Steve(German) 1 vs Sam(Allies) 5
German opened the game with a DHQ to redeployed their artilerry and brought a tank to attack an infantry near the bridge. Allies prepared some infantries to strike the retreating German on their left flank.
German flew a plane in and damage an artilerry. Allies surrounded a German in the woods but he's lucky enough to kill an Allies before escaping to the back. German played an Infantry Assault to swarm the Allies right flank but two attack killed an infantry there.
German flew another plane but failed to kill an artilerry. Two infantries keep pressing forward but the Allies still defending well with no wound at all.
After spending several turns, finally the Allies successfully took out an infantry and the German still struggles without right cards decided to keep attacking from the left. Another air strike attempt to kill the artilerry came up with no result.
Allies Move Out card again took out another infantry to lead 3-1 and reduced a German infantry down to 2 figures. German wasted another attack and still unable to kill an infantry at the back row and the Allies took this opportunity to knock out the advancing infantries to lead 4-1.
German's last desperate attack still failed to grab a medal and the Allies closed the game with a Center-Assault card and eliminated the last attacker for a comfortable 5-1 victory.
Steve(Allies) 5 vs Sam(German) 4
Both sides infantry advancing slowly with the Allies reinforcing Arnhem at the very first turn. German Move Out card repositioned four infantries to the woods. Allies opened the attack with two infantries from Arnhem surrounded a German but they paid the price with German bullets flying from the woods took out an Allies infantry.
Allies quickly charged the German but still unable to kill both of them. German tried to trap an infantry but luckily the Allies was holding an Ambush card and rolled two hits against 2-fig infantries at the woods.
German played Attack-Center along with Sortie and rolled a hit against the Allies right artillery, and played the second Attack-Center to finally took out that artillery.
With a crippled defense, Allies tried to attack from far away and surrounded the enemy plane. German played the second Sortie and got away after strafing an infantry.
German following Barrage attack was targeted against the only artillery left but failed to destroy it. Allies found a hard time to kill a 1-fig elite infantry after spending two turns with no hits and German played a Medic card to healed him.
Practically, the Allies right flank was defenseless and they spend two turns with no actions, farming good cards. German infantries occupied two towns near the bridge and brought another plane to score a hit against a 1-fig infantry to lead the game 3-2.
Allies really have a chance to got another medal after an Artillery Bombard came into play, but with couple of unlucky dices, German infantry was survived. They unleashed An Assault-Center and swarm the bridge with panzers while the Me 109 interdicting two infantries at their right flank.
Allies Firefight card produced a great rolls knocking out a tank and damaging a tank to 1-fig. German felt into a dillematic situation whether to withdraw a tank or to strafed a 1-fig infantry and they decided to hit the infantry and got the medal.
Allies played 2-2-2 and did a very risky manoeuvres. First, an infantry pressed forward toward the German 2-fig unit near the river and second, two units were ordered to attack the 1-fig tank. First roll was missed but the second roll was a success against the infantry, and the final roll to the panzer was a victorious roll. Allies won the tight match by 5-4.
Sam won the match by 9 - 6
It looks like Sam made a nice run at it as the Germans. This scenario seems nearly impossible for the Germans. I think you have to be really lucky with the cards to pull it off.