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Subject: Research on "pawn games" rss

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Corin A. Friesen
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I have recently been extremely tied up with the "pawn mechanic", which works as in the game Mexica. What I mean by tied up is that I am getting many ideas that have this sort of mechanic. It is basically a [single] pawn that moves to and from various areas/spaces on the board doing various actions depending on it's position. This also includes the type of pawns in Taj Mahal and Hansa (one pawn represents all the players). (I know, in Taj Mahal it just represents which province is the active province, but it still counts.)

So I wanted to research games that have this mechanic, but since I'm relatively new to the game scene, I'm having a hard time finding games that have this mechanic. So far I've found:
-Mexica
-Taj Mahal
-Hansa
, but that's it.

Could you direct me to some games that have this "pawn mechanic"?
 
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Billy McBoatface
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Would you count El Grande and San Marco in this category?
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Corin A. Friesen
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El Grande: I think the king figure counts.

San Marco: I believe the "doge figure" does count, only it doesn't do as much as in Mexica.
 
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Bobby Doran
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Celtica
More than one pawn but all players move the same pawns.
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Robin Wilkes
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Traders of Genoa, perhaps?
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Corin A. Friesen
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Just remembered Fire & Axe: A Viking Saga. The "pawns" are the boats.
 
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Matt Davis
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Some thoughts, but I'm not sure if these are what you're looking for.

Carolus Magnus - One pawn (Charlemagne himself) moves around the board. It drives the action, but you can manipulate the board anywhere. It's just every turn it moves to a new region and then that region is "scored", more or less. So you're always looking to regions where he'll land this turn or soon.

Palazzo - Weak, but one pawn is moved around the board to determine which auctions come up next.

1960 - Candidate pawns determine where each player is currently campaigning.

On the Underground - One passenger pawn moves around the board in a mostly deterministic fashion. Again, you manipulate the board around him so he uses your train lines to do his moves.

Pick up and Deliver - In any game with a pick-up and deliver mechanic, you have a token that represents you as you move around taking goods or selling them. Himalaya, Hermagor, Crayon Rails games, etc.
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Steve K
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Maharaja: The Game of Palace Building in India has two levels of "single pawn".

Each player has an architect they move from city to city. All players share a Maharaja who visits one city each turn.
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Mystery McMysteryface
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Two games immediately came to mind:

1) Caylus Magna Carta - where you move the Provost

2) Kontor - where you move a ship (using the advanced rules)

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the result of caprice
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Maybe look at this game: Walt Disney's Snow White And The Seven Dwarfs Game (seriously)
especially the review of the game here: http://www.boardgamegeek.com/thread/275352 (this is one of my favorite reviews on the geek.)

You might find it interesting because: "No one controls any [one] dwarf." Each dwarf is represented by a disk, but pawn...disk...details.
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Gláucio Reis
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SteveK2 wrote:
Maharaja: The Game of Palace Building in India has two levels of "single pawn".

First game to come to mind. I would add Blue Moon City and Shadows over Camelot.
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Corin A. Friesen
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Cool! Thanks guys!

Any more?
 
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D. J. Hastings
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How about Condottiere?
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Ryan Jaynes
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There is Portobello Market. Players have to move to bobby from area to area to allow them to place stalls in them.

Maybe Kill Doctor Lucky? The Dr Lucky pawn moves around the board and players try to set up their pawns in the right place to make their murder attempts.
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