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Subject: City building type boardgames rss

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James Cartwright
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Hi all

I'm looking for a game similar to the Emperor and Pharaoh city building PC games.

Anyone know which games I should look at?

Thanks in advance

James
 
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Patrick Dillon
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The City building PC games are a pretty platform specific type of game, the complexity of the various interrelated parts would be hard to recreate in a board game, or even a console game system. These are some of my favorite type of PC games too.

What specifically about City Builders do you really like? Designing the physical network of roads and industrial areas and residential areas? Watching something grow from a small village to a thriving city? Managing the various resources so that there are no shortages? That would help narrow it down some.
 
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Rindel wrote:
Hi all

I'm looking for a game similar to the Emperor and Pharaoh city building PC games.

Anyone know which games I should look at?

Thanks in advance

James


Big City is a city building game in modern times. A reprint is in the works if you can't find it.
 
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George Kinney
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'City Building' board games typically are only that, you 'build' bits of the city and score points for them (see 'Big City', 'Capitol', 'Manhattan', 'Mexica', etc)

If you want resource management/availability and population to matter, then 'La Citta' and 'Antiquity' are the closest to the PC type games, and 'Agricola' and 'Caylus' might also go some way towards scratching that itch.

 
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Steve Duff
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City building? Then the new release Master Builder seems right up your alley.

Literally build a 3D city on your table.
 
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Sean Shaw
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Going to sound strange, but I think if you haven't tried Puerto Rico, or Princes of Florence, you might try those. You don't really situate building in PR, but you are slowly building up a city/port with plantations and buildings to further your economic flow.

With Princes of Florence you are building, but more to attract artisans in order to score better.

I think you might take a look at those, if you aren't pleased with the ones already mentioned above.
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Marshall Miller
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I second Big City, it is a very good game.
 
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Albert Hernandez
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GreyLord wrote:
Going to sound strange, but I think if you haven't tried Puerto Rico, or Princes of Florence, you might try those. You don't really situate building in PR, but you are slowly building up a city/port with plantations and buildings to further your economic flow.

With Princes of Florence you are building, but more to attract artisans in order to score better.

I think you might take a look at those, if you aren't pleased with the ones already mentioned above.


I think Puerto Rico would be ideal it the city building lasted longer. It feels that just as you really getting an interesting city going, the game suddenly ends.
 
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Scott Nelson
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Antiquity
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Le Citta
 
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James Cartwright
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Thanks for the help.

I specifically like the growing a village from small to a thrivng city and managing resources.

I thought about Agricola but I'm a bit confused about the versions of it and what exactly you get with the game i.e animeeples, Z-deck etc.

I'll take a look at this Big City and Master Builder.

 
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Bill Eldard
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Rindel wrote:
Thanks for the help.

I specifically like the growing a village from small to a thrivng city and managing resources.

I thought about Agricola but I'm a bit confused about the versions of it and what exactly you get with the game i.e animeeples, Z-deck etc.

I'll take a look at this Big City and Master Builder.



Big City is one of my favorite games, but there is no resource management involved in it.
 
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Jayson Smith
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Rindel wrote:
Thanks for the help.

I specifically like the growing a village from small to a thrivng city and managing resources.

I thought about Agricola but I'm a bit confused about the versions of it and what exactly you get with the game i.e animeeples, Z-deck etc.

I'll take a look at this Big City and Master Builder.


I'd actually suggest Caylus. I loved the city building PC games, and the whole flow of getting raw material X and building a plant to process into Y to combine with Z into final product -- it really scratches an itch for me. Caylus has a bit of that, in that there are resources that you convert into buildings which can give you either points or more/better resources.

Now, I think Agricola is generally thought of as a "better Caylus", but the theme is further from what you were asking and I haven't played it so I can't say.
 
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Patrick Dillon
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Rindel wrote:
I specifically like the growing a village from small to a thrivng city and managing resources.


You sound like you might like Power Grid. You're not building a city, per se, but building a electrical network. Plenty of resource management in that one. Also maybe the crayon rails games (Empire Builder, Eurorails, etc). Another game of building networks. See also Railways of the World and Age of Steam.

As far as building a city from a village, I haven't played Big City, but it seems like it would be a good pick. Maybe Antiquity would be good, but I haven't played that one either. Civilization might have a similar feel on a bigger scale, building civilizations instead of cities. Of course Carcassonne is building cities.

 
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Zack Stackurski
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Rindel wrote:
Thanks for the help.

I specifically like the growing a village from small to a thrivng city and managing resources.

...

I'll take a look at this Big City and Master Builder.



Those seem like great choices for city specific games, but the first thought I had when reading what you specifically like was Catan. Its still one of my favorites for starting small and growing your infrastructure and resource collection to win. Have fun with whatever you pick up!
 
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