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Ticket to Ride: The Dice Expansion» Forums » General

Subject: Perfect with TTR: Switzerland? rss

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David F
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I'm looking forward to this, because it would make my copy of Ticket to Ride: Switzerland much more portable. Currently if I want to play the Switzerland map, I have to lug around the expansion AND the giant box that is TTR: Europe, for the trains and train cards. With the Dice expansion, I just need to bring dice, bring the Switzerland box, and bring 2-3 bags of trains. I can fit the dice and trains into the Switzerland box by throwing away the pretty useless cardboard insert, or stuffing them in another game box.

But of course, I just traded away Switzerland, so it's moot for me. Just throwing it out there as a suggestion for all of you who love the Switzerland map.
 
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Bryan Jensen
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I keep my Swiss board and cards in the same box with Europe, albeit with Europe's plastic tray removed. But I like your thinking of the economy of dice fitting in that skinny Swiss box.

I thought you were gonna to talk about how well Dice Expansion plays with the Swiss game. I think the official dice stink with it. But my variant dice fit quite well. (As a self-aggrandizing suggestion *smile*)
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Now that's a great idea. I was originally going to transfer my small cards from TTR over (still in shrink since I bought the 1910 expansion at the same time), but dice... Now we're talking. I think I'll make my own though.
 
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brian
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According to Tom Vasel's review, Dice doesn't play well at all with Switzerland or even Nordic. Seems it plays best with USA and Europe.

This is due to the fact the routes are shorter so it seems to be easier to roll a match and the leftovers convert to tokens which can be used later making it even easier to match.
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David F
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I haven't studied the rules at all, and won't have time to watch the review until later (I have a lot of trouble watching videos on my computer), but that doesn't sound like a bad thing to me. It seems like the game just plays differently, not necessarily worse? Because everybody will be more flexible with placements, with the tokens. One of my favorite parts about Switzerland is that you can't hoard train cards for too long (like you can with USA or Europe), because the 1-routes make it very easy for your opponent to block you once you start building (since she would have hoarded train cards too). Is something similar - a different strategic element - happening with Dice in Switzerland?
 
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J B
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ColtsFan76 wrote:
According to Tom Vasel's review, Dice doesn't play well at all with Switzerland or even Nordic. Seems it plays best with USA and Europe.

This is due to the fact the routes are shorter so it seems to be easier to roll a match and the leftovers convert to tokens which can be used later making it even easier to match.


Having mocked up a quick game with Switzerland and then with Europe earlier this evening, I agree with him. I'm not going to be purchasing this...it makes for an interesting variant for Europe, but it's not fun with Switzerland. And as Tom says, it takes away a huge strategy element...I'd also argue that it makes the game more complicated...color matching is easy to do and easy to understand...the dice and markers just add extra rules.
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brian
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selwyth wrote:
but that doesn't sound like a bad thing to me. It seems like the game just plays differently, not necessarily worse?

From what I understand, and this is just my interpretation of what he said, your better off ditching the dice and just placing trains, one route at a time, on your turn. You'll have the same effect. In other words, there is little strategy and it is just a race to get your trains out. The only element of "strategy" would be rolling destination cards and drawing them to either keep or discard.
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David F
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Righto. That, combined with me reading the BGN review, has convinced me not to buy the Dice expansion. I had been hoping the Dice expansion would reduce "hoarding downtime" (when people just hoard cards at the beginning of the game, and nothing really happens), which is the biggest gripe of TTR-haters I've seen, but the dice seem to introduce brand new problems of their own.
 
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