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Red November» Forums » Rules

Subject: Timed Events rss

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Chuck Dudschus
United States
Tucson
Arizona
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If you draw a timed event and there aren't 10 minutes left what do you do, put it at zero or ignore it. say it is drawn on the 5 min or 3 min or 1 min star.
 
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Mikael Ölmestig
Sweden
Halmstad
Halland
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You don't have to deal with it, i.e. you are safe.
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Chuck Dudschus
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Thanks
 
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brian
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Cedar Lake
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If the timed event falls exactly on zero, you still have to deal with it*. If it would fall beyond zero, then you can ignore it.

* Official FFG ruling is that you can ignore times events that land on zero; Official designer (Bruno Faidutti) intent was that you must resolve events on zero first.
 
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C, Arnold III
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Roswell
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but as stated in the rules the event only destroys the sub if all markers "PASS" it. if they stop on it they are safe, the issue is not reolved but all you have to do is land all markers on the zero to be rescued. then after every one is rescued i assume the event goes off and sub goes boom. and since the ghost marker cant go past zero it cant set off the timed event either.
 
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