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Slapshot» Forums » Variants

Subject: Extra rules that are often used rss

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Douglas S
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Goalies NEVER score goals.

When 2 goalies come up against each other in a game, there is no goal.

When a forward or defenseman comes up against a goalie in a game, the two players' numbers are compared. If the goalie's number is higher, no goal is scored. If the numbers are the same, the manager with the forward or defenseman rolls a die: if he rolls a "6" a goal is scored, if he rolls a "1-5" no goal is scored. If the forward or defenseman's number is higher, the manager rolls a die: if he rolls a "4-6" a goal is scored, if he rolls "1-3" no goal is scored.

TROLL (for Power Play and Phantoms of the Ice):
If Troll comes up against another bruiser, only the other bruiser is injured. Thus, only Tiny Tim/Willie Winzig can force Troll out of a game.

TINY TIM/WILLIE WINZIG (for Power Play and Phantoms of the Ice):
automatically scores against any goalie. TT/WW can not be injured. If he comes up against a Bruiser, the Bruiser is removed instead.

This variant is slightly adapted from the optional rules section of the rules to Slapshot, the Avalon Hill version of the game.

When all managers agree, managers may be placed in two divisions, with managers divided as equally as possible between the two.

During the regular season, managers may only play games against managers in the same division. Managers may still trade with any other manager, regardless of division.

The regular season ends when one manager wins X number of games. [In Slapshot, the regular season ends when one manager moves his puck onto the space marked PLAYOFFS. In Phantoms of the Ice, X = 9 in the regular rules, but we often play to 7 for a slightly shorter game.] In the other division, the team with the most wins finishes first. During the playoffs, the first & second place teams in each division play a 7 game series and the winners play a 7 game series for the championship.

This system should only be used when there are six or more players.
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