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Subject: Lowest Bidder rss

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Michael J
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I'm working on a game where one of the central mechanics will be based on a seller awarding projects to the lowest bidder (price paid upon completion of project). All games I've looked at involve rewarding the highest bidder. Are there any games out there where being the lowest bidder is the goal?

Michael
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Billy McBoatface
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Well, "High Society" is one that pops to mind.

But in your game you aren't bidding on what you pay, but what you get, so it is a different dynamic.
 
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Walt
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To pick a familiar game, in Catan, if you've got an excess stone, you're asking for high bids; but if you need a stone, you're asking, "Who will fulfill a contract to deliver me one stone at the least cost?"

In Container, each player prices goods from his factory and in distribution. Of course, rational players buy the least expensive goods. It's somewhat slow motion, but effectively it's such an auction.

(If the thought behind the question was, "Is this relatively unusual?" then, yes. If the thought was, "Is this patentable?" do not go there. First, I'm pretty sure not; second, it's a kiss off to any chance of a publisher looking at your game. Seriously,)
 
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Michael J
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Tall_Walt wrote:

(If the thought behind the question was, "Is this relatively unusual?" then, yes.


Yes, that was one thought behind the question. As you guys have pointed out, you can technically reverse a lot of supply/demand dynamics and have a similar mechanic. In my game, players would bid on projects, and the owner of those projects would have a goal of paying the least amount to get their project done. Players have to be careful not to be too aggressive in their bids, or they may be stuck with a bad contract that will lose them money.


Tall_Walt wrote:

"Is this patentable?" do not go there. First, I'm pretty sure not; second, it's a kiss off to any chance of a publisher looking at your game. Seriously,)


That wasn't my question. Definitely not patentable!
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Eric Brosius
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Auf Achse is sort of like that. You bid for contracts, then receive a pre-determined price upon completion. So, effectively, as you bid up, you're reducing the profit you're willing to accept.

The trick is that you pay your bid right away, but only collect the reward upon completion. This eliminates the need to record or remember how much you bid.
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Randall Barnes
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There's an Icehouse game called Undercut that's really good and is predominantly JUST that mechanic. Give it a try.
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James Webb
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Though it's probably not quite what you're thinking of, Age of Renaissance has a really neat system where you decide how many expansion tokens to buy each turn, with the person who buys the least getting the first turn (which is a big advantage in many ways).

Again, it's not primarily a bidding mechanic, but the end result is pretty similar as you look to 'bid' slightly lower than other players so that you get a comparable number of tokens but the advantage of moving before them.

I mention it as an example of a game that provides different bonuses depending on whether or not you are the highest or the lowest bidder.
 
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Matt Saunders
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Check out my game. Mow 'Em Down: Walker Mowers Edition This is exactly how my game works. It's a ton of fun, especially when you try to guess how other players are going to bid. Contact me if you want to talk more about it.
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Mark Salzwedel
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Well, your mechanic/theme combo may be unique. The closest I know of is auction games like Bohnanza where you are more likely to trade with the person who offers you the least.
 
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Steve K
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mjacobsca wrote:
I'm working on a game where one of the central mechanics will be based on a seller awarding projects to the lowest bidder (price paid upon completion of project). All games I've looked at involve rewarding the highest bidder. Are there any games out there where being the lowest bidder is the goal?

Michael


In Zahltag, the central theme is awarding building contracts to the lowest bidder.
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Steve K
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Manager is another game where the lowest bid wins, although here higher bids can also win as long as they are close to lower bids.
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lotus dweller
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If it helps, the process is called "call for tenders","tendering" and "call for bids". So a project is "put out for tender", or a company/imdividual might "call for bids" on being provided goods or services.

("Putting up for tender" may be as above or similar to "putting up goods for a secret auction".)
 
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Walt
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Pinook wrote:
If it helps, the process is called "call for tenders","tendering" and "call for bids". So a project is "put out for tender", or a company/imdividual might "call for bids" on being provided goods or services.

I believe this varies quite a bit nationally. In the US, RFQs are requested: Request For Quotation (of a price).
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Billy McBoatface
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Tall_Walt wrote:
Pinook wrote:
If it helps, the process is called "call for tenders","tendering" and "call for bids". So a project is "put out for tender", or a company/imdividual might "call for bids" on being provided goods or services.

I believe this varies quite a bit nationally. In the US, RFQs are requested: Request For Quotation (of a price).
It is often called an RFQ, but when you put in your bid it is still often called "tendering your bid." It is also generally called "competitive bidding"; ie, "construction of the new gymnasium was put out for competitive bidding."
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Erik van der Weide
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Turn the Tide has a nice mechanic that works for both high and low bidders. There are two water level cards all players bid on, and only the two highest bidders receive them. However, as most water levels are unwanted, bidding low is a very important way to avoid raising your water level. Of course, players will try to bid high on water level cards that would lower their current water level.
This way, in different situations it's different whether you want to bid high or low.
 
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Walt
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wmshub wrote:
Tall_Walt wrote:
I believe this varies quite a bit nationally. In the US, RFQs are requested: Request For Quotation (of a price).
It is often called an RFQ, but when you put in your bid it is still often called "tendering your bid." It is also generally called "competitive bidding"; ie, "construction of the new gymnasium was put out for competitive bidding."

You're quite right. I should have been more explicit that it would not be a good term to use to a lay audience in the US. In the US as a noun, "tender" probably first brings to mind the dreaded chicken fast food, next legal tender ($), then a submarine (or other) tender, and only then a price quotation. As a verb, it might bring to mind a tender of resignation (quitting a job) over a tender of bid. However, in the Commonwealth (at least in Oz and the UK), the bidding meanings are primary.

Sources:
http://www.merriam-webster.com/dictionary/tender%5B4%5D through
http://www.merriam-webster.com/dictionary/tender%5B7%5D
http://www.askoxford.com/concise_oed/tender_2?view=uk
http://www.askoxford.com/concise_oed/tender_3?view=uk
Collins Gem Australian English Dictionary (dead tree version)
 
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Agent J
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Schoko & Co contracts go to the lowest bidder.

Business Strategy might have that for sales too.
 
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matt tolman
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My game used this mechanic, but I recently removed it :). I like the idea and hope to put it into another game down the line.
 
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