Recommend
10 
 Thumb up
 Hide
6 Posts

To The Last Man!» Forums » General

Subject: Cyberboard module available rss

Your Tags: Add tags
Popular Tags: [View All]
James Fung
United States
San Diego
California
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Tim has granted me permission to create a Cyberboard module, so I've created a Cyberboard gamebox for TTLM. If anyone is familiar with making Cyberboard modules, you'll know that triangular pieces can be a pain and a half. Happily, this game has such low counter density, so there were only several dozen of them. I had trouble uploading the file to BGG files, so I'm hosting it offline for now:

Module

This file also contains scenario files for each of the 6 scenarios plus another file for free setup scenarios. The current version is v0.9. It's past beta, but still report any corrections to me. Thanks.

Quote:
[-- 1 Contents

This zip file contains:

TTLM.gbx Cyberboard gamebox file
TTLM_1914.gbx 1914 scenario file
TTLM_1915.gbx 1915 scenario file
TTLM_1916.gbx 1916 scenario file
TTLM_1917.gbx 1917 scenario file
TTLM_1918.gbx 1918 scenario file
TTLM_1919.gbx 1919 scenario file
TTLM_FreeSetup.gbx Free setup scenario file

[-- 2 Usage

This cyberboard module uses v3.* functionality so the Entente
and German players can keep their card hands (both identity and
number of cards) and army templates hidden. Each countries'
force pool is also hidden so their opponent cannot deduce how
many units are deployed.

Individual trays have been created for each season's events and
reinforcements. These trays are indexed by their turn number.
They contain biplanes, tanks, stosstrupen, and US units when
they become available. The trays also contain armies the
season they enter but not their component units, as those may
be needed earlier in the game.

If the scenario contains units to be deployed in "any Friendly
or Disputed areas," for the Germany player, they are located in
The Netherlands. For the Entente player, they are located in
the Strait of Dover and/or the North Sea.

If the scenario has the option of historical "At Start" cards
(17.5), both cards are already located in each player's hands
tray. Return the unwanted card(s) face down to the Draw Deck
tray face down. The Draw Deck is setup so that cards are drawn
randomly.
6 
 Thumb up
2.00
 tip
 Hide
  • [+] Dice rolls
Tim Taylor
United States
under surveillance
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Thanks James!

This is awesome!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Marc Figueras

Barcelona
Catalonia
msg tools
designer
badge
Avatar
mbmbmb
Indeed! Awesome work! You even included the player aids

Thanks for your time, James.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
James Fung
United States
San Diego
California
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Let me know if anyone has any changes they would like. ~80% of the work is getting the counter art into the gamebox, so adding player aids and whatnot is pretty quick and simple.

I scaled the map down to 60% because otherwise you can't see that much of the map, even at half scale.

I'm also noticing that the tabs on the bottom have really longs names like "Game1-Referee.gam - Entente Templates - Owned by Entente," so it may be hard keeping everything at your fingertips. I may shorten the names to make the interface more user friendly.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Albert Wu
Taiwan
Taichung
Unspecified
flag msg tools
Great work!
Thank you, James.

I would like to know how to track the card drawing and keep hand cards invisible to opponent player when PBEM.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
James Fung
United States
San Diego
California
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
rosso1034 wrote:
I would like to know how to track the card drawing and keep hand cards invisible to opponent player when PBEM.

Each player has a playing piece tray to hold their cards. It's owned by the respective player, and it's configured so that their opponent cannot see how many cards are in there, let alone what they are. However, the opponent technically can count discards and how many cards they buy and keep track that way.

In addition to the tray for each player's hand, there is a draw deck (cards are pulled at random, only the top/back is shown), the discard pile (a normal tray, open to inspection by both players), and a removed cards pile for the crisis cards (also a normal tray).

Hope that helps.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.