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Race for the Galaxy: The Gathering Storm» Forums » Rules

Subject: Starting worlds rss

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Marc Zukerman
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It's a bit unclear from the rules, as they say that you should use the fifth world and the 4 cards with the little 5s with "five new players". There's also the 6 through 8 starting worlds that come with RftG":TGS which go unmentioned in the "Adding Cards" section.

Are you supposed to just take all starting worlds and add them to the deck? I played a 2p game last night and it was very hard to determine what they meant. It didn't seem to adversely affect gameplay when we chose our starting worlds from all 9 and then put the remainder in the deck.

Thanks
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Philip Thomas
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Unless you want to play with starting hands pick Starting worlds for the game from those available (0 through 8 if you have the expansion) and then shuffle the remaining Starting worlds into the deck.

The method by which you pick the Starting worlds is up to you.
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John Earles
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Race For The Galaxy came with Start Worlds 0 - 4. Of those five, four worlds (1 - 4) included "starting hands" that were chosen to include some sort of synergy with their Start World. These worlds and start hands were suggested to be used for "First Games".

As The Gathering Storm has increased the maximum number of players to 5, they included a fifth set of starting hand cards (for Start World 5). If you were playing a 5 player game will all newcomers, it would be recommended to use the Start Worlds 1 - 5 and their Starting hands. All other Start Worlds are shuffled into the deck.

After players are comfortable with the game you can then introduce the "real" setup, where you chose a Start World from the entire 9 card set (shuffling remaining start worlds into the deck) and then draw 6 cards and discard down to your starting hand of 4 (3 if you have drawn Ancient Race).
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interesting note is the designer mentioned that exp#2 will NOT contain any preset hands for the new start worlds. Truly, if newbies are going to be in the game, then hopefully there will only be up to 5 new players that want to try a preset hand.
 
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Guy Srinivasan
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ackmondual wrote:
interesting note is the designer mentioned that exp#2 will NOT contain any preset hands for the new start worlds. Truly, if newbies are going to be in the game, then hopefully there will only be up to 5 new players that want to try a preset hand.

I'd lay odds that if newbies are going to be in the game, you should play the base game 3 times with them, then the base+exp#1 a time or two, and only then add exp#2.
 
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Marc Zukerman
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Ahhhhh! I get it. I never tried with the starting hands. Always wondered what the timy number in the corners was.

Thanks!
 
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GreedyAlgorithm wrote:
ackmondual wrote:
interesting note is the designer mentioned that exp#2 will NOT contain any preset hands for the new start worlds. Truly, if newbies are going to be in the game, then hopefully there will only be up to 5 new players that want to try a preset hand.

I'd lay odds that if newbies are going to be in the game, you should play the base game 3 times with them, then the base+exp#1 a time or two, and only then add exp#2.
Ideally. when we introduced it, we didn't feel like fishing out all the exp #1 cards and just played the game with those in, but without the goals.
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