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Subject: New game category "deterministic" rss

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Aaron Seeber
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How about adding a category to cover games in which there are no decisions to be made? It could be a useful filter.
 
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Andreas Johansson
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I spent 200 GG and all I got was this lousy overtext!
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A game can be nondeterministic and yet have no decisions to be made by the players, so you might want to think of a better label ("decision-free"?).
 
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True
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Or it could be a daily invitation to a flame war...

just a thought

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Mike Thompson
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Do you have trouble filtering out games like CandyLand or Snakes & Ladders? What non-children's games really have no decisions to be made at all?
 
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Wulf Corbett
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CyanideNow wrote:
What non-children's games really have no decisions to be made at all?

All-Arounder: Women's Gymnastics Game - once you choose the competitors, everything else is dependent on the cards drawn and the look-up tables. Totally decision-free.
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Aaron Seeber
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Quote:
A game can be nondeterministic and yet have no decisions to be made by the players, so you might want to think of a better label ("decision-free"?).


True, "deterministic" might be a bit narrow, but then decision-free might be also - many puzzle-solving or knowledge-based games could be considered decision free. Maybe "(pseudo)/random outcome" would be better. But clunky.

Quote:
Do you have trouble filtering out games like CandyLand or Snakes & Ladders? What non-children's games really have no decisions to be made at all?


I'm sure that there any many such games in the database, including many that I've never heard of - there are plenty of linear roll-and-move games around. This is more just a general database usability suggestion, though it would be interesting to find out what is the highest ranked entirely deterministic game in the database!
 
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Russ Williams
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Such a concept might be interesting, but "deterministic" is definitely not the word for it. I saw the subject line and thought you were talking about combinatorial games of no chance (Chess, Go, etc.), often (confusingly and ambiguously) called "abstract games".

"Decisionless" or some such seems more suitable.
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