Dexter Drake, a stage magician and practitioner of real magic, arrived in the town of Arkham to confront an unholy evil. A deep chill was in the air, and the sky was clear but oddly ink black. Looking up towards the heavens through the frost covered barren tree branches, there was not a trace of the moon or stars. His fears were confirmed by the evil laugh that rode the howling icy wind that tore through the streets; it was Ithaqua that loomed over Arkham.
Drake was without companionship, and equipped with but a few items. He carried a map of Arkham to aid in his travels, and a unique item called the Cultes Des Goules, which could be used to conjure up spells. Drake was a powerful magician with several spells at his disposal. His most effective one was the Dread Curse of Azathoth, but he also knew the Shrivelling spell, and if he ever made it alive to an Other World he had the Find Gate spell at his disposal. Fortunately, he also had the skill of fighting.
His journey would begin at Ye Olde Magick Shoppe, and Drake had every intention of spending his five dollars right away. As he waited in the foyer for the proprietor to greet him, he heard a thunderous noise from afar. It had to be a gate ripping open a passage from another world. Evil had arrived.
As Drake waited to purchase a spell, he successfully used the Cultes Des Goules to draw a spell and a clue. The cost was nearly half his sanity, but he gained the Wither spell. Finally the shop keeper arrived, and Drake learned another Wither spell for five dollars.
It was at Ye Olde Magick Shoppe that he first heard the rumor of the Southside Strangler being on the prowl. Drake wasn’t counting on much help from townsfolk, but now the possibility of meeting a helping hand was going to be diminished at a rapid rate.
Hurrying through the snow lined street of Arkham, Drake arrived at The Unnamable and entered an old house to find two more clues. Without warning the floor and walls seemed to come alive as hordes of rats cascaded out of holes in the walls to surround him. Fortunately he narrowly escaped without injury by fleeing through the front door.
Drake’s next stop was the Witch House, where he came across two more clues. Stumbling upon a journal, he began compulsively reading it, as if against his will. The content disturbed him to his very core, as for it revealed truths that are simply better not to know. He slumped and slid down against the wall, his hands to his temple in vain trying to comprehend and accept what he just read, but he could not. Drake went temporarily insane and blacked out.
The next thing he realized was that he was in Arkham Asylum with just a shred of his sanity left. He felt fortunate to still have four clues, but he lost his map and could only recall his two Wither spells and the Dread Curse of Azathoth.
Drake, poor and delirious, rested at the Asylum for four days as a kindly doctor worked with him patiently to fully regain his sanity. When he finally was healthy enough to leave and stepped foot outside, an epidemic of terror was sweeping across the town.
Two prominent citizens had already fled the town in terror, and the Strangler had killed four men, one woman, and even a dog. He heard mumblings of five gates being open, and that four monsters were terrorizing the good townsfolk. He had little time and much to do.
Heading into the Black Cave, he found two more clues to bring his total to six, and it was there where he encountered a hideous creature known as the Dark Young. Sneaking away was not a viable option, so he prepared to face this wretched monstrosity for battle.
Due to the nightmarish qualities of this beast, Drake could not avoid losing a bit of his sanity, but he was fortunate to successfully summon the Dread Curse of Azathoth. It took much out of his sanity, down to a below half. However, Drake was fully armed with a powerful spell to slay this creature. Drake cast his spell successfully to bring a sudden and definitive end to the hellish creature.
Drake ran through the frosted streets to reach Independence Square; it was there he saw his first gate. The glow indicated it would lead him to the Great Hall of Celeano, and he stepped through cautiously. The other world was filled with wonder! Drake was fortunate to pass a written trap that tested his Lore, but the following experience cost him further loss of his sanity.
Upon his return, he successfully sealed the gate at Independence Square, but by then all of his potential allies were either fled the town or were murdered.
With only a shred of sanity left, he was left with little choice but to check himself into the Arkham Asylum once again. Again, the kindly doctor admitted Drake, and assured him that everything would be alright. He did not believe Drake’s tales of terror.
As Drake rested on a dilapidated bed, all the power went out and shrieks echoed through the barred windows of his room. Thunderous footsteps were approaching as Drake braced for the inevitable confrontation. Drake’s doctor, startled by the commotion, ran out of the room and locked the door behind him.
In the doctor’s final moments he realized that all the tales that his “delusional” patients told him were true after all. He screamed until he was muted with a snap from the giant beast. As the doctor’s blood seeped beneath the door, Drake knew the confrontation was inevitable. Effortlessly, Ithaqua ripped the metal door from the hinges and tossed it aside.
It was time.
Drake only had his two Wither spells and the Dread Curse of Azathoth. However, Drake’s diminished sanity would not permit him to attempt casting it as for he would go insane.
Drake thought himself fortunate to have his two Wither spells at the start of the battle. After he saw Ithaqua, he could no longer recall the Dread Curse of Azathoth. It was a shame, he thought as a last ditch effort perhaps he could drag the creature to hell along with him.
Drake struck first, successfully conjuring up his two Wither spells. However, he only took one small piece out of the creature. Ithaqua roared and charged at Drake but he missed completely. Drake struck back with the double Wither spells, and took a couple of more pieces out of the icy behemoth. This made Ithaqua furious with rage, and with a back-handed swipe Drake was knocked clear across the room, losing half his stamina.
Again Drake conjured and cast his dual spells, damaging his immortal foe just a little more. Ithaqua charged at him and missed.
Drake knew it was his last stand. He knew he needed six hits or the odds were against him. He hit Ithaqua only twice. Drake knew it was over and prayed for the first time since he was a child.
Ithaqua deliberately walked towards the cornered Drake, as the terror grew in his pounding heart with each step. Ithaqua savored the last moments of a kill, and slowly revealed a snarling evil grin of fangs.
Drake trembled and cowered, and pleaded for a quick death.
The beast did not understand.
Ooooooo! Nice write-up, creepypants. Sorry to hear about your magician friend, but I hear he was head-crazy anyhow. . .
Serves him right. I hate Dexter Drake like Cartman hates hippies !
Keith M. Sandler
I try so hard to like Dexter, and I do, but he does, I must admit, just seem to suck out loud at everything.
I get made fun of every time for picking him, but I keep hoping that he'll prove himself one of these days!