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Subject: Bad for 5 players rss

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David F
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I love Knizia as much as any other gamer, but the brainy dude doesn't seem to pay much attention to how his games scale with different players. Some quick examples off the top of my head are Ra, Ingenious, Great Wall of China, High Society etc. The same goes for Sushizock im Gockelwok. I tried it with 5 players, and it was terrible. Everybody only had 1-2 tiles in front of them for much of the game, and the 4-chopstick rule was moot, since nobody ever built a sizable stack. 4 was quite a bit better, but I have a feeling that this game plays well with 3, and only with 3.
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Ben Draper
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I agree with you about Sushizock, but Ra?! I'd say Ra is one of the BEST games at scaling from 3-5 players. True, they play differently, but all of the tension and angst is there in each of the incarnations.
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David F
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I'll admit that Ra probably plays differently with 4-5 players, not worse. So since you shot down Exhibit 1, I present Exhibit 1A: Hollywood Blockbuster.
 
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Chris Bailey
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You're saying Hollywood Blockbuster doesn't work with 5? I would disagree with that statement too.
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David F
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I feel your possible strategic options are severely narrowed when playing Hollywood Blockbuster with 5. But okay, let's strike it from the list too. I present you with Exhibit 1B: Tower of Babel.

Anyway, I still assert that Sushizock is terrible with 5. It should have just said 2-4 players on the box.
 
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Mark Strecker
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I like Ra and Hollywood Blockbuster with 5. Sushizock im Gockelwok didn't work well with 5 at all the one time I played it.
 
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Nick Stables
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Thanks for pointing out the terrible experience of playing with 5.

I find it strange when people say there are not enough games for 3, yet I find most of Knizia's designs are best with that number in regards to getting a balance of chaos and control, with only a few exceptions which I feel are better with at least 4 (Babel, Medici, Circus Flochati, Toppo, Ingenious with partnerships).

Nick

 
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Andrew Martin
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Well, lemme also knock Ingenious off your list. Not only does it scale well from 2-4 because the scoring has some twists for 2p alone, and because the board playing area changes, but on top of that you also have the option of playing partners!
 
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Tony Chen
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BennyD wrote:
I agree with you about Sushizock, but Ra?! I'd say Ra is one of the BEST games at scaling from 3-5 players. True, they play differently, but all of the tension and angst is there in each of the incarnations.


Ra is great with 3, okay with 4, and horrible with 5.
 
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Patrik Strömer
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I think the sweet spot for Sushizock is four players. OK, you have a bit of downtime then, but on the other hand, your influence might be stronger when it comes to capturing. And you can play it a little bit different.

(Ra is great with all numbers of players.)
 
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Jeffery Bowling
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I was in on the 5 player game of Sushizock and agree it did not really seem to work with 5.

But I will disagree with almost all the other examples:

Ra scales great and in enjoyable with 3-5 players. Surprising similar feel to the game no matter how many players.
Hollywood Blockbuster scales great as well but definitely a different feel with 3 than 5.
Ingenious plays well with 2-4 players and don't really think it suffers from a scaling problem.

Have not played Tower of Bable with any number other than 4 but can see where the number of players would change this game.

A game you left of your list is Modern Art. I think this game does not scale all that well.

(Of course I don't like Stone Age so my opinion does not really count.)
 
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Tim Stellmach
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You're assuming that the game's designer has the final say over this.
 
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Brian Schroth
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5 players is the only time I played this, but I thought it was great.
 
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