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Descent: Journeys in the Dark» Forums » Sessions

Subject: Great moments in dungeon crawling rss

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Facetious Black
United States
Glenview
IL
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This isn't a full session report, just a snapshot of a great moment in a recent Descent game.

Master Sorcerers are annoying. They hit like a cannon, and they have that nasty habit of popping back up after you think you've killed them. The MS in question had pulled that trick four or five times already. He would be dealt a fistfull of wounds, getting past his relatively significant armor, only to roll the dreaded surge symbol, popping back up like some sort of unholy, sorcerous Weeble.

The mage-weeble was currently holding on to one last wound, and was squaring off in the face of our own spell slinger. I'm assuming that he found the size of our mage's staff threatening, because rather than inflicting wounds he chose to shatter the weapon (crushing blow, I believe is the name of the card.)

In a rage, our mage looked at the wounded, weeble-sorcerer in front of him, looked down at the broken remains of his only weapon, looked at his meager pile of coin, thought a moment, and said with a sort of frantic grin "I'll punch him," and reached for his one red die.

Now, based on the number of players, the Master Sorcerer had 3 armor, and you will recall that he had one wound remaining. Therefore, our hero needed 4 wounds on the red die to kill him (agian.) With hopeful eyes he scanned the sides of that red die, finding that one of them would yield the result he needed. Reassured by the mere possibility of success, he threw the die.

X

That's right. A complete miss. There was a collective groan from the gathered players, and a moment of silence passed before our hero realized that he had declared a battle action. He lifted the die again.

As gamers, we all know that probability warps around dice, but in this case it warped in favor of the dramatic. On his second throw, the one face that mattered was showing. 4 wounds. But, remember, this was the Weeble-sorcerer. All sat in rapt attention as the Overlord shook a single power die. The result:

Blank.

Sometimes, one has no choice but to impale one's enemies on the broken end of a mage staff.
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Ralf Schemmann
Germany
Siegen
NRW
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Cool moment! Thanks for sharing.
 
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Patrick McInally
Canada
Etobicoke
Ontario
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When playing a game, the goal is to win, but it is the goal that is important, not the winning
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I could have used a few of those surges last night. None of my master skellies or sorcerers popped up after dying. Not once. Gag.
 
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Mark Thomas
United States
Findlay
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Great story, if you aren't the OL.

On second thought, leaving the mage unarmed is pretty well worth the loss of a sorcerer.
 
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David Witzany
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I'm swiping that phrase of yours, if you don't mind.

"Why, you unholy, sorcerous Weeble, you!" angry
 
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