OK lets stress this example, when I play with all the optional rules
I have the following situation:
Unit A wants to close combat unit B:
Both fail their Moral rolls.
This means unit A will only shoot (and it doesn't matter if they wound B or not)
Unit B will leave its hex (because of the failed morale roll).
Unit A can advance in the now free hex (optional rule)
Is this example played correctly?
I think this is wrong:
According to rule 11.1, if the attacker morale roll fails, the attacker can only conduct fire combat, so the defender should not have to roll a morale check at all (according to 8.4.2, he only has to do so during close combat, and close combat does not happen). At least this is how we play it.