Well you don't get much for free in this world, but I saw this and thought "why not?" so here goes
Round1: 9pm, found Evil Temple straight away (boy this is easy), then got stuck in the bathroom (only one way out), so did a runner from 3 zombs back to temple. Damn, another dead end- zombs break thru wall from dining room. Wounded I enter the dining, make it onto the patio and have to run back to safety. 10pm stepped back out into the garden-only to be beaten to a pulp by 5 zombs. nil-one!
Round2: Run around like a lunatic (finding items is not so good, as it eats up the clock) Q- can you choose not to pick up an item? This would save time when your hands are full. Machete was very useful, despatching 9 zombs in total. Finally made it outside, to get lost in the Yard (all 3 of them). Then it hit midnight, with 1 health left and the graveyard was the next tile!! nil-two
Round3:Luckily only a small house (5 rooms). Another Q- when running away (eg from bathroom) into the Kitchen, do you get the +1 at the end of the turn? I assumed so. Fortunately, a small garden as well (4 tiles) having found the graveyard (with my trusty candle) I had a "spark of hope" +1 (obviously knowing I'd found my goal). Then having just buried the totem a "bat pooped in my eye"-1. Amazingly, I'd finished before 11pm, with a single health point- Woo-hoo!! one-two
Its a nice little filler for 20/30 minutes, the art is great for a giveaway. Some good extras under downloads aswell. Whilst it doesn't pretend to be a 1 to 2 hr game, it has nice simple mechanics (no dice rolling) and has lots of scope for people to do their own thang!
Give it a go, ...i'm off for an forearm hotdog!
Glad you gave it a chance, and glad you enjoyed it.
Yes, you get to choose if you want to look for (draw another card) an item.
You do get the bonus from the Kitchen/Garden from running back into them.
I hope you'll keep ZimP around and show it off to some friends. Also, look forward to the multiplayer game from Cambridge Games Factory in late 2008, early 2009.