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Race for the Galaxy» Forums » Variants

Subject: Paradox - Solitaire rss

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Michael Lewis
United States
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I recently printed out the PARADOX (Dr. Who) deck, and wanting to try it out, looked up the solitaire variants on the geek. "The First Emperor" looked like an interesting and simple variant, but needed to be rewritten ("reskined") to match Paradox.

Here's what I can up with:

Temporal Paradox Solitaire

A temporal Paradox has occurred! Time and space are unraveling into total chaos. Unless the damage can be reversed, the entire Universe could be destroyed! You (a time traveler) must travel the Universe to acquire items, achieve goals, recruit allies, and resist hostile beings, while you search for clues, then discuss and investigate them to undo the Paradox.
Are you up to saving the Universe?

Setup:
1.Randomly pick your starting being from the Time Travelers.
2.Draw the first six cards and discard two.
3.Select an action deck for yourself.
4.Set aside one additional action deck for this game (the luck pile).
5. Shuffle the other Time Travelers back into the draw pile.

Gameplay:
1.Each turn you will select two actions from your deck.
2.Shuffle and turn over the top two actions from the luck pile (action deck).
3.Gameplay will be similar to the standard game - you can do the "all player" actions on the luck pile actions. Note however that you are not playing against an enemy in this game, so cards will not be drawn for your opponent nor will your opponent take actions; these merely represent opportunities you may seize to take additional actions.
4.At the end of each round of actions you will discard without looking the top six cards from the draw pile. This represents missed opportunities and helps to keep the game moving and fresh.

The only other note: you may only have one six-cost goal card in play. If you have a six-cost goal card and draw another one, you can spend the cost during a development phase to replace the current six-cost card with the new one. You can only focus on one thing at a time.

The End Game:
When the draw pile has been exhausted you add up your victory points.
60+ VP: You resolved the Paradox and saved the Entire Universe (again)
50 VP: You resolved the Paradox, without getting blamed for anything!
40 VP: You helped resolve the Paradox by holding something
35 VP: You watched the Paradox be resolved while cowering in a corner.
25 VP: You didn't resolve the Paradox, and got blamed for getting in the way
24- VP: You got lost on the way to the Paradox


You will be described as the equal of historical figures based on the following (first that applies):
90 or more VP “Elvis”
6 or more resistance "Winston Churchill"
5 or more hostile beings "Elliot Ness"
draw > +4 cards - "Christopher Columbus"
8 or more clues investigated - "Sherlock Holmes"
item cards > 12 VP "Leonardo Da Vinci"
12 or more beings “William Shakespeare”
Resistance is negative "Mohandas Ghandi"
 
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Gordon Adams
United Kingdom
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Interesting solo game.
I might buy "R for the G" now

Thanks Michael.
 
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United States
SoCal
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almost sounds like Chrononauts
 
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B C Z
United States
Reston
Virginia
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I assume you have purchased the actual RftG game from Rio Grande - and thus decided to retheme the scenario solely for your duplicate set...
 
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Gordon Adams
United Kingdom
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Ooooops ! Yes, it does sound a bit like Chrononauts laugh I have that game and enjoy it, too.
Maybe, I will wait a while before deciding on RftG. It really does sound like the more players, the better the game.

Regards.
 
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