
 
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Jon M
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I think the not a big deal thing is that there is enough variation that it makes tracking them almost impossible. i.e. is that the CV or BB that has that grain to it or is it the Commonwelath CA, excpect with the lighting and it standing on end I can't really see the grain anyway. In reality the markings have no effect on play as it is really hard to tell them apart in a play setting and to remember them is even harder. Ergo no one does it, not because it is impossible but because it is highly impractical. You can also track blocks with pencil and paper if you wish but no one does that either. How about trying to see the blocks in the reflection of your opponents glasses?

Try playing and I think you'll find your worries evaporate.
 
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Jan van der Laan
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I own about 25 blockgames (Columbia Games, Worthington Games and GMT) and the block quality varies from game to game and from publisher to publisher. Nevertheless it has never been an issue to me. The differences between the blocks are only visible from a short distance and under optimal circumstances. Besides that (and that's said before) in a tense game it's impossible to learn the enemy blocks by head and, by doing that, see where the enemy units are deployed.

The only problem I have as owner of the first edition of "Europe Engulfed" is the hard to tell difference between normal Russian units and the guards-units. Those two different shades of red are almost impossible to separate from each other.

Edit: typo
 
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Dave Brown
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I didn't even get any blocks with my game.Waiting for GMT to send a new set.
 
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Gregory Smith
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Quote:
Ah so you are just talking BS then...


No, I think he is just saying that with a little intelligent application of stickers it doesn't matter. I own a lot of block games. The paint issue is consistently worse than I would like with all of the game manufacturers I have purchase from. I would very much like to see better paint jobs.

However, in practice, and despite my concerns, I'm finding it has not been a problem during play. Most games come with extra blocks so you can avoid using the worst offenders, and I am careful about how I apply stickers (which side of the block is used, which stickers go on which blocks, and selection of which edges may be up edges). So far so good.
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