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Subject: Will there ever be a printed version with better art? rss

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Alex Rockwell
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I am looking to get a copy, and I see tlak of a reprint. Is the new version that is coming out going to have improved art (easier to read cards)?

When is it coming out?

I'm just trying to figure out if I should buy it now, or if its worth waiting, thanks!
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Tim Seitz
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Alexfrog wrote:
I am looking to get a copy, and I see tlak of a reprint. Is the new version that is coming out going to have improved art (easier to read cards)?

When is it coming out?

I'm just trying to figure out if I should buy it now, or if its worth waiting, thanks!

Yes, you should buy it now, and yes, it's worth waiting for. But to answer your first question, I have heard they plan to keep the same artwork. Were I you, I would grab it if you can. Because who knows?
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They have stated in a general thread (somewhere) that they are considering new art, but it sounded like it would be still of this cartoony variety (sadly). The game is worth it. Really. The art is a detriement, but the gameplay is worth it.
 
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Just call me Erik
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There is really nothing at all wrong with the art. Seriously. If you don't play this because of the art, it's like not eating a professionally made cake because the frosting is the wrong color.
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unixrevolution wrote:
There is really nothing at all wrong with the art. Seriously. If you don't play this because of the art, it's like not eating a professionally made cake because the frosting is the wrong color.


Amen, Brutha! Geeks just like to bitch about the most trivial crap.
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Futza wrote:
unixrevolution wrote:
There is really nothing at all wrong with the art. Seriously. If you don't play this because of the art, it's like not eating a professionally made cake because the frosting is the wrong color.


Amen, Brutha! Geeks just like to bitch about the most trivial crap.


Whether or not you like the art is a matter of opinion, and most do not. I know I held off for a bit to buy this game becuase I was not a fan of the art.

I love the game, and I will recommend it to anyone. I wish it had serious art, but you can't have everything.
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Ron K
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While I like the game, I find the art to act as a barrier to getting my non-gaming friends and family to play. Also, the art and card design influence the impact of the theme which does influence the enjoyment of a game. Clearly, if it didn't, we'd all be playing pure abstracts.
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Everyone has different aversions to the artwork. I think it could've been better, more serious, but all in all it doesn't bother me. At least it's not intrusive. If it were something like say.... gay porn, THAT would bother me.
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Tim Stellmach
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unixrevolution wrote:
There is really nothing at all wrong with the art.

You have a strange definition of "nothing at all."
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Joe E.
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Fair enough, but the OP in this particular discussion clarified his/her query about the art to indicate (s)he was specifically wondering about the legibility of the cards. If that's the case, I don't think people's widely varying responses to the artwork are particularly relevant - whether one likes the look of the cards or not from an artistic standpoint, I think it's pretty clear the cards are extremely easy to read.
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Sean McCarthy
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BlondieWan wrote:
whether one likes the look of the cards or not from an artistic standpoint, I think it's pretty clear the cards are extremely easy to read.


We are talking about the same game, right? The one with the ridiculously brightly colored cards?
 
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Tim Seitz
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SevenSpirits wrote:
BlondieWan wrote:
whether one likes the look of the cards or not from an artistic standpoint, I think it's pretty clear the cards are extremely easy to read.


We are talking about the same game, right? The one with the ridiculously brightly colored cards?

Yes. With this game, you don't hear people complaining about the colors being hard to differentiate.
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The artwork is irrelevant if you have discovered this game via "Word Of Mouth" (no BETTER way of advertising a game); however, if you saw this shambolic presentation is your FLGS, you would probably walk on by and miss out on one of the finest card games available.

CGF are stubbornly refusing to take this game into the next level by sorting out the presentation/card quality and/or producing/licensing a foreign language (German) version and/or getting their (or a representatives) ass over to Essen...

I have now played 500+ games of this in 2 years and it constantly frustrates me that this isn't being given the support it deserves FROM IT'S MANUFACTURER!!!!

*sigh*
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Jeff Wood
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cscottk wrote:
I wish it had serious art, but you can't have everything.



Serious art would have been a major turn-off for me. I would not have thought I could interest my group in trying something that looked historically 'heavy'.

Hurray for marketing!
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Stefano Castelli
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BrenoK wrote:
unixrevolution wrote:
There is really nothing at all wrong with the art. Seriously. If you don't play this because of the art, it's like not eating a professionally made cake because the frosting is the wrong color.


IN this case it's not just frosting with an ugly color, it's like the entire cake is shaped like a penis. Yeah, it's delicious, but it's still a penis cake.

Suggestion: play (or eat) with your eyes closed.


Artwork is a critical element if you buy games inside a gaming group.

You can say people "Hey! This game is actually good, despite the artwork!". They can tell you "Baah! Let's buy the other one, the better looking one".

Today, in the Internet era, is very easy to hire good artists which can give your game an excellent appearance without spending that much in money.
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Castef wrote:
BrenoK wrote:
unixrevolution wrote:
There is really nothing at all wrong with the art. Seriously. If you don't play this because of the art, it's like not eating a professionally made cake because the frosting is the wrong color.


IN this case it's not just frosting with an ugly color, it's like the entire cake is shaped like a penis. Yeah, it's delicious, but it's still a penis cake.

Suggestion: play (or eat) with your eyes closed.


Artwork is a critical element if you buy games inside a gaming group.

You can say people "Hey! This game is actually good, despite the artwork!". They can tell you "Baah! Let's buy the other one, the better looking one".

Today, in the Internet era, is very easy to hire good artists which can give your game an excellent appearance without spending that much in money.
That's even more shallow than one of my game groups who refuse to play a game because there's a chance it'll run over an hour. Oh well. As I've been saying.... their loss.
 
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tonyboydell wrote:
I have now played 500+ games of this in 2 years and it constantly frustrates me that this isn't being given the support it deserves FROM IT'S MANUFACTURER!!!!

Sad but true. Right now, Cambridge has a backlog of games that haven't come to market. They have put printing GtR ahead of all those other games, but for some reason they cannot get cards printed. By now I would think they could go to Artscow.
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Tim Seitz
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Dannysland wrote:
Castef wrote:
Today, in the Internet era, is very easy to hire good artists which can give your game an excellent appearance without spending that much in money.


As an okay artist and a pretty good graphic designer, I'm offended when people say things like this.


Why?
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Dannysland wrote:
out4blood wrote:
Dannysland wrote:
Castef wrote:
Today, in the Internet era, is very easy to hire good artists which can give your game an excellent appearance without spending that much in money.


As an okay artist and a pretty good graphic designer, I'm offended when people say things like this.


Why?


I'm offended by the notion that you can get good design on the cheap. You can't. Pay my fellow designers what we are worth. Don't hire a hack who works cheap, or you will wind up with something that looks as bad as Glory to Rome.

Look at the Graphic Artists' Guild book Pricing and Ethical Guidelines, and pay the going rate. It's worth it in the long run.

Hmmm. You know what offends me? People who call my ethics into question if I enter into a mutual contract with another person for something other than what those people think it should be. Reads like something out of Atlas Shrugged...
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out4blood wrote:
Dannysland wrote:
out4blood wrote:
Dannysland wrote:
Castef wrote:
Today, in the Internet era, is very easy to hire good artists which can give your game an excellent appearance without spending that much in money.


As an okay artist and a pretty good graphic designer, I'm offended when people say things like this.


Why?


I'm offended by the notion that you can get good design on the cheap. You can't. Pay my fellow designers what we are worth. Don't hire a hack who works cheap, or you will wind up with something that looks as bad as Glory to Rome.

Look at the Graphic Artists' Guild book Pricing and Ethical Guidelines, and pay the going rate. It's worth it in the long run.

Hmmm. You know what offends me? People who call my ethics into question if I enter into a mutual contract with another person for something other than what those people think it should be. Reads like something out of Atlas Shrugged...


I can see how the original statement could be taken offensively. If I was a graphics designer, I would be offended by that statement as well. People don't like to see their work spoken of as available cheaply in a general sense. As far as a specific contract that you work out with someone, well that's your business, and I don't think that's what he was commenting on.

With that said, I realize that was not the intent behind the original statement, and agree it would have been worth the money to pay for good art. The way it was stated just may have been insensitive towards graphic designers who may be reading this, and perhaps even not accurate.
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Richard Dewsbery
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Barticus88 wrote:
By now I would think they could go to Artscow.


I appreciate that funding a print-run can be expensive; the publisher usually has to meet all of the production costs up front, and sometimes cash flow issues can be a bar to producing a game even when everything else is in place.

I wonder, when it comes to card games, if something like Artscow wouldn't provide an alternative way to get the game to customers. I pay a sum to the publisher, they licence the artwork to me to allow me to get a deck printed at Artscow. Sure, it may not be the cheapest way to buy a game, but I suspect that cutting out a lot of middlemen might end up in a better deal for everyone - and it would allow some games to be published in circumstances where a "proper" print run might never happen.

And I'm in the camp of people who are not in the least bit interested in buying the game with the current artwork, but I've seen alternative artwork here on BGG that - if the whole deck was done in a similar style - would see me buy a copy. In the meantime, I have other, similar games that I can play so I don't feel any pressing need to buy the game with the cards as currently presented.
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Rob Doupe
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RDewsbery wrote:
And I'm in the camp of people who are not in the least bit interested in buying the game with the current artwork, but I've seen alternative artwork here on BGG that - if the whole deck was done in a similar style - would see me buy a copy. In the meantime, I have other, similar games that I can play so I don't feel any pressing need to buy the game with the cards as currently presented.


This. There are more intriguing and highly-regarded games that suit my preferences than I can afford to buy at once. The decision of which of those dozen or so games becomes my next purchase often rests on secondary considerations, such as ideal number of players, play time, and graphic design. Since Glory to Rome fails miserably on one of those secondary considerations, I'll be less likely to buy it than some of the other games on my wishlist.

Even if I was given a copy for free, I know my group would be reluctant to try it out, given the goofy and amateurish artwork. I have a half-dozen unplayed games sitting on my shelf that would be an easier sell.
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Rob Doupe wrote:
RDewsbery wrote:
And I'm in the camp of people who are not in the least bit interested in buying the game with the current artwork, but I've seen alternative artwork here on BGG that - if the whole deck was done in a similar style - would see me buy a copy. In the meantime, I have other, similar games that I can play so I don't feel any pressing need to buy the game with the cards as currently presented.


This. There are more intriguing and highly-regarded games that suit my preferences than I can afford to buy at once. The decision of which of those dozen or so games becomes my next purchase often rests on secondary considerations, such as ideal number of players, play time, and graphic design. Since Glory to Rome fails miserably on one of those secondary considerations, I'll be less likely to buy it than some of the other games on my wishlist.

Even if I was given a copy for free, I know my group would be reluctant to try it out, given the goofy and amateurish artwork. I have a half-dozen unplayed games sitting on my shelf that would be an easier sell.


Well argued, sir.
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Richard Pakpreo
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I'm about 99% sure that the artwork will not change for the game.
 
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Rik Van Horn
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At this point perhaps the question should be "will there be a reprinting at all.
And for all the carping about the artwork, I'm betting this game has enough quality and enough people who want it, that the carpers can opt out and the print run will still sell very well.

If I were them, I'd keep the art work. There's no reason in hell to spend more money to please what appears to be an overly fussy minority.

If the artwork is SO bad, why is it damned near impossible to find anyone willing to part with a copy?
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