In defense of my jumping on the bandwagon with this game, I have only to say that I’m innocent. I didn’t realize this game was a buzz-word on the geek, and stumbled upon it through an early review (“I've got one zombie in my pocket and the other one is giving a high five” – I still crack up when I read that). I’m not a zombie game player (I just don’t like zombies) nor do I have a nice printer on which to print things (can we say piece of … well you know what I mean). However, finding myself one fine Saturday with no new games, bored to tears, and surfing the net on my trusty dial-up internet connection (don’t ask), I decided I’d try my first zombie game.
First thing I have to say is that, man… the graphics are extremely well done. The colors are bright, the graphics well drawn. I’ve seen PNP games where the graphics really stunk… however this is professional quality. SO… firing up my trusty(?) printer I pumped these bad boys out in draft quality, black and white, on plain printer paper (I did mention my printer stinks). It took me about 15 minutes to cut the pieces out and 5 minutes to figure out how to fold the manual – let me say about the manual, that this is an ingenious little manual the author has made – very cool. The pieces even fit perfectly inside the manual, impressing me on the level of thought put into the game.
Easily a 10/10 on pieces – how you print them is your business though.
This game had an interesting affect on me. My first thought was “Cool! A tile laying game”. Having never played a tile laying game before (besides Carcassonne) this was exciting for me. However, after my first few plays, I was a little underwhelmed.
I think my main problem with this game was that it is just too fast, too difficult to beat, and just too solitaire. UNTIL I realized that’s exactly what it is. It’s solitaire. It’s what it is supposed to be. A quick game, that depends on the shuffle. Having played classic (card) solitaire millions of times over my life I have to acknowledge that you don’t usually win. Some games, the aces are at the top and you get to rock through the deck; often, you bomb out after just a few moves. However, the game is usually so quick and easy to set up that you play 4 or 5 times until you win. That’s how solitaire rolls. It’s not necessarily all that much fun, but it’s engaging. Once realizing that ZIMP is the same I’ve come to a zen-ish peace about the game.
ZIMP is an amazing free game and I’m interested to see what the published version is going to look like (yes, it seems it has been picked up for publication). The author has certainly done himself well, and deserves whatever rewards he receives for this game.
I have no complaints about the game, think it’s fantastic for what it is, and I not only applaud the author but take my hat off to him as well (“Bald!.... Bald!..”). Great job!
10 out of 10
Cool Things About ZIMP
- the pieces all fit in the manual and then can be put in your front shirt pocket (nerds rejoice)
- It’s very quick (can play in 3 minutes)
- Rules are very well written and concise
Wow, thanks. I'm glad you found the game and enjoyed it.