Handsome devil huh?
Joe Casadonte wrote:
Any pointers to these fabled tidbits?
Yes, you can get Tom's comments here, but here are the important bits:
Tom Lehmann wrote:
After a lot of playtesting with the expansion over the last two years (which will eventually come out, but is currently unannounced), I can say that playing with it is quite different from playing without it.
The expansion adds two custom dice and nine more characters, four of which are unique level V characters (requiring 7+ dice to obtain).
The good news, for gamers, is that there are a lot more options and paths; the bad news is that the expansion is too much for new players to absorb while learning the base game at the same time. It's definitely for experienced players who want more strategy in the game.
This tells me that the split (between base game and expansion) is actually pretty good from a teaching / complexity / accessibility point of view.
Various characters that don't get used much in base game do come into their own in the expansion, including the Philosopher and Merchant. And, there's now a path where taking three control cards can pay off...
More later... once the expansion has been announced and is closer to publication.