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Subject: Should i buy it? rss

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Guy Steuperaert
Belgium
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Been watching this game for a while. I like the looks of it, i like the idea and i think i would love to play it. However all i hear is its very luck dependant and i like to plan things out in games. The video review of Obsessed Board Gamers really got me all into this game untill the very end where all my desires were crushed.
So is it really as luck dependant or are there ways around this, maybe even houserules. if so i will buy this, if not then i will keep on doubting a bit if i wanne buy it

 
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Ben Lott
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Being a Lions fan is a gift...
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...and a curse.
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Here's the deal: There are significant ways to mitigate luck in the game. By maximizing your knowledge in a specific culture, you are more likely to unearth artifacts in that region (in other words you get to draw more tiles from the bag.) But the reality is simply this: No matter how much research you do, there is always a chance you're going to dig up nothing but dirt (in other words, even drawing 8 tiles, you could get nothing that's worth points.) It's entirely thematic and quite fun, but if you're going to fret over your best-laid plans going awry, you might want to look elsewhere.

As for house rules, I have seen several proposed here in the forums for the game suggesting ways to reduce the luck factor. Check those out if you're interested. For me, I like the game as it is because it works and I don't mind the luck factor added in.
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Bruce Murphy
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Thematically the luck works. It's a lightweight game that doesn't take that long to play, the theme works and it's actually kinda fun. If you're going to get really frustrated and angry when the luck of the tile draws doesn't go your way, best to just leave it alone, but if you're happy to play a lighter game with a luck component, it's actually quite fun.

B>
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Martyn Smith
England
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"We don't see things as they are, but as we are." Anais Nin
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Yup, I totally agree with everything this guy says...
 
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Sean Allen
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As a former archaeologist sometimes you get lucky... sometimes you don't. Thebes is light weight and makes a great "gateway" game. In a review I did of the game (Where Everyday is like Christmas) I address some of the critiques of the game from the perspective of an archaeologist. The short of it is: Thebes does an awesome job in the theme department.

Good luck!
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Jeff Jackson
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OK, one time Randy Beaman had to take baths with his brother. So one time his little brother took a potty in the bathtub .....and now Randy Beaman gets to take showers alone. 'K, bye.
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One time, OK, see, one time Randy Beaman's little brother ate Pop Rocks and drank a soda at the same time and his head exploded! 'K, bye.
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I'll chime in for the viewpoint of a player who didn't enjoy it.

The time mechanic of players taking their actions is brilliant (this was the first game I played that used it and now there are several out - Red November and Tinner's Trail come to mind).

The digging aspect, while thematically spot-on, really drove me crazy. I appreciate the mechanic in respect to the theme, but that doesn't mean it makes a good game mechanic. I think it allows luck to be too much of a factor. This is not to say I'll never play it again, simply that I'd opt for something else.
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William Crispin
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The Downfall of Pompeii feels about the same to me. The tile draw is somewhat luck dependent and a bad series of draws can really kill your chances for the game. Both games have gotten a high fun rating with people I have played with and they do reward good planning and risk managment. More like a war-game, the rewards of the good planning may only be evident over a series of games instead of a single game.

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Guy Steuperaert
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I dont mind luck, i actually like can't stop. I wont get angry either. I can cope with luck ruining things occasionally, but not if it happens everytime.
Guess having some luck in a game that only takes an hour is not to bad. And i(t) really look gorgeous and luck fits the theme i guess.

Tomorrow i pass by the shop again, will see what i decide when i am there

Edited cause of the typo that jedi music mentioned. To his/her credit i fixed it only partially
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Steve Duff
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I really agree with Ben here, this is really a risk management game at heart. Get shovels to pull more out of the bags. Wait to get more books for more pulls, and dig less often. Get exhibitions and congresses to get guaranteed points.

Is there luck? Of course. But much of it is due to the player's preparations.
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Gordon Yu
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Timing and preparation is the key to this game. I have found that the players who do those two things better throughout the game wins every time, regardless of the luck factor. Between two equally skilled players, luck could play a factor. Then again, it's that way in most games.

Bottom line, play this game b/c it's extremely fun, luck or no luck.
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Guy Steuperaert
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Guess i more or less made up my mind before posting this. But i just needed a few of you to push me that final bit. I just looks to gorgeous and fun to pass by
Will get it and give it a first spin on my monday gaming night
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Gordon Adams
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I really enjoy this game irrespective of the luck element. Infact, it is logical to assume that an archaeologist might find nothing in a dig , so the luck element is quite exciting in a way.
Enjoy
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Greg Cox
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If you can stand all your planning, not matter how good, coming down to the luck of how many point chits you draw from a bag, then go for it!
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Guy Steuperaert
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Just to let you know, i now own this beautifull game. On monday i will know if i regret it but i highly doubt it. It will be a welcome addition to the games i take along to public gaming nights, were lots of friend show up that are not to used to playing games.

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Dan C
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Quote:
And i really look gorgeous and luck fits the theme i guess.

Stay on topic please
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Guy Steuperaert
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Rofl thanks for catching that. Guess i should go edit that one
 
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