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Fellow Geeks, I need your input.
I have been contemplating acquiring Traders of Genoa or Chinatown. At this point I have not played, nor has anyone in my group played a trading game other than Settlers. A couple of us have played Caylus online (I know it is not a trading game but it has several mechanics as I understand Genoa does).
My group really likes player interaction as they love co-op/team games like Shadows over Camelot, and more recently Battle Star Galactica.
So, which of the two should I get, or should I own both buying which one first?
I would like feedback from those of you who have played both games at least twice each, with a decent understanding of the games.
Please comment on...
2. Brain burn level.
3. Time to play.
5. Fun factor.
6. Misc. comments and recommendations.
"that's a smith and wesson, and you've had your six"
Here is the primary difference in my book.
In Genoa there is an auctioneer and he can field any offer made through him in a nice orderly fashion.
In Chinatown, the trade phase begins and this huge chaotic whirlwind of open trading with whomever you please. Where being the loudest, fastest, pushiest, wheeler and dealer wins all the auctions. If you're timid or soft spoken, you might as well give it up. It's like being on the floor of the NY Stock Exchange.
João 'Finding a new way to make you WTF today' Marum
ToG is a more complex trading game, Chinatown is simpler.
Both have a high level of interaction, ToG is more brain burner and takes more time to play, both allow for lots of screwage, both are very fun.
So if you want a negotiations game with structure, get ToG, if you want a more free-form type of negotiation, get Chinatown.
Well, I've only played TRaders of Genoa once because I have no interest in playing it again. I vastly prefer CHinatown over ToG.
ToG struck me as a very gamey exercise that lacked any sort of thematic or mechanical sense. Each turn starts with one player rolling two dice to find coordinates for the "trade tower," which is a stack of disks which are spread out from square to square, indicating what sorts of actions can take place. It also dictates which buildings can be bought, except buildings you buy can easily be purchaes by someone else. Noone in our group cared for it and it is on my trade list.
Chinatow, OTOH, has a fun, modern, theme with cleaner mechanics. The resources you trade for are more limited, making it easier to calculate values. And the game moves along quite smoothly in a consistent turn and phase structure.
Obviously then, I would give Chinatown the nod.
May 2018 be all you dreamed it would be and be all that you dreamed...
This is timely as I've just written the following -
The Traders of Genoa - A Detailed Review
Having played and liked them both, I have no qualms in stating that The Traders of Genoa is the more solid game design. Chinatown apparently can suffer in the end game as experienced players can calculate the potential values of trades being made and identify if they are good or not. This is not as easily possible and therefore makes it the better game right up to the endgame.
Traders also has much more going on. My review spells it all out. I don't have enough experience with Chinatown to comment further on that game.
This seems like a good 'bump'