Plainsman Cabin
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What are ATG's and/or IG's considered for the pulling of hit counters, foot or vehicle?

Or does it matter where the fire is coming from, i.e. front vehicle, flank foot???

Thanks for clarifying!!
 
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Mark Buetow
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McHenry
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Move! Advance! Fire! Rout! Recover! Artillery Denied! Artillery Request! Command Confusion...say what?!
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A unit is identified by its move cost color. Guns are red, so they're foot units. They pull foot markers.
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Plainsman Cabin
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Thank you!
Mark,

Thank you for that clarification! It was too obvious and flew right past us! LOL!

Thanks again!
 
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Colin Houghton
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Raises another question for me...why do the foot unit hit counters show no reduction for Anti tank Gun (blue number) fire.. only red numbers?

Thanks.

 
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uwe eickert
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Fremont
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Colin,
The foot hit counter firepower modifiers for foot panicked and foot stunned are black, which affect both the blue and red firepowers.

Technically, the foot suppressed counter should also have black firepower modifiers. This is a good catch.

The defense modifiers however stay red and do not affect AT and Inf Gun blue defense values for the foot berserk, foot cowering and foot panicked hit counters.

Uwe
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Colin Houghton
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Uwe

Thanks. I'll get my black pen out tonight and correct the foot suppressed counter.

Just finished plating the Bug River scenario (as a two-player, using my Opp fire variant) Phew! Nail-biting.

Thanks as always for your continued support to everyone.

Colin
 
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