Jan van der Laan
Als u begrijpt wat ik bedoel.
AT-guns don't have movement points, they can, with another fresh friendly unit in the same hex, advance into an adjacent, non-blocked hex. What does this mean to an equipment unit that's lightly damaged? This usually causes -1 movement point and -1 armor, but as it doesn't have any MP anyway, is it still movable to an adjacent hex in this case by a fresh friendly unit, in lightly damaged state?
Because of the fact that an AT-gun hasn't any MP's the -1 movement point hasn't any effect on a lightly damaged AT-gun I presume. That's how we played it the last time.