Scott Muldoon (silentdibs)
Had another cracking good game of L:NA last night. Still love the wonderful combination of unique mechanics, and well-themed card play.
We played without my house rules (posted here in the Variants forum) and the Axis fared well enough, taking Tobruk on the first turn, but unable to turn it into a decisive advantage (hooray for Torch landings and Malta air forces!)
After 90 minutes of play, we were at stalemate. Neither of us could get a card advantage (his holding of Tobruk was offset by my superior forces -> Prep actions). Cracking Tobruk proved to be extremely difficult, but neither could he move on Cairo with Americans sitting in Tunisia.
We wondered if some sort of timed victory condition might be in order to prevent this sort of stalemate. My off-the-cuff suggestion was that after one or both players have gone through their deck twice, the game ends and the side that holds Tobruk wins.
I played this game yesterday for my first non-solo play.
Since it was my first 2-players game, it is too early for me to decide the judge. But, our play was 90 minutes long and we finally decided to stop the game, because no side could win in near future
So, my first impression is almost the same as you.
And, I think 2 decks is a good length for the time limit.