Recommend
6 
 Thumb up
 Hide
3 Posts

Race for the Galaxy: The Gathering Storm» Forums » Sessions

Subject: 80 pts! A personal record rss

Your Tags: Add tags
Popular Tags: [View All]
Hannu Pajula
Finland
flag msg tools
mbmbmbmb
After a looong losing (as in not-winning) streak, I managed to play two very succesful rounds yesterday. The first game (4 players) gave me my all-time record score of 80pts.

I can't remember the exact details, but I'll post what I can.

Starting world: Doomed world
Starting hand & turn 1: Mining world (3-cost brown production world with produce draw power) and 2-cost windfall genes world. Obvious settle pick for the first round. Since Alien Damaged factory had picked Produce, I decided to settle the brown world, because it would net me an equal amount of cards, but be better in the long run as the genes world. Had there not been Produce, I would have settled the genes world.

Turn 2: Trade turn

Turn 3: After the trade and explores, I had 8(!) planets and Consumer markets in my hand. Since there was Develop, Settle and Produce selected, I decided to take a risk and empty my hand to play Consumer Markets and Gem world (2-cost blue production world with produce draw). At least I would be getting three cards on the produce (one for consumer market and one for each world).

Turn 4: Trade, got Mining conglomerate and other stuff.

Turn 5 onwards: I can't remember exact details, but I soon developed Mining Conglomerate, settled a 2-cost brown production world and started my produce-engine, since I was drawing a handful of cards from Produce (six cards after settling Comet Zone, the other 3-cost brown production world with ). I also developed Replicant robots. During my second consume x2, I had 3 brown and one blue good, but couldn't consume them all. However, the engine was well set-up and no-one had more than 7 cards on the table, so I knew that I would be able to roll it couple of times.

Thanks to Replicant robot and good produce draws, I was able to settle New Earth, New Vinland and Galactic studios. I thought I had the option to finish the game during my third consume x2 due to chips running out, but decided to drop one good to New Vinland's card consume. (Of course, it wasn't until after the game that I realized that 4-player game does not end on 36, but 48 chips!). As I was the only player with 10 cards on the tableau, I knew that the I could consume for one last time (fourth time) and this time it would be a big one.

Turn after the last saw both develop and settle, but I didn't want to fill tableau just yet, so I dropped just the Galactic renaissance just in case there would be no develop on the last round. I got 9 cards from the last produce, including Galactic Trendsetters.

Last round had two players pick Settle, and I was able to play Galactic trendsetters from my hand. 7 goods wiht Trendsetter equaled a hefty 16vp consume, which gave another 5 points for Renaissance + 3 (+ 3) from Trensetters! Nice final round, I must admit.

Final tableau:
-7 producing planets (3 blue and 4 brown), 4 of which drew cards on procuce.
-Consumer market, Mining conglomerate and Replicant robots, which gave more cards on produce and allowed me to place planets on cheap.
-Galactic renaissance and Galactic Trendsetters

Final score: 41 in chips (1+6+8+10+16?), 16 pts in Galactic renaissance + 23 in tableau = 80vp

(after the game I calculated "only" 78, but apparently I had miscalculated my tableau value by two)

The risk I took on turn 3 to empty my hand from junk planets apparently paid off. I also got lucky to draw mining conglomerate, because without it I would never had been able to consume the brown goods. Now that I think of it, it was the moment I drew Mining conglomerate when I knew I had to choose consume-path. I wasn't getting much cards on the consume phase (actually, none until I had New earth and Galactis studios), but the healthy produce draw and Replicants helped a lot. Renaissance and Trendsetters were just icing on the cake. It's somewhat rare in our group that someone manages to consume x2 four times, but it certainly helped that my first 5 cards had 6 points worth of consume goods and 5 card draw on produce!

After that game we played another round, this time with 5 players. The game was very similar to the previous one, but this time I got "only" 67 pts. I consumed worth 23vp (had only 4 producing planets), but I had Artist colony, Galactic Trendsetters and Research Labs in addition to Galactic renaissance...


1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Wade Broadhead
United States
Pueblo
Colorado
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
nobody else did produce+consume for chips???
Anyway, well done. The expansion has raised my base scores by quite a bit, thanks all you silly little bonus tiles!
I SOOOOO love the expansion, although soemtimes when I look down i relaize nobody used any of the expansion cards.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Serge Levert
Canada
Vancouver
British Columbia
flag msg tools
badge
Avatar
mbmbmbmbmb
You don't mention anything about goals - you got this score playing with goals right? Without them it would be even more impressive! Also, you probly could have gotten an even higher score if you were playing 5 players with 4 opponents who weren't picking up vp chips. :)


Edit: Highest i've gotten was 75 in my 83rd game, 4players with goals (admittedly 2 of my opponents were pretty new, scores were 31/31/28). I had a full novelty engine, 11 card tableau:
-5vpc goal, 29vpc
-6devs: Free Trade Association (10), Galactic Renaissance (9), New Economy (8)
-Contact Specialist, 2 novelty windfalls, 3 novelty producers, Consumer Markets, Rebel Homeworld (haha)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.