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Conflict of Heroes: Awakening the Bear! – Russia 1941-42» Forums » Variants

Subject: Variant: Instant-Death Chit rss

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Brian Stock
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A small variant regarding the instant-death damage chit:

1. If you draw the instant-death chit, it only takes effect if you are in the same hex or an adjacent hex to the firer, otherwise, discard it and draw another damage chit.

I've been using this variant to simulate the added deadliness of point-blank firefights--not only is a squad easier to hit, but it can also take more damage. It's a minor variant, but I'm posting it in case anyone else would like to try it.
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JL Meseguer
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I like this variant you propose. It reduces a bit the luck factor and is in theme with the lethality of close combat.
 
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Piero
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Hm... I disagree. If you take away the death chit you will start to count on the fact that there is not even a small chance of a kill, if you make that dash through open terrain. ninja
I don't think combat in CoH is that lethal, compared to other experiences such as Squad Leader (ok, in CoH there are even a LOT less units).
 
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David desJardins
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Gorgoneion wrote:
Hm... I disagree. If you take away the death chit you will start to count on the fact that there is not even a small chance of a kill, if you make that dash through open terrain. ninja


You can always get killed because the opponent rolls +4. In fact, that's more likely most of the time than drawing the kill chit.
 
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Piero
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DaviddesJ wrote:
Gorgoneion wrote:
Hm... I disagree. If you take away the death chit you will start to count on the fact that there is not even a small chance of a kill, if you make that dash through open terrain. ninja


You can always get killed because the opponent rolls +4. In fact, that's more likely most of the time than drawing the kill chit.

Agreed. But you can calculate your risks. With the chit, you know that enemy fire can be lethal even if your odds are good in getting only a chit (and for instance having a quick autorally card).
 
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David desJardins
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Gorgoneion wrote:
Agreed. But you can calculate your risks.


Why can't you calculate your risks when the kill chit is in the cup? You just add up the two probabilities.
 
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Piero
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So you agree on the variant, will you play it that way?
Or are you simply criticizing what I write?

You are right saying that you may well calculate even the risk from the instant death chit, so I will reformulate my thought and what I was saying.
blush

Without the instant death chit (at longer ranges than adjacent or CC), damage taken by fire will be a little less lethal, if that goes with you, by all means play it.
But as I think that firepower should be a little more dangerous in this game, then I prefer to keep the instant death chit.
 
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Timothy Phelps
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Another option would be rather than discarding it, put it back in the pool and draw again. That way it's still a possibility, just much less likely.
 
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