In the blue corner, the reigning champ, the Knight of Knizia, the Abstract Terror, the one, the only, Ingenious!
In the red corner, the upstart challenger, the small but mighty, the portable powerhouse, the double-hexed mind vex, Ingenious: Travel Edition!
This will be a fight to the death to see which is the best version!
Round 1: Gameplay
Ingenious starts off strong with a flurry of jabs, stating that it plays very well with 2, 3, or 4 players, which is how it defeated the mighty Blokus in a previous death match. Travel Ingenious counterpunches with a reply of how the most satisfying and least chaotic version of Ingenious is the 2 player game. Ingenious battles back with the sharp reply of how it plays the 2 player game identically to the Travel Edition, and knocks the challenger to the mat with a vicious upper cut.
Round 2: Portability
The champ has its work cut own for him this round. TE is relentless, mentioning how large the champ's box is, how perfect of a coffee house game the Travel Edition is, and how precious game shelving space is. The champ has no response, but takes its beating without getting knocked down.
Round 3: Components
Travel Edition battles back to start out the next round, stating how crisp and clear its pieces are. The champ counters with a left hook, declaring how its pieces are larger, more numerous, and more stunning visually. The feisty challenger was ready for the attack. TE bounced back with a vicious one-two punch about the raised hexes that kept the pieces from jiggling on the board after being placed and the brilliant piece holders built into the board. The champ hits the mat, knowing that the pieces being jostled and the crummy Scrabble-style tile holders were weak in comparison to TE's sleek design.
Round 4: Price
TE has a hungry look in his eyes, and the champ is on the ropes. The champ knows that his beauty comes at a price tag double that of the new contender. He fight back valiantly, but there is no answer to the alluring price tag of under 15 bucks at many online retailers. The champ hits the deck, and is out for the count.
The honorable TE decides to not finish the champ off, but to instead help him to his feet. The crowd roars as TE raises the Champ's gloved fist in his hand and declares, "With gameplay this good, we are both worth owning in a gamer's collection!" What beautiful words! In the post fight interview, TE boldly declares, "Yinsh, I'm coming for you and your whole family. I want the international belt!"
Kom spellen spelen bij de Spellenclub Apeldoorn!
Yinsh is waiting!
Will probably knock Ingenious its teeth out, smash its nose and finnish it of with a KO in 30 seconds. After it ingenious will cry for mama Knizia
But nice and entertaining review, thanks
- Last edited Tue Jun 2, 2009 7:49 am (Total Number of Edits: 1)
- Posted Tue Jun 2, 2009 7:45 am
What? Ingenious didn't at least get a jab in about how its score boards are much easier to see with a greater contrast in the individual colors, as well as how much easier it is to lose those teeny tiny pins stolen from a travel mastermind set?
For me, the travel version is fatally flawed by the altered tile distribution. In each game, most of the tiles will be used - so if you've been playing well and managed to lock your opponent out on one colour, he's virtually guaranteed to have lots of that colour in the last few turns. If you're serious about Ingenious, this hurts the game badly.