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Subject: Wanting suggestions for a team-building game/activity. rss

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Mike Mayer
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Hey all!

I'm looking for ideas for a good team-building game/activity that can be played by about 10 people (who can be split into seperate teams if needed), that's free, that takes less than an hour, that needs only pen and paper, that's takes some thought but is still fun, and may or may not have some geeky component (eg sci-fi based or such).

I hoping to find something with a little more depth than a party game/activity.

That's pretty vague, I know, but if anyone can point me in a good direction, I'd be thankful. I want to use the game during a break of a regular board gaming gathering, hoping to get everyone working together on a communal activity.

-Mike
 
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suPUR DUEper
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Below is a link for an exercise I have seen done many times. Basically you are stranded on the moon and have to decide the order of imprtance of a group of survival items. Usually the exercise is done individually and then in teams. Teams typically score better thus "proving" the benefits of teamwork.

There are variations where you are stranded at sea, on an island etc.


http://www.bpccs.com/lcas/Articles/survive.htm
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Mike Mayer
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Hey great! I think I did something like this back in school, and forgot about it until now.
 
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Warren Adams
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TedW wrote:
Below is a link for an exercise I have seen done many times. Basically you are stranded on the moon and have to decide the order of imprtance of a group of survival items. Usually the exercise is done individually and then in teams. Teams typically score better thus "proving" the benefits of teamwork.

There are variations where you are stranded at sea, on an island etc.
http://www.bpccs.com/lcas/Articles/survive.htm


Love it, I am always on the lookout for activities like this so if you have any more....
 
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Scott Ferrier
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TedW wrote:
Below is a link for an exercise I have seen done many times. Basically you are stranded on the moon and have to decide the order of imprtance of a group of survival items. Usually the exercise is done individually and then in teams. Teams typically score better thus "proving" the benefits of teamwork.

There are variations where you are stranded at sea, on an island etc.


http://www.bpccs.com/lcas/Articles/survive.htm


I like the general idea, but you will want to do a little more research then these guys did in the article, lol. They seem to have confused 1/6th earths gravity (they are on the moon) with a 0g environment. Good exercise idea just be ready to explain your reasoning to a hostile crowd meeple
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Warren Adams
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fsnam wrote:
I like the general idea, but you will want to do a little more research then these guys did in the article, lol. They seem to have confused 1/6th earths gravity (they are on the moon) with a 0g environment. Good exercise idea just be ready to explain your reasoning to a hostile crowd meeple


Good pickup and one that will affect the outcome a bit.
 
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Mike Mayer
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I think I'll use the activity as a launching off point for a more 'gamery' game, and change some of the wonky parameters mentioned. After I try it out, I'll post what I did, and say how it went over.

With luck, it'll work out.
 
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Warren Adams
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Mike, depends on the outcome you are after but this worked a treat at minimal cost and can scale back to your numbers easily (and you already have it) - http://www.boardgamegeek.com/thread/316448

A lot of short board games will work if you play them as teams, with players taking turns to make the team move (this can be with a shared strategy or each pursuing their own strategy without communicating).

From your collection you could play some of the games with ten or split into teams. Give some thought to tinkering with Liar's Dice, Pit or Time's Up.

Alternatively, and because we never have enough games, go crazy and buy either Incan Gold (Diamant), Cloud Nine, 6 Nimmt, Break the Safe, Coloretto, For Sale, Formula Motor Racing, Hey That's My Fish, Loot or Transamerica - all would work well as team play.
 
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Scott Muir
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Nothing says "Team building" like a good old fashioned game of "Diplomacy" !!!
 
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Mike Mayer
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Hey Warren!

Thanks for the suggestions. I actually read about your mega-Pit game before, and would like to try it out, but I'm afraid it won't work this time since we'll be playing in a reserved room attached to a library. We can make noise in the room, but probably not *that* much noise.

And yeah, I know there are a lot of games I could expanded into team-play, but the people I'm playing with are pretty well versed in games, and I was hoping to surprize them with something a little different.

 
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Warren Adams
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Mike Mayer wrote:
... the people I'm playing with are pretty well versed in games, and I was hoping to surprize them with something a little different.


Unlucky. I hadn't thought about it but the groups I get to work with are not familiar with the games so that makes it much easier.
 
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