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Race for the Galaxy: Rebel vs Imperium» Forums » Rules

Subject: New Start worlds setup in solo mode? rss

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Marcin Krupiński
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When playing solo should I (or real question should be: can I?) use new start worlds setup rules? (take two start worlds, look at your hand, decide on start world to settle)
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Tom Lehmann
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When playing with both TGS and RvI, yes. You setup per RvI; there is no change in the Robot setup rules (except that takeovers are always off in solitaire games, as noted in the RvI solitaire section).

(In part, the HW choice rule is a response to the increased streakiness of player draws due to the larger deck; this streakiness is present in solo games, so the player gets the benefit of the new rule.)
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Rus
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So Tom, does this mean you look at the robot's start world before your initial discard or after? (I.e. do you deal the robot's world face up or face down? I didn't find an answer ub the rules.) Thanks.
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Tom Lehmann
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Just as in normal RvI games, you choose your start world before you see your opponent's start world.

(In general, unless the solo rules say otherwise, apply the normal rules.)
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Terry R
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So, when setting up Solitaire in Rebel vs Imperium, are these the correct actions to take (and the correct order of actions)?

1. Separate even/odd start worlds.
2. Deal 1 of each to yourself.
3. Combine the remaining start worlds together and deal one face down to the robot as its starting world.
4. Shuffle the remaining start worlds with the game cards, deal 6 to yourself, keeping one of the originally-dealt start worlds and four of the game cards (discarding the rest of the cards).
5. Then, reveal the robot's start world (to see if it is Ancient Race), and deal the robot 4 face-down cards (3 if it has Ancient Race).

Thank you!
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Tom Lehmann
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Yes.
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Terry R
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Thank you, Mr. Lehmann. Love the game, BTW!
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